🚨崩溃 NullReferenceException·FlowLineStudySceneMono.Awake · 0 · q4dp5r
古古识字上报
*古古识字*
`since 2026.09.05 10:17:16`
***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].FlowLineStudySceneMono.Awake:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 9 / API-28 (HUAWEIAGS2-W09/9.1.0.146C00)*
device.model: *HUAWEI AGS2-W09*
phone.number: *13647449362*
isPaid: ✅
currentWord: *成*
version: *2026.08.21*
scene.active: *03小猫场景*
playingLink: *-*
lastLink: *字退场*
secSinceLinkChange: *5.0*
secSinceLastFlowCall: *3.3*
clicksSinceLinkChange: *7*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[09-05 10:17:15] LoadSceneAsync: 03识字模块
[09-05 10:17:14] LoadSceneAsync: 01首页面
[09-05 10:17:13] LoadSceneAsync: 03小猫场景
[09-05 10:17:13] Flow: Mainline_EnterGameCat
[09-05 10:17:13] LoadSceneAsync: 02二级菜单之字
[09-05 10:17:13] 返回到二级菜单0
[09-05 10:17:13] Flow: BtnBack_OnClick
[09-05 10:17:11] Flow: WhichLinkShouldBe_CurrentWordEnd
[09-05 10:17:11] Flow: CurrentWordExit_Finish
[09-05 10:17:11] 记住1年级的一键开始字:成
```
#ph13647449362
#03小猫场景
#NullReferenceException
#Unhandled exception
#ver20260821
#HUAWEI AGS2-W09
📸 [screenshot](https://bugsnap.cnaron.com/paid/13647449362.HUAWEI AGS2-W09.snap.2026.09.05.10.17.16.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[09-05 10:17:15] LoadSceneAsync: 03识字模块
[09-05 10:17:14] LoadSceneAsync: 01首页面
[09-05 10:17:13] LoadSceneAsync: 03小猫场景
[09-05 10:17:13] Flow: Mainline_EnterGameCat
[09-05 10:17:13] LoadSceneAsync: 02二级菜单之字
[09-05 10:17:13] 返回到二级菜单0
[09-05 10:17:13] Flow: BtnBack_OnClick
[09-05 10:17:11] Flow: WhichLinkShouldBe_CurrentWordEnd
[09-05 10:17:11] Flow: CurrentWordExit_Finish
[09-05 10:17:11] 记住1年级的一键开始字:成
[09-05 10:17:11] Flow: CurrentWordExit
[09-05 10:17:04] Flow: CurrentWordFinish
[09-05 10:17:04] Flow: GameFeiHuaLing_Finish
[09-05 10:17:04] Flow: GameFeiHuaLing
[09-05 10:17:04] Flow: GameWiKiCulture_Finish
[09-05 10:17:04] Flow: GameWiKiCulture
[09-05 10:17:04] Flow: GameSoulLink_Finish
[09-05 10:17:04] Flow: GameSoulLink
[09-05 10:17:04] Flow: GameZuCi_Finish
[09-05 10:16:53] Flow: GameZuCi
[09-05 10:16:53] Flow: GamePinYin_Finish
[09-05 10:16:52] Flow: GamePinYin
[09-05 10:16:52] Flow: GameWritingXiaoXiaoLe_Finish
[09-05 10:16:30] Flow: GameWritingXiaoXiaoLe
[09-05 10:16:30] Flow: GameWritingZhaoZheXie_Finish
[09-05 10:16:04] Flow: GameWritingZhaoZheXie
[09-05 10:16:04] Flow: GameBbYellow_Finish
[09-05 10:15:43] Flow: GameBbYellow
[09-05 10:15:43] Flow: GameBbRed_Finish
[09-05 10:15:43] Flow: GameBbRed
【前序异常(新→旧)】
[2026.09.05 10:17:16][Unhandled exception:FlowLineStudySceneMono.Awake () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.04 13:06:55][Unhandled exception:FlowLineGameZuCiMono.MixOptions (System.String currentWord) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026-09-03 12:30:58] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2026.08.26 09:24:28][Unhandled exception:UnityEngine.Component.GetComponent[T] () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.08.25 09:54:27][Unhandled exception:System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <00000000000000000000000000000000>:0):ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.Parameter name: index]
[2026-08-23 16:36:24] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2026-08-17 11:59:52] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2026.08.17 11:45:19][Unhandled exception::UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026-08-16 14:24:17] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
【prefs(白名单)】
当前字: 成
本节课已学字: 抱幸福
每节课学几个字: 3
手机号: 13647449362
购买的会员类型: 11003
本地存的最新版本号: 2026.08.21
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 福|CurrentWordExit
【最近 Debug.Log】
[10:16:07] [AudioStatus] Trigger: Application Focused | Enabled: True | Paused: False | Volume: 1
[10:16:07] <color=#FFE08D>后台切回前台,下载数据</color>
[10:16:53] [CreateLink] 正在查找环节资源: <color=#FFE08D>03组词</color>
[10:17:04] <color=#FFE08D>福</color> 没匹配到诗句
[10:17:11] 上传:当前字、打怪积分、课表
[10:17:11] 上传:打怪积分和 <color=#FFE08D>凿壁借光</color>
[10:17:13] 开始加载场景 02二级菜单之字
[10:17:13] 开始加载场景 03小猫场景
[BackEventManager] Scene unloaded: 03识字模块, stack count: 4
[10:17:13] 02二级菜单之字 加载完成,用时 0.16 秒。
[BackEventManager] Registered: 识字场景, stack count: 5
[10:17:14] 开始加载场景 01首页面
[10:17:15] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 4
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 4