🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · zqpe64
古古识字上报
*古古识字*
`since 2026.08.23 10:23:32`
***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.LoadGameWritingXiaoXiaoLe:0
[6].FlowLineGeneral.CallBackToGeneralImpl_claudecode_20260527:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 12 / API-31 (HUAWEIALN-AL00/104.2.0.220C00)*
device.model: *HUAWEI ALN-AL00*
phone.number: *18836355112*
isPaid: ✅
currentWord: *孙*
version: *2026.08.18*
scene.active: *03识字模块*
playingLink: *写字消消乐复习*
lastLink: *写字消消乐复习*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.1*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[08-23 10:23:32] Flow: MainLine_GameWritingXXL
[08-23 10:23:32] Flow: GameWritingXiaoXiaoLe_Finish
[08-23 10:22:48] Flow: GameWritingXiaoXiaoLe
[08-23 10:22:48] Flow: GameWritingZhaoZheXie_Finish
[08-23 10:22:33] Flow: GameWritingZhaoZheXie
[08-23 10:22:33] Flow: GameBbYellow_Finish
[08-23 10:22:33] Flow: GameBbYellow
[08-23 10:22:33] Flow: GameBbRed_Finish
[08-23 10:22:26] Flow: GameBbRed
[08-23 10:22:26] Flow: GameBbWhite_Finish
```
#ph18836355112
#03识字模块
#ArgumentException
#Unhandled exception
#ver20260818
#HUAWEI ALN-AL00
📸 [screenshot](https://bugsnap.cnaron.com/paid/18836355112.HUAWEI ALN-AL00.snap.2026.08.23.10.23.32.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[08-23 10:23:32] Flow: MainLine_GameWritingXXL
[08-23 10:23:32] Flow: GameWritingXiaoXiaoLe_Finish
[08-23 10:22:48] Flow: GameWritingXiaoXiaoLe
[08-23 10:22:48] Flow: GameWritingZhaoZheXie_Finish
[08-23 10:22:33] Flow: GameWritingZhaoZheXie
[08-23 10:22:33] Flow: GameBbYellow_Finish
[08-23 10:22:33] Flow: GameBbYellow
[08-23 10:22:33] Flow: GameBbRed_Finish
[08-23 10:22:26] Flow: GameBbRed
[08-23 10:22:26] Flow: GameBbWhite_Finish
[08-23 10:22:26] Flow: GameBbWhite
[08-23 10:22:25] 断点恢复补判横幅
[08-23 10:22:25] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[08-23 10:22:25] 开始学习字[孙]
[08-23 10:22:25] Flow: WhichLinkShouldBe_CurrentWordBegin
[08-23 10:22:25] 断点恢复补判横幅
[08-23 10:22:25] Flow: WhichLinkShouldBe_CurrentWordEnd
[08-23 10:22:25] Flow: CurrentWordExit_Finish
[08-23 10:22:25] 记住1年级的一键开始字:孙
[08-23 10:22:25] Flow: CurrentWordExit
[08-23 10:22:25] [Cloud]断点续传:言 → CurrentWordExit
[08-23 10:22:25] LoadSceneAsync: 03识字模块
[08-23 10:22:25] 记住1年级的一键开始字:言
[08-23 10:22:24] LoadSceneAsync: 03识字模块
[08-23 10:22:24] 记住1年级的一键开始字:言
[08-23 10:22:22] LoadSceneAsync: 01首页面
[08-23 10:22:22] 记住1年级的一键开始字:言
[08-23 10:22:21] Flow: MainLine_GameWritingXXL
[08-23 10:22:21] Flow: Mainline_GameCutFruitInReview_Finish
[08-23 10:22:21] Flow: Mainline_GameCutFruitInReview
【前序异常(新→旧)】
[2026.08.23 10:23:32][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026-01-02 07:43:19] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2026-01-01 20:50:47] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2025.12.10 20:24:45][Unhandled exception::LinkTriggerDetector+<GenerateObjects>d__24.MoveNext () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2025-10-19 20:46:58] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2025-10-16 11:53:08] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2025-10-10 20:31:42] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
【prefs(白名单)】
当前字: 孙
本节课已学字: 张吴言
每节课学几个字: 3
手机号: 18836355112
购买的会员类型: 11001
本地存的最新版本号: 2026.08.18
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 孙|GameWritingXiaoXiaoLe
【最近 Debug.Log】
[10:22:25] 上传:当前字、打怪积分、课表
[10:22:25] 上传:打怪积分和 <color=#FFE08D>凿壁借光</color>
[10:22:25] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 首页, removed 1, stack count: 6
[MemoryWatcher] backend report disabled: [MEM][SCENE_MEMORY_DELTA] | delta=+36MB 01首页面->01首页面 scene=01首页面 alloc=157MB reserved=261MB mono=8MB sysRam=11577MB os=Android OS 12 / API-31 (HUAWEIALN-AL00/104.2.0.220C00) device=HUAWEI ALN-AL00 ver=2026.08.18 phone=18836355112
[BackEventManager] Scene unloaded: 01首页面, stack count: 6
[BackEventManager] Registered: 学习场景, stack count: 7
[10:22:25] 03识字模块 加载完成,用时 0.06 秒。
[10:22:25] <color=#FF515A>[OP]:</color> 断点续传:言 → CurrentWordExit <- 断点续传:吴 → GameZuCi <- 学习成语[八仙过海,各显神通] <- 学习成语[哪吒闹海] <- 学习成语[狼和小羊] <- 学习成语[狼和小羊] <- 学习成语[吃不到葡萄说葡萄酸] <- 学习成语[丑小鸭-1] <- 学习成语[东郭先生和狼-1] <- 学习成语[黔驴技穷] <- 学习成语[螳螂捕蝉,黄雀在后] <- 一键开始跨年级:兀→吴 <- 一键开始跨年级:蝌→兀 <-
[10:22:25] 上传:当前字、打怪积分、课表
[10:22:25] 上传:打怪积分和 <color=#FFE08D>凿壁借光</color>
[BackEventManager] Scene unloaded: 03识字模块, stack count: 7
[BackEventManager] Registered: 学习场景, stack count: 8
[10:22:25] 03识字模块 加载完成,用时 0.20 秒。
[10:22:25] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>