Cute H

Cute H




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Latest commit 57b21ea on 8 Sep 2020 History
------------------------------------------------------------------------------
Licensing information can be found at the end of the file.
------------------------------------------------------------------------------
To create implementation (the function definitions)
in *one* C/CPP file (translation unit) that includes this file
Loads up hand-crafted fonts with either ASCII-128, codepage 1252, or BMFont
file formats. The BMFont format can handle rasterized system fonts! See
BMFont at angelcode: http://www.angelcode.com/products/bmfont/
There are also some functions for getting text width/height
in pixels, as well as a vertex buffer filling function. Kerning is supported
via the BMFont format. All functions dealing with text accept utf8 string
The font image associated with the ASCII-128 format must have all 96 ascii
glyphs defined. Each glyph in the image must be bordered by a "border color".
The border color is defined as the first pixel in the image. The border should
be an AABB that defines the glyph's quad.
Codepage 1252 - cute_font_load_1252
The same as ASCII-128, except is supports 256-32 different glyphs.
Simply pass in a BMFont .fnt file to `cute_font_load_bmfont`.
WARNING: Currently does *not* support more than one texture page.
1.01 (01/25/2019) added word-wrapping and CPU-side clipping support to
the function `cute_font_fill_vertex_buffer`
#define CUTE_FONT_U64 unsigned long long
extern const char* cute_font_error_reason;
cute_font_t* cute_font_load_ascii(CUTE_FONT_U64 atlas_id, const void* pixels, int w, int h, int stride, void* mem_ctx);
cute_font_t* cute_font_load_1252(CUTE_FONT_U64 atlas_id, const void* pixels, int w, int h, int stride, void* mem_ctx);
cute_font_t* cute_font_load_bmfont(CUTE_FONT_U64 atlas_id, const void* fnt, int size, void* mem_ctx);
void cute_font_free(cute_font_t* font);
int cute_font_text_width(cute_font_t* font, const char* text);
int cute_font_text_height(cute_font_t* font, const char* text);
int cute_font_max_glyph_height(cute_font_t* font, const char* text);
int cute_font_get_glyph_index(cute_font_t* font, int code); // returns run-time glyph index associated with a utf32 codepoint (unicode)
cute_font_glyph_t* cute_font_get_glyph(cute_font_t* font, int index); // returns a glyph, given run-time glyph index
int cute_font_kerning(cute_font_t* font, int code0, int code1);
// Here just in case someone wants to load up a custom file format.
cute_font_t* cute_font_create_blank(int font_height, int glyph_count);
void cute_font_add_kerning_pair(cute_font_t* font, int code0, int code1, int kerning);
// Fills in an array of triangles, two triangles for each quad, one quad for each text glyph.
// Will return 0 if the function tries to overrun the vertex buffer. Quads are setup in 2D where
// the y axis points up, x axis points left. The top left of the first glyph is placed at the
// coordinate {`x`, `y`}. Newlines move quads downward by the text height added with `line_height`.
// `count_written` contains the number of outputted vertices. `wrap_w` is used for word wrapping if
// positive, and ignored if negative. `clip_rect`, if not NULL, will be used to perform CPU-side
// clipping to make sure quads are only output within the `clip_rect` bounding box. Clipping is
// useful to implement scrollable text, and keep multiple different text instances within a single
// vertex buffer (to reduce draw calls), as opposed to using a GPU-side scissor box, which would
// require a different draw call for each scissor.
int cute_font_fill_vertex_buffer(cute_font_t* font, const char* text, float x, float y, float wrap_w, float line_height, cute_font_rect_t* clip_rect, cute_font_vert_t* buffer, int buffer_max, int* count_written);
// Decodes a utf8 codepoint and returns the advanced string pointer.
