🚨崩溃 NullReferenceException·UnityEngine.MonoBehaviour.StartC · 4jyiid
古古识字上报
*古古识字*
`since 2026.10.11 21:01:21`
***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].UnityEngine.MonoBehaviour.StartCoroutine:0
[2].UnityEngine.Events.UnityAction.Invoke:0
[3].DialogueBox.OnDisable:0
[4].DialogueBox:OnDisable()
```
***Attributes***
platform: *Android*
os.version: *Android OS 13 / API-33 (TP1A.220624.014/boe02201816)*
device.model: *B127CS B127CH*
phone.number: *18920558503*
isPaid: ✅
currentWord: *冰*
version: *2026.08.21*
scene.active: *03识字模块*
playingLink: *-*
lastLink: *星星榜*
secSinceLinkChange: *0.1*
secSinceLastFlowCall: *0.2*
clicksSinceLinkChange: *0*
shieldCount: *1*
dialogueBoxCount: *1*
isSynthetic: *false*
finishCallback: *<>c__DisplayClass9_1.<CallBackToGeneralImpl_claudecode_20260527>b__2*
finishCallbackTarget: *nonUnity*
oplist:
```
[10-11 21:01:20] LoadSceneAsync: 02二级菜单之字
[10-11 21:01:20] 返回到二级菜单0
[10-11 21:01:20] Flow: BtnBack_OnClick
[10-11 21:01:05] Flow: CurrentWordFinish
[10-11 21:01:05] Flow: GameFeiHuaLing_Finish
[10-11 21:00:58] Flow: GameFeiHuaLing
[10-11 21:00:58] Flow: GameWiKiCulture_Finish
[10-11 21:00:58] Flow: GameWiKiCulture
[10-11 21:00:58] Flow: GameSoulLink_Finish
[10-11 21:00:58] Flow: GameSoulLink
```
#ph18920558503
#03识字模块
#NullReferenceException
#Unhandled exception
#ver20260821
#B127CS B127CH
📸 [screenshot](https://bugsnap.cnaron.com/paid/18920558503.B127CS B127CH.snap.2026.10.11.21.01.21.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[10-11 21:01:20] LoadSceneAsync: 02二级菜单之字
[10-11 21:01:20] 返回到二级菜单0
[10-11 21:01:20] Flow: BtnBack_OnClick
[10-11 21:01:05] Flow: CurrentWordFinish
[10-11 21:01:05] Flow: GameFeiHuaLing_Finish
[10-11 21:00:58] Flow: GameFeiHuaLing
[10-11 21:00:58] Flow: GameWiKiCulture_Finish
[10-11 21:00:58] Flow: GameWiKiCulture
[10-11 21:00:58] Flow: GameSoulLink_Finish
[10-11 21:00:58] Flow: GameSoulLink
[10-11 21:00:58] Flow: GameZuCi_Finish
[10-11 21:00:47] Flow: GameZuCi
[10-11 21:00:47] Flow: GamePinYin_Finish
[10-11 21:00:09] Flow: GamePinYin
[10-11 21:00:09] Flow: GameWritingXiaoXiaoLe_Finish
[10-11 20:59:51] Flow: GameWritingXiaoXiaoLe
[10-11 20:59:51] Flow: GameWritingZhaoZheXie_Finish
[10-11 20:59:36] Flow: GameWritingZhaoZheXie
[10-11 20:59:36] Flow: GameBbYellow_Finish
[10-11 20:59:36] Flow: GameBbYellow
[10-11 20:59:36] Flow: GameBbRed_Finish
[10-11 20:59:28] Flow: GameBbRed
[10-11 20:59:28] Flow: GameBbWhite_Finish
[10-11 20:59:28] Flow: GameBbWhite
[10-11 20:59:28] Flow: WhichLinkShouldBe_CurrentWordEnd
[10-11 20:59:28] Flow: CurrentWordExit_Finish
[10-11 20:59:22] 记住1年级的一键开始字:冰
[10-11 20:59:22] Flow: CurrentWordExit
[10-11 20:59:18] Flow: CurrentWordFinish
[10-11 20:59:18] Flow: GameFeiHuaLing_Finish
【前序异常(新→旧)】
[2026.10.11 21:01:21][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.10.07 20:54:17][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.28 20:16:07][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.27 20:35:22][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.22 21:12:27][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.22 21:10:05][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.22 21:04:13][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.22 20:58:02][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.20 20:42:35][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.20 20:39:45][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
【prefs(白名单)】
当前字: 冰
本节课已学字: 草原冰
每节课学几个字: 8
手机号: 18920558503
购买的会员类型: 11009
本地存的最新版本号: 2026.08.21
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 冰|CurrentWordFinish
【最近 Debug.Log】
[20:59:18] 拼图结束,展示勋章
[20:59:22] 上传:当前字、打怪积分、课表
[20:59:22] 上传:打怪积分和 <color=#FFE08D>凿壁借光</color>
[21:00:09] [CreateLink] 正在查找环节资源: <color=#FFE08D>03拼音</color>
[21:00:47] [CreateLink] 正在查找环节资源: <color=#FFE08D>03组词</color>
[21:00:58] 在诗 <color=#FF515A>芙蓉楼送辛渐</color> 中找到了: <color=#FFE08D>一片冰心在玉壶@</color>
[21:00:58] [CreateLink] 正在查找环节资源: <color=#FFE08D>06飞花令</color>
[21:00:58] 在诗 <color=#FF515A>芙蓉楼送辛渐</color> 中找到了: <color=#FFE08D>一片冰心在玉壶@</color>
[21:01:00] 一行结束
[21:01:05] 拼图结束,展示勋章
[21:01:08] [AudioStatus] Trigger: Application Unfocused | Enabled: True | Paused: False | Volume: 1
[21:01:19] [AudioStatus] Trigger: Application Focused | Enabled: True | Paused: False | Volume: 1
[21:01:19] App first loading,数据已经从getBasicConfig获取了
[BackEventManager] Triggering (peek): 学习场景, stack count: 2
[21:01:20] 开始加载场景 02二级菜单之字