🚨崩溃 NullReferenceException·UnityEngine.MonoBehaviour.StartC · 26vyqp

🚨崩溃 NullReferenceException·UnityEngine.MonoBehaviour.StartC · 26vyqp

古古识字上报
*古古识字*
`since 2026.10.07 20:54:17`

***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].UnityEngine.MonoBehaviour.StartCoroutine:0
[2].UnityEngine.Events.UnityAction.Invoke:0
[3].DialogueBox.OnDisable:0
[4].DialogueBox:OnDisable()
```
***Attributes***
platform: *Android*
os.version: *Android OS 13 / API-33 (TP1A.220624.014/boe02201816)*
device.model: *B127CS B127CH*
phone.number: *18920558503*
isPaid: ✅
currentWord: *色*
version: *2026.08.21*
scene.active: *03识字模块*
playingLink: *-*
lastLink: *星星榜*
secSinceLinkChange: *0.1*
secSinceLastFlowCall: *0.2*
clicksSinceLinkChange: *0*
shieldCount: *1*
dialogueBoxCount: *1*
isSynthetic: *false*
finishCallback: *<>c__DisplayClass9_1.<CallBackToGeneralImpl_claudecode_20260527>b__2*
finishCallbackTarget: *nonUnity*
oplist:
```
[10-07 20:54:17] LoadSceneAsync: 02二级菜单之字
[10-07 20:54:17] 返回到二级菜单0
[10-07 20:54:17] Flow: BtnBack_OnClick
[10-07 20:53:57] Flow: CurrentWordFinish
[10-07 20:53:57] Flow: GameFeiHuaLing_Finish
[10-07 20:53:44] Flow: GameFeiHuaLing
[10-07 20:53:44] Flow: GameWiKiCulture_Finish
[10-07 20:53:44] Flow: GameWiKiCulture
[10-07 20:53:44] Flow: GameSoulLink_Finish
[10-07 20:53:43] Flow: GameSoulLink
```
#ph18920558503
#03识字模块
#NullReferenceException
#Unhandled exception
#ver20260821
#B127CS B127CH
📸 [screenshot](https://bugsnap.cnaron.com/paid/18920558503.B127CS B127CH.snap.2026.10.07.20.54.17.jpg)

附加现场(原 JSON 附件的内容)

【本地 opList(因果链,新→旧)】

[10-07 20:54:17] LoadSceneAsync: 02二级菜单之字
[10-07 20:54:17] 返回到二级菜单0
[10-07 20:54:17] Flow: BtnBack_OnClick
[10-07 20:53:57] Flow: CurrentWordFinish
[10-07 20:53:57] Flow: GameFeiHuaLing_Finish
[10-07 20:53:44] Flow: GameFeiHuaLing
[10-07 20:53:44] Flow: GameWiKiCulture_Finish
[10-07 20:53:44] Flow: GameWiKiCulture
[10-07 20:53:44] Flow: GameSoulLink_Finish
[10-07 20:53:43] Flow: GameSoulLink
[10-07 20:53:43] Flow: GameZuCi_Finish
[10-07 20:53:33] Flow: GameZuCi
[10-07 20:53:32] Flow: GamePinYin_Finish
[10-07 20:53:00] Flow: GamePinYin
[10-07 20:53:00] Flow: GameWritingXiaoXiaoLe_Finish
[10-07 20:52:34] Flow: GameWritingXiaoXiaoLe
[10-07 20:52:34] Flow: GameWritingZhaoZheXie_Finish
[10-07 20:52:19] Flow: GameWritingZhaoZheXie
[10-07 20:52:19] Flow: GameBbYellow_Finish
[10-07 20:52:19] Flow: GameBbYellow
[10-07 20:52:19] Flow: GameBbRed_Finish
[10-07 20:52:19] Flow: GameBbRed
[10-07 20:52:19] Flow: GameBbWhite_Finish
[10-07 20:51:53] Flow: GameBbWhite
[10-07 20:51:53] Flow: WhichLinkShouldBe_CurrentWordEnd
[10-07 20:51:53] Flow: CurrentWordExit_Finish
[10-07 20:51:47] 记住1年级的一键开始字:色
[10-07 20:51:47] Flow: CurrentWordExit
[10-07 20:51:43] Flow: CurrentWordFinish
[10-07 20:51:43] Flow: GameFeiHuaLing_Finish

【前序异常(新→旧)】

[2026.10.07 20:54:17][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.28 20:16:07][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.27 20:35:22][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.22 21:12:27][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.22 21:10:05][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.22 21:04:13][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.22 20:58:02][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.20 20:42:35][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.20 20:39:45][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.17 21:20:02][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]

【prefs(白名单)】

当前字: 色
本节课已学字: 开雪夜色
每节课学几个字: 8
手机号: 18920558503
购买的会员类型: 11009
本地存的最新版本号: 2026.08.21
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 色|CurrentWordFinish

【最近 Debug.Log】

[20:51:58] 开始自转
[20:52:00] 走了
[20:53:00] [CreateLink] 正在查找环节资源:  <color=#FFE08D>03拼音</color> 
[20:53:33] [CreateLink] 正在查找环节资源:  <color=#FFE08D>03组词</color> 
[20:53:44] 在诗 <color=#FF515A>饮湖上初晴后雨</color> 中找到了: <color=#FFE08D>山色空蒙雨亦奇@</color> 
[20:53:44] [CreateLink] 正在查找环节资源:  <color=#FFE08D>06飞花令</color> 
[20:53:44] 在诗 <color=#FF515A>墨梅</color> 中找到了: <color=#FFE08D>山色空蒙雨亦奇@不要人夸好颜色@</color> 
[20:53:49] 一行结束
[20:53:50] 一行结束
[20:53:57] 拼图结束,展示勋章
[20:54:12] [AudioStatus] Trigger: Application Unfocused | Enabled: True | Paused: False | Volume: 1
[20:54:14] [AudioStatus] Trigger: Application Focused | Enabled: True | Paused: False | Volume: 1
[20:54:14] App first loading,数据已经从getBasicConfig获取了
[BackEventManager] Triggering (peek): 学习场景, stack count: 2
[20:54:17] 开始加载场景 02二级菜单之字

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