const char* cute_font_decode_utf8(const char* text, int* cp);
#if defined(CUTE_FONT_IMPLEMENTATION)
#if !defined(CUTE_FONT_IMPLEMENTATION_ONCE)
#define CUTE_FONT_IMPLEMENTATION_ONCE
#define CUTE_FONT_ALLOC(size, ctx) malloc(size)
#define CUTE_FONT_FREE(mem, ctx) free(mem)
#define HASHTABLE_MEMSET(ptr, val, n) CUTE_FONT_MEMSET(ptr, val, n)
#define HASHTABLE_MEMCPY(dst, src, n) CUTE_FONT_MEMCPY(dst, src, n)
#define HASHTABLE_MALLOC(ctx, size) CUTE_FONT_ALLOC(size, ctx)
#define HASHTABLE_FREE(ctx, ptr) CUTE_FONT_FREE(ptr, ctx)
#define HASHTABLE_U64 CUTE_FONT_U64
// hashtable.h implementation by Mattias Gustavsson
// See: http://www.mattiasgustavsson.com/ and https://github.com/mattiasgustavsson/libs/blob/master/hashtable.h
------------------------------------------------------------------------------
Licensing information can be found at the end of the file.
------------------------------------------------------------------------------
hashtable.h - v1.1 - Cache efficient hash table implementation for C/C++.
before you include this file in *one* C/C++ file to create the implementation.
#define HASHTABLE_U64 unsigned long long
typedef struct hashtable_t hashtable_t;
void hashtable_init( hashtable_t* table, int item_size, int initial_capacity, void* memctx );
void hashtable_term( hashtable_t* table );
void* hashtable_insert( hashtable_t* table, HASHTABLE_U64 key, void const* item );
void hashtable_remove( hashtable_t* table, HASHTABLE_U64 key );
void hashtable_clear( hashtable_t* table );
void* hashtable_find( hashtable_t const* table, HASHTABLE_U64 key );
int hashtable_count( hashtable_t const* table );
void* hashtable_items( hashtable_t const* table );
HASHTABLE_U64 const* hashtable_keys( hashtable_t const* table );
void hashtable_swap( hashtable_t* table, int index_a, int index_b );
struct hashtable_internal_slot_t* slots;
#ifndef HASHTABLE_IMPLEMENTATION_ONCE
#define HASHTABLE_IMPLEMENTATION_ONCE
#define HASHTABLE_ASSERT( x ) assert( x )
#define HASHTABLE_MEMSET( ptr, val, cnt ) ( memset( ptr, val, cnt ) )
#define HASHTABLE_MEMCPY( dst, src, cnt ) ( memcpy( dst, src, cnt ) )
#define HASHTABLE_MALLOC( ctx, size ) ( malloc( size ) )
#define HASHTABLE_FREE( ctx, ptr ) ( free( ptr ) )
static HASHTABLE_U32 hashtable_internal_pow2ceil( HASHTABLE_U32 v )
void hashtable_init( hashtable_t* table, int item_size, int initial_capacity, void* memctx )
initial_capacity = (int)hashtable_internal_pow2ceil( initial_capacity >=0 ? (HASHTABLE_U32) initial_capacity : 32U );
table->slot_capacity = (int) hashtable_internal_pow2ceil( (HASHTABLE_U32) ( initial_capacity + initial_capacity / 2 ) );
int slots_size = (int)( table->slot_capacity * sizeof( *table->slots ) );
table->slots = (struct hashtable_internal_slot_t*) HASHTABLE_MALLOC( table->memctx, (HASHTABLE_SIZE_T) slots_size );
HASHTABLE_MEMSET( table->slots, 0, (HASHTABLE_SIZE_T) slots_size );
table->item_capacity = (int) hashtable_internal_pow2ceil( (HASHTABLE_U32) initial_capacity );
table->items_key = (HASHTABLE_U64*) HASHTABLE_MALLOC( table->memctx,
table->item_capacity * ( sizeof( *table->items_key ) + sizeof( *table->items_slot ) + table->item_size ) + table->item_size );
HASHTABLE_ASSERT( table->items_key );
table->items_slot = (int*)( table->items_key + table->item_capacity );
table->items_data = (void*)( table->items_slot + table->item_capacity );
table->swap_temp = (void*)( ( (uintptr_t) table->items_data ) + table->item_size * table->item_capacity );
void hashtable_term( hashtable_t* table )
HASHTABLE_FREE( table->memctx, table->items_key );
HASHTABLE_FREE( table->memctx, table->slots );
// from https://gist.github.com/badboy/6267743
