Town Hole

Town Hole




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Bestowal Dialogue:
'Mayor Whitfoot set aside some money to refurbish Town Hole in Michel Delving, but it seems the carpenters haven't received it, and they won't work unless they are paid. One of the Mayor's other assistants, Griffo Boffin, was supposed to make sure the carpenters received the money. He hasn't shown up for work, though, and I'm worried that something has happened to him.

'He lives up in Needlehole, far to the north and beyond the Rushock Bog. Please visit Griffo, make sure he's all right, and then return here with the missing money. Griffo lives near the centre of Needlehole. The best way to get there is to head east to Waymeet, then follow the road north and west through Rushock Bog until you reach Needlehole.

'I would do it myself, but I'm responsible for making sure the Mayor's image remains untarnished, and...well, with Mayor Whitfoot, that's a job that takes more hours than there are in a day!'

Background:
Money that had been set aside to refurbish Town Hole in Michel Delving has gone missing, presumably stolen.

Objective:
1. Griffo Boffin may be found at his home near the centre of Needlehole, to the north of Michel Delving. The easiest road to Needlehole runs north from Waymeet, the crossroads east of Michel Delving.

Mayor Whitfoot's assistant has asked you to investigate the disappearance of the money that was set aside for refurbishing Town Hole in Michel Delving.

2. The dwarves came out of the Rushock Bog to the east, between Needlehole and Overhill. Their camp is somewhere nearby, behind tall wooden bulwarks.

You spoke with Griffo Boffin about the missing money, as Assistant Fallohide requested, and discovered that ruffian dwarves may have stolen it. Griffo asked that you seek out the dwarves' camp, retrieve the money bag, and bring it to Assistant Fallohide in Michel Delving.

3. You found the missing money, so now it should be delivered to Assistant Fallohide in Michel Delving.

Fallohide's Greatclub OR Fallohide's Cape

A closer look at the money bags location

'Mayor Whitfoot set aside some money to refurbish Town Hole in Michel Delving, but it seems the carpenters haven't received it, and they won't work unless they are paid. One of the Mayor's other assistants, Griffo Boffin, was supposed to make sure the carpenters received the money. He hasn't shown up for work, though, and I'm worried that something has happened to him.

'He lives up in Needlehole, far to the north and beyond the Rushock Bog. Please visit Griffo, make sure he's all right, and then return here with the missing money. Griffo lives near the centre of Needlehole. The best way to get there is to head east to Waymeet, then follow the road north and west through Rushock Bog until you reach Needlehole.

'I would do it myself, but I'm responsible for making sure the Mayor's image remains untarnished, and...well, with Mayor Whitfoot, that's a job that takes more hours than there are in a day!'

Money that had been set aside to refurbish Town Hole in Michel Delving has gone missing, presumably stolen.

Griffo Boffin may be found at his home near the centre of Needlehole , to the north of Michel Delving. The easiest road to Needlehole runs north from Waymeet, the crossroads east of Michel Delving.

Mayor Whitfoot's assistant has asked you to investigate the disappearance of the money that was set aside for refurbishing Town Hole in Michel Delving.

The dwarves came out of the Rushock Bog to the east, between Needlehole and Overhill. Their camp is somewhere nearby, behind tall wooden bulwarks.

You spoke with Griffo Boffin about the missing money, as Assistant Fallohide requested, and discovered that ruffian dwarves may have stolen it. Griffo asked that you seek out the dwarves' camp, retrieve the money bag, and bring it to Assistant Fallohide in Michel Delving .

You found the missing money, so now it should be delivered to Assistant Fallohide in Michel Delving.


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Control your black hole, eating up everything on your way. The bigger you get, the larger structures you are able to suck in. Keep an eye on the opponents’ size, too. They can eat you.
Absorb everyone into your black hole in the new game - Hole.io
Control your round hole and consume everything on your path: cars, houses, people! Engage in battles with other
holes in the same city. Grow bigger and more powerful but beware of other players & their holes may be bigger than
yours and pull you in.
This game literally sucks you in! Try to become the biggest in the city.
The gameplay is very easy to get into: all you need to do is move the hole around and let various objects drop into it and disappear into the unknown. The trick is to only go under the objects that can fit inside: start with consuming pedestrians, poles and bushes, move on to cars and ultimately to large buildings. You can also eat other black holes if they are smaller than you.
The game takes place in a city area, so the map is comprised of office buildings, apartment complexes, parking lots, roads parks and many other areas usually associated with urban environment. The surroundings are instantly familiar to anyone who has ever seen a big city, so they are pretty easy to navigate. The best game strategy is to plan your way around the areas in advance: think of the most efficient route that will give you enough smaller objects in the beginning and will eventually introduce something bigger and bigger to chew on.
Each round only takes a couple of minutes, so don’t get discouraged if you don’t win right away: once you’ve familiarized yourself with the level and the mechanics you will become the master of Hole.io in no-time!
In this rather unique combination of arcade and puzzle there are lots of little things you can do to outsmart the competition and best every single one of your opponents. Here’s a basic list of effective moves and helpful tips.
Since the main mechanic is physics-based it is important to adjust your movement when trying to consume an object. Let’s say you want to eat some traffic lights: sometimes sliding under a vertical pole makes it fall in an unwanted direction and ultimately drop flat on the floor horizontally, thus preventing you from being able to eat it. To prevent that from happening you might want to slow down just a bit or move slightly backwards once the pole start moving in an unwanted direction.
It is possible to get larger objects and buildings fall in even if your hole is not big enough: simply place yourself under one of the edges of the object for it to start leaning into the singularity and then move slowly towards its other end gradually consuming the rest.
It may be more important to swallow more smaller stuff than fewer big structures. It is common to feel inclined to try and consume huge buildings once the hole gets big enough, however it is a bit of a risk because it’s possible to underestimate the size of an object. If it won’t fit inside, you will end up wasting your time. Instead spend some time adjusting to your new size by going for smaller prey.
If you have been having trouble making it to the top of the score board and besting other players, these tips will hopefully help you overcome some of the major difficulties. Ultimately, we tend to produce best results after entering that focused meditative flow state of mind, but you need to become really comfortable and familiar with the game in order to achieve it. Good luck becoming the best at Hole.io!

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