🚨崩溃 NullReferenceException·UnityEngine.MonoBehaviour.StartC · 4kw6ts

🚨崩溃 NullReferenceException·UnityEngine.MonoBehaviour.StartC · 4kw6ts

古古识字上报
*古古识字*
`since 2026.09.02 07:10:25`

***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].UnityEngine.MonoBehaviour.StartCoroutine:0
[2].UnityEngine.Events.UnityAction.Invoke:0
[3].DialogueBox.OnDisable:0
[4].DialogueBox:OnDisable()
```
***Attributes***
platform: *Android*
os.version: *Android OS 16 / API-36 (HONORMEY-AN00/10DLDLD175C00E170)*
device.model: *HONOR MEY-AN00*
phone.number: *13767128213*
isPaid: ✅
currentWord: *嘴*
version: *2026.08.21*
scene.active: *03识字模块*
playingLink: *-*
lastLink: *星星榜*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.1*
clicksSinceLinkChange: *0*
shieldCount: *1*
dialogueBoxCount: *1*
isSynthetic: *false*
finishCallback: *<>c__DisplayClass9_1.<CallBackToGeneralImpl_claudecode_20260527>b__2*
finishCallbackTarget: *nonUnity*
oplist:
```
[09-02 07:10:25] LoadSceneAsync: 02二级菜单之字
[09-02 07:10:25] 返回到二级菜单1
[09-02 07:10:25] Flow: BtnBack_OnClick
[09-02 06:58:04] Flow: CurrentWordFinish
[09-02 06:58:04] Flow: GameFeiHuaLing_Finish
[09-02 06:58:04] Flow: GameFeiHuaLing
[09-02 06:58:04] Flow: GameWiKiCulture_Finish
[09-02 06:58:04] Flow: GameWiKiCulture
[09-02 06:58:04] Flow: GameSoulLink_Finish
[09-02 06:58:04] Flow: GameSoulLink
```
#ph13767128213
#03识字模块
#NullReferenceException
#Unhandled exception
#ver20260821
#HONOR MEY-AN00
📸 [screenshot](https://bugsnap.cnaron.com/paid/13767128213.HONOR MEY-AN00.snap.2026.09.02.07.10.25.jpg)

附加现场(原 JSON 附件的内容)

【本地 opList(因果链,新→旧)】

[09-02 07:10:25] LoadSceneAsync: 02二级菜单之字
[09-02 07:10:25] 返回到二级菜单1
[09-02 07:10:25] Flow: BtnBack_OnClick
[09-02 06:58:04] Flow: CurrentWordFinish
[09-02 06:58:04] Flow: GameFeiHuaLing_Finish
[09-02 06:58:04] Flow: GameFeiHuaLing
[09-02 06:58:04] Flow: GameWiKiCulture_Finish
[09-02 06:58:04] Flow: GameWiKiCulture
[09-02 06:58:04] Flow: GameSoulLink_Finish
[09-02 06:58:04] Flow: GameSoulLink
[09-02 06:58:04] Flow: GameZuCi_Finish
[09-02 06:57:51] Flow: GameZuCi
[09-02 06:57:51] Flow: GamePinYin_Finish
[09-02 06:57:51] Flow: GamePinYin
[09-02 06:57:51] Flow: GameWritingXiaoXiaoLe_Finish
[09-02 06:56:49] Flow: GameWritingXiaoXiaoLe
[09-02 06:56:49] Flow: GameWritingZhaoZheXie_Finish
[09-02 06:56:19] Flow: GameWritingZhaoZheXie
[09-02 06:56:19] Flow: GameBbYellow_Finish
[09-02 06:55:46] Flow: GameBbYellow
[09-02 06:55:46] Flow: GameBbRed_Finish
[09-02 06:55:46] Flow: GameBbRed
[09-02 06:55:46] Flow: GameBbWhite_Finish
[09-02 06:55:46] Flow: GameBbWhite
[09-02 06:55:45] 断点恢复补判横幅
[09-02 06:55:45] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-02 06:55:45] 开始学习字[嘴]
[09-02 06:55:45] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-02 06:55:44] LoadSceneAsync: 03识字模块
[09-02 06:55:42] Flow: PumpkinLamp_Finish

【前序异常(新→旧)】

[2026.09.02 07:10:25][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]

【prefs(白名单)】

当前字: 嘴
本节课已学字: 嘴
每节课学几个字: 3
手机号: 13767128213
购买的会员类型: 11003
本地存的最新版本号: 2026.08.21
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 嘴|CurrentWordFinish

【最近 Debug.Log】

[06:54:59] 03小猫场景 加载完成,用时 0.63 秒。
[06:55:44] 开始加载场景 03识字模块
[BackEventManager] Scene unloaded: 03小猫场景, stack count: 1
[BackEventManager] Registered: 学习场景, stack count: 2
[06:55:45] 03识字模块 加载完成,用时 0.70 秒。
[06:55:45] [CreateLink] 正在查找环节资源:  <color=#FFE08D>00字入场</color> 
 <color=#FF515A>觜</color> 不是一个生字,不加载音频
[06:56:06] 字典和磁盘都没有: <color=#FFE08D>00字典/z/嘴/嘴句.AudioClip</color> 
[06:57:51] [CreateLink] 正在查找环节资源:  <color=#FFE08D>03组词</color> 
[06:58:04]  <color=#FFE08D>嘴</color> 没匹配到诗句
[06:58:19] [AudioStatus] Trigger: Application Unfocused | Enabled: True | Paused: False | Volume: 1
[07:10:22] [AudioStatus] Trigger: Application Focused | Enabled: True | Paused: False | Volume: 1
[07:10:22] App first loading,数据已经从getBasicConfig获取了
[BackEventManager] Triggering (peek): 学习场景, stack count: 2
[07:10:25] 开始加载场景 02二级菜单之字

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