static HASHTABLE_U32 hashtable_internal_calculate_hash( HASHTABLE_U64 key )
static int hashtable_internal_find_slot( hashtable_t const* table, HASHTABLE_U64 key )
int const slot_mask = table->slot_capacity - 1;
HASHTABLE_U32 const hash = hashtable_internal_calculate_hash( key );
int const base_slot = (int)( hash & (HASHTABLE_U32)slot_mask );
int base_count = table->slots[ base_slot ].base_count;
HASHTABLE_U32 slot_hash = table->slots[ slot ].key_hash;
int slot_base = (int)( slot_hash & (HASHTABLE_U32)slot_mask );
HASHTABLE_ASSERT( base_count > 0 );
if( slot_hash == hash && table->items_key[ table->slots[ slot ].item_index ] == key )
static void hashtable_internal_expand_slots( hashtable_t* table )
int const old_capacity = table->slot_capacity;
struct hashtable_internal_slot_t* old_slots = table->slots;
int const slot_mask = table->slot_capacity - 1;
int const size = (int)( table->slot_capacity * sizeof( *table->slots ) );
table->slots = (struct hashtable_internal_slot_t*) HASHTABLE_MALLOC( table->memctx, (HASHTABLE_SIZE_T) size );
HASHTABLE_MEMSET( table->slots, 0, (HASHTABLE_SIZE_T) size );
for( int i = 0; i < old_capacity; ++i )
HASHTABLE_U32 const hash = old_slots[ i ].key_hash;
int const base_slot = (int)( hash & (HASHTABLE_U32)slot_mask );
while( table->slots[ slot ].key_hash )
table->slots[ slot ].key_hash = hash;
int item_index = old_slots[ i ].item_index;
table->slots[ slot ].item_index = item_index;
table->items_slot[ item_index ] = slot;
++table->slots[ base_slot ].base_count;
HASHTABLE_FREE( table->memctx, old_slots );
static void hashtable_internal_expand_items( hashtable_t* table )
HASHTABLE_U64* const new_items_key = (HASHTABLE_U64*) HASHTABLE_MALLOC( table->memctx,
table->item_capacity * ( sizeof( *table->items_key ) + sizeof( *table->items_slot ) + table->item_size ) + table->item_size);
int* const new_items_slot = (int*)( new_items_key + table->item_capacity );
void* const new_items_data = (void*)( new_items_slot + table->item_capacity );
void* const new_swap_temp = (void*)( ( (uintptr_t) new_items_data ) + table->item_size * table->item_capacity );
HASHTABLE_MEMCPY( new_items_key, table->items_key, table->count * sizeof( *table->items_key ) );
HASHTABLE_MEMCPY( new_items_slot, table->items_slot, table->count * sizeof( *table->items_key ) );
HASHTABLE_MEMCPY( new_items_data, table->items_data, (HASHTABLE_SIZE_T) table->count * table->item_size );
HASHTABLE_FREE( table->memctx, table->items_key );
table->items_slot = new_items_slot;
table->items_data = new_items_data;
void* hashtable_insert( hashtable_t* table, HASHTABLE_U64 key, void const* item )
HASHTABLE_ASSERT( hashtable_internal_find_slot( table, key ) < 0 );
if( table->count >= ( table->slot_capacity - table->slot_capacity / 3 ) )
hashtable_internal_expand_slots( table );
int const slot_mask = table->slot_capacity - 1;
HASHTABLE_U32 const hash = hashtable_internal_calculate_hash( key );
int const base_slot = (int)( hash & (HASHTABLE_U32)slot_mask );
int base_count = table->slots[ base_slot ].base_count;
HASHTABLE_U32 const slot_hash = table->slots[ slot ].key_hash;
if( slot_hash == 0 && table->slots[ first_free ].key_hash != 0 ) first_free = slot;
int slot_base = (int)( slot_hash & (HASHTABLE_U32)slot_mask );
while( table->slots[ slot ].key_hash )
if( table->count >= table->item_capacity )
hashtable_internal_expand_items( table );
HASHTABLE_ASSERT( !table->slots[ slot ].key_hash && ( hash & (HASHTABLE_U32) slot_mask ) == (HASHTABLE_U32) base_slot );
table->slots[ slot ].key_hash = hash;
table->slots[ slot ].item_index = table->count;
++table->slots[ base_slot ].base_count;
void* dest_item = (void*)( ( (uintptr_t) table->items_data ) + table->count * table->item_size );
