🚨崩溃 NullReferenceException·UnityEngine.MonoBehaviour.StartC · v5egsa
古古识字上报
*古古识字*
`since 2026.09.22 21:04:13`
***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].UnityEngine.MonoBehaviour.StartCoroutine:0
[2].UnityEngine.Events.UnityAction.Invoke:0
[3].DialogueBox.OnDisable:0
[4].DialogueBox:OnDisable()
```
***Attributes***
platform: *Android*
os.version: *Android OS 13 / API-33 (TP1A.220624.014/boe02201816)*
device.model: *B127CS B127CH*
phone.number: *18920558503*
isPaid: ✅
currentWord: *写*
version: *2026.08.21*
scene.active: *03识字模块*
playingLink: *-*
lastLink: *星星榜*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.2*
clicksSinceLinkChange: *0*
shieldCount: *1*
dialogueBoxCount: *1*
isSynthetic: *false*
finishCallback: *<>c__DisplayClass9_1.<CallBackToGeneralImpl_claudecode_20260527>b__2*
finishCallbackTarget: *nonUnity*
oplist:
```
[09-22 21:04:13] LoadSceneAsync: 02二级菜单之字
[09-22 21:04:13] 返回到二级菜单0
[09-22 21:04:13] Flow: BtnBack_OnClick
[09-22 21:04:07] Flow: CurrentWordFinish
[09-22 21:04:07] Flow: GameFeiHuaLing_Finish
[09-22 21:04:07] Flow: GameFeiHuaLing
[09-22 21:04:07] Flow: GameWiKiCulture_Finish
[09-22 21:04:07] Flow: GameWiKiCulture
[09-22 21:04:07] Flow: GameSoulLink_Finish
[09-22 21:04:07] Flow: GameSoulLink
```
#ph18920558503
#03识字模块
#NullReferenceException
#Unhandled exception
#ver20260821
#B127CS B127CH
📸 [screenshot](https://bugsnap.cnaron.com/paid/18920558503.B127CS B127CH.snap.2026.09.22.21.04.13.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[09-22 21:04:13] LoadSceneAsync: 02二级菜单之字
[09-22 21:04:13] 返回到二级菜单0
[09-22 21:04:13] Flow: BtnBack_OnClick
[09-22 21:04:07] Flow: CurrentWordFinish
[09-22 21:04:07] Flow: GameFeiHuaLing_Finish
[09-22 21:04:07] Flow: GameFeiHuaLing
[09-22 21:04:07] Flow: GameWiKiCulture_Finish
[09-22 21:04:07] Flow: GameWiKiCulture
[09-22 21:04:07] Flow: GameSoulLink_Finish
[09-22 21:04:07] Flow: GameSoulLink
[09-22 21:04:07] Flow: GameZuCi_Finish
[09-22 21:03:51] Flow: GameZuCi
[09-22 21:03:51] Flow: GamePinYin_Finish
[09-22 21:02:58] Flow: GamePinYin
[09-22 21:02:57] Flow: GameWritingXiaoXiaoLe_Finish
[09-22 21:02:30] Flow: GameWritingXiaoXiaoLe
[09-22 21:02:30] Flow: GameWritingZhaoZheXie_Finish
[09-22 21:02:15] Flow: GameWritingZhaoZheXie
[09-22 21:02:15] Flow: GameBbYellow_Finish
[09-22 21:01:26] Flow: GameBbYellow
[09-22 21:01:26] Flow: GameBbRed_Finish
[09-22 21:01:26] Flow: GameBbRed
[09-22 21:01:26] Flow: GameBbWhite_Finish
[09-22 21:01:26] Flow: GameBbWhite
[09-22 21:01:25] 断点恢复补判横幅
[09-22 21:01:25] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-22 21:01:25] 开始学习字[写]
[09-22 21:01:25] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-22 21:01:25] LoadSceneAsync: 03识字模块
[09-22 21:01:25] 记住1年级的一键开始字:写
【前序异常(新→旧)】
[2026.09.22 21:04:13][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.22 20:58:02][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.20 20:42:35][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.20 20:39:45][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.17 21:20:02][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.17 21:17:42][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.16 17:51:16][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.16 17:49:08][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.16 17:34:44][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.14 20:15:17][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
【prefs(白名单)】
当前字: 写
本节课已学字: 文数写会词词数写
每节课学几个字: 8
手机号: 18920558503
购买的会员类型: 11009
本地存的最新版本号: 2026.08.21
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 写|CurrentWordFinish
【最近 Debug.Log】
[21:01:25] 上传:打怪积分和 <color=#FFE08D>凿壁借光</color>
[21:01:25] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 3
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 3
[BackEventManager] Registered: 学习场景, stack count: 4
[21:01:25] 03识字模块 加载完成,用时 0.19 秒。
[21:01:25] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>
[21:01:30] 字典和磁盘都没有: <color=#FFE08D>音频/偏旁配音/秃宝盖.AudioClip</color>
[21:02:10] <color=#323232>秃宝盖</color> 找不到含义,不做处理
[21:02:10] 字典和磁盘都没有: <color=#FFE08D>00字典/x/写/写句.AudioClip</color>
[21:02:58] [CreateLink] 正在查找环节资源: <color=#FFE08D>03拼音</color>
[21:03:51] [CreateLink] 正在查找环节资源: <color=#FFE08D>03组词</color>
[21:04:07] <color=#FFE08D>写</color> 没匹配到诗句
[BackEventManager] Triggering (peek): 学习场景, stack count: 4
[21:04:13] 开始加载场景 02二级菜单之字