🚨崩溃 NullReferenceException·UnityEngine.MonoBehaviour.StartC · ivp2rr
古古识字上报
*古古识字*
`since 2026.09.09 18:40:09`
***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].UnityEngine.MonoBehaviour.StartCoroutine:0
[2].UnityEngine.Events.UnityAction.Invoke:0
[3].DialogueBox.OnDisable:0
[4].DialogueBox:OnDisable()
```
***Attributes***
platform: *Android*
os.version: *Android OS 12 / API-31 (HUAWEISLG-W50/104.5.0.251DHSP10)*
device.model: *HUAWEI SLG-W50*
phone.number: *17783479920*
isPaid: ❌
currentWord: *木*
version: *2026.09.01*
scene.active: *03识字模块*
playingLink: *-*
lastLink: *星星榜*
secSinceLinkChange: *0.1*
secSinceLastFlowCall: *0.2*
clicksSinceLinkChange: *0*
shieldCount: *1*
dialogueBoxCount: *1*
isSynthetic: *false*
finishCallback: *<>c__DisplayClass9_1.<CallBackToGeneralImpl_claudecode_20260527>b__2*
finishCallbackTarget: *nonUnity*
oplist:
```
[09-09 18:40:08] LoadSceneAsync: 02二级菜单之字
[09-09 18:40:08] 返回到二级菜单0
[09-09 18:40:08] Flow: BtnBack_OnClick
[09-09 18:38:52] Flow: CurrentWordFinish
[09-09 18:38:51] Flow: GameFeiHuaLing_Finish
[09-09 18:38:21] Flow: GameFeiHuaLing
[09-09 18:38:21] Flow: GameWiKiCulture_Finish
[09-09 18:38:21] Flow: GameWiKiCulture
[09-09 18:38:21] Flow: GameSoulLink_Finish
[09-09 18:38:21] Flow: GameSoulLink
```
#ph17783479920
#03识字模块
#NullReferenceException
#Unhandled exception
#ver20260901
#HUAWEI SLG-W50
📸 [screenshot](https://bugsnap.cnaron.com/login/17783479920.HUAWEI SLG-W50.snap.2026.09.09.18.40.09.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[09-09 18:40:08] LoadSceneAsync: 02二级菜单之字
[09-09 18:40:08] 返回到二级菜单0
[09-09 18:40:08] Flow: BtnBack_OnClick
[09-09 18:38:52] Flow: CurrentWordFinish
[09-09 18:38:51] Flow: GameFeiHuaLing_Finish
[09-09 18:38:21] Flow: GameFeiHuaLing
[09-09 18:38:21] Flow: GameWiKiCulture_Finish
[09-09 18:38:21] Flow: GameWiKiCulture
[09-09 18:38:21] Flow: GameSoulLink_Finish
[09-09 18:38:21] Flow: GameSoulLink
[09-09 18:38:21] Flow: GameZuCi_Finish
[09-09 18:37:55] Flow: GameZuCi
[09-09 18:37:55] Flow: GamePinYin_Finish
[09-09 18:37:12] 断点恢复补判横幅
[09-09 18:37:12] Flow: GamePinYin
[09-09 18:37:12] [Cloud]断点续传:木 → GamePinYin
[09-09 18:37:12] LoadScene: 03识字模块
[09-09 18:37:09] LoadScene: 02家长界面
[09-09 18:37:07] 断点恢复补判横幅
[09-09 18:37:07] Flow: GamePinYin
[09-09 18:37:07] [Cloud]断点续传:木 → GamePinYin
[09-09 18:37:07] LoadScene: 03识字模块
[09-09 18:37:06] LoadScene: 02家长界面
[09-09 18:37:04] 断点恢复补判横幅
[09-09 18:37:04] Flow: GamePinYin
[09-09 18:37:04] [Cloud]断点续传:木 → GamePinYin
[09-09 18:37:04] LoadScene: 03识字模块
[09-09 18:37:03] LoadScene: 02家长界面
[09-09 18:36:51] Flow: GamePinYin
[09-09 18:36:51] Flow: GameWritingXiaoXiaoLe_Finish
【前序异常(新→旧)】
[2026.09.09 18:40:09][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
【prefs(白名单)】
当前字: 木
本节课已学字: 名王哥弟画花打棋积木
每节课学几个字: 9
手机号: 17783479920
购买的会员类型: 00000
本地存的最新版本号: 2026.09.01
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 木|CurrentWordFinish
【最近 Debug.Log】
[BackEventManager] Scene unloaded: 02家长界面, stack count: 10
[BackEventManager] Registered: 学习场景, stack count: 11
[18:37:12] 03识字模块 加载完成,用时 0.09 秒。
[18:37:12] <color=#FF515A>[OP]:</color> 断点续传:木 → GamePinYin <- 断点续传:木 → GamePinYin <- 断点续传:木 → GamePinYin <- 从水跳到木 <-
[18:37:12] [CreateLink] 正在查找环节资源: <color=#FFE08D>03拼音</color>
[18:37:55] [CreateLink] 正在查找环节资源: <color=#FFE08D>03组词</color>
[18:37:55] <color=#FFE08D>组装云端记录</color>
[18:38:21] 在诗 <color=#FF515A>书湖阴先生壁</color> 中找到了: <color=#FFE08D>花木成畦手自栽@</color>
[18:38:21] [CreateLink] 正在查找环节资源: <color=#FFE08D>06飞花令</color>
[18:38:21] 在诗 <color=#FF515A>春望</color> 中找到了: <color=#FFE08D>花木成畦手自栽@城春草木深@</color>
[18:38:44] 一行结束
[18:38:45] 一行结束
[18:38:51] 拼图结束,展示勋章
[BackEventManager] Triggering (peek): 学习场景, stack count: 11
[18:40:08] 开始加载场景 02二级菜单之字