memcpy( dest_item, item, (HASHTABLE_SIZE_T) table->item_size );
table->items_key[ table->count ] = key;
table->items_slot[ table->count ] = slot;
void hashtable_remove( hashtable_t* table, HASHTABLE_U64 key )
int const slot = hashtable_internal_find_slot( table, key );
int const slot_mask = table->slot_capacity - 1;
HASHTABLE_U32 const hash = table->slots[ slot ].key_hash;
int const base_slot = (int)( hash & (HASHTABLE_U32) slot_mask );
--table->slots[ base_slot ].base_count;
int index = table->slots[ slot ].item_index;
table->items_key[ index ] = table->items_key[ last_index ];
table->items_slot[ index ] = table->items_slot[ last_index ];
void* dst_item = (void*)( ( (uintptr_t) table->items_data ) + index * table->item_size );
void* src_item = (void*)( ( (uintptr_t) table->items_data ) + last_index * table->item_size );
HASHTABLE_MEMCPY( dst_item, src_item, (HASHTABLE_SIZE_T) table->item_size );
table->slots[ table->items_slot[ last_index ] ].item_index = index;
void hashtable_clear( hashtable_t* table )
HASHTABLE_MEMSET( table->slots, 0, table->slot_capacity * sizeof( *table->slots ) );
void* hashtable_find( hashtable_t const* table, HASHTABLE_U64 key )
int const slot = hashtable_internal_find_slot( table, key );
int const index = table->slots[ slot ].item_index;
void* const item = (void*)( ( (uintptr_t) table->items_data ) + index * table->item_size );
int hashtable_count( hashtable_t const* table )
void* hashtable_items( hashtable_t const* table )
HASHTABLE_U64 const* hashtable_keys( hashtable_t const* table )
void hashtable_swap( hashtable_t* table, int index_a, int index_b )
if( index_a < 0 || index_a >= table->count || index_b < 0 || index_b >= table->count ) return;
int slot_a = table->items_slot[ index_a ];
int slot_b = table->items_slot[ index_b ];
table->items_slot[ index_a ] = slot_b;
table->items_slot[ index_b ] = slot_a;
HASHTABLE_U64 temp_key = table->items_key[ index_a ];
table->items_key[ index_a ] = table->items_key[ index_b ];
table->items_key[ index_b ] = temp_key;
void* item_a = (void*)( ( (uintptr_t) table->items_data ) + index_a * table->item_size );
void* item_b = (void*)( ( (uintptr_t) table->items_data ) + index_b * table->item_size );
HASHTABLE_MEMCPY( table->swap_temp, item_a, table->item_size );
HASHTABLE_MEMCPY( item_a, item_b, table->item_size );
HASHTABLE_MEMCPY( item_b, table->swap_temp, table->item_size );
table->slots[ slot_a ].item_index = index_b;
table->slots[ slot_b ].item_index = index_a;
#endif /* HASHTABLE_IMPLEMENTATION */
#endif // HASHTABLE_IMPLEMENTATION_ONCE
Randy Gaul (hashtable_clear, hashtable_swap )
1.1 added hashtable_clear, hashtable_swap
------------------------------------------------------------------------------
This software is available under 2 licenses - you may choose the one you like.
------------------------------------------------------------------------------
Copyright (c) 2015 Mattias Gustavsson
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
const char* cute_font_error_reason;
// cp1252 table and decode utf8 functions by Mitton a la TIGR
// https://bitbucket.org/rmitton/tigr/src/default/
// Converts 8-bit codepage entries into unicode code points for indices of 128-256
0x20ac,0xfffd,0x
Wild Bikini
Couple Clothes
Bisexual Big Ass
Couple Sex Toys
Cute Top
Best value cute h – Great deals on cute h from global cute ...
Cute h - YouTube
cute_headers/cute_font.h at master · RandyGaul/cute ...
@beauty_cute__H | Twitter
cute_headers/cute_c2.h at master · RandyGaul/cute_headers ...
Women's Clothing & Fashion | Women's Clothes | H&M US
CUTE Synonyms & Antonyms | Thesaurus.com
Cute H


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