🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · z9ipi6

🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · z9ipi6

古古识字上报
*古古识字*
`since 2026.08.31 21:26:46`

***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.LoadGameWritingXiaoXiaoLe:0
[6].FlowLineGeneral.CallBackToGeneralImpl_claudecode_20260527:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 12 / API-31 (HUAWEIDMG-W00/104.2.0.215C00)*
device.model: *HUAWEI DMG-W00*
phone.number: *13557448692*
isPaid: ✅
currentWord: *年*
version: *2026.08.21*
scene.active: *03识字模块*
playingLink: *写字消消乐复习*
lastLink: *写字消消乐复习*
secSinceLinkChange: *0.1*
secSinceLastFlowCall: *0.1*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[08-31 21:26:46] Flow: MainLine_GameWritingXXL
[08-31 21:26:46] Flow: GameWritingXiaoXiaoLe_Finish
[08-31 21:26:32] Flow: GameWritingXiaoXiaoLe
[08-31 21:26:32] Flow: GameWritingZhaoZheXie_Finish
[08-31 21:26:17] Flow: GameWritingZhaoZheXie
[08-31 21:26:17] Flow: GameBbYellow_Finish
[08-31 21:26:17] Flow: GameBbYellow
[08-31 21:26:17] Flow: GameBbRed_Finish
[08-31 21:26:17] Flow: GameBbRed
[08-31 21:26:17] Flow: GameBbWhite_Finish
```
#ph13557448692
#03识字模块
#ArgumentException
#Unhandled exception
#ver20260821
#HUAWEI DMG-W00
📸 [screenshot](https://bugsnap.cnaron.com/paid/13557448692.HUAWEI DMG-W00.snap.2026.08.31.21.26.46.jpg)

附加现场(原 JSON 附件的内容)

【本地 opList(因果链,新→旧)】

[08-31 21:26:46] Flow: MainLine_GameWritingXXL
[08-31 21:26:46] Flow: GameWritingXiaoXiaoLe_Finish
[08-31 21:26:32] Flow: GameWritingXiaoXiaoLe
[08-31 21:26:32] Flow: GameWritingZhaoZheXie_Finish
[08-31 21:26:17] Flow: GameWritingZhaoZheXie
[08-31 21:26:17] Flow: GameBbYellow_Finish
[08-31 21:26:17] Flow: GameBbYellow
[08-31 21:26:17] Flow: GameBbRed_Finish
[08-31 21:26:17] Flow: GameBbRed
[08-31 21:26:17] Flow: GameBbWhite_Finish
[08-31 21:25:56] Flow: GameBbWhite
[08-31 21:25:55] 断点恢复补判横幅
[08-31 21:25:55] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[08-31 21:25:55] 开始学习字[年]
[08-31 21:25:55] Flow: WhichLinkShouldBe_CurrentWordBegin
[08-31 21:25:54] 断点恢复补判横幅
[08-31 21:25:54] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[08-31 21:25:54] 开始学习字[年]
[08-31 21:25:54] Flow: WhichLinkShouldBe_CurrentWordBegin
[08-31 21:25:54] LoadSceneAsync: 03识字模块
[08-31 21:25:54] 记住1年级的一键开始字:年
[08-31 21:25:53] LoadSceneAsync: 03识字模块
[08-31 21:25:53] 记住1年级的一键开始字:年
[08-31 21:25:52] LoadSceneAsync: 01首页面
[08-31 21:25:52] 记住1年级的一键开始字:年
[08-31 21:02:19] Flow: MainLine_GameWritingXXL
[08-31 21:02:19] Flow: GameWritingXiaoXiaoLe_Finish
[08-31 21:01:26] Flow: MainLine_GameWritingXXL
[08-31 21:01:26] Flow: Mainline_GameCutFruitInReview_Finish
[08-31 21:01:26] Flow: Mainline_GameCutFruitInReview

【前序异常(新→旧)】

[2026.08.31 21:26:46][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026.06.20 20:07:01][Unhandled exception::UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026.06.03 19:56:08][Unhandled exception::DialogueBoxOnParentControl.<IsWrong>b__37_0 () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.05.28 19:24:05][Unhandled exception::UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026.05.21 20:06:46][Unhandled exception::DialogueBoxOnParentControl.<IsWrong>b__37_0 () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026-05-17 21:14:50] [UnityEngine.UI.Graphic::SetVerticesDirty:0] NullReferenceException: Object reference not set to an instance of an object. | 登录时异常
[2026-05-09 20:21:53] [System.ThrowHelper::GetKeyNotFoundException:0] KeyNotFoundException: The given key '' was not present in the dictionary. | errorMessage
[2026.03.29 16:47:47][Unhandled exception::UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]

【prefs(白名单)】

当前字: 年
本节课已学字: 快幼玉
每节课学几个字: 3
手机号: 13557448692
购买的会员类型: 11003
本地存的最新版本号: 2026.08.21
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 年|GameWritingXiaoXiaoLe

【最近 Debug.Log】

[21:25:54] 上传:打怪积分和 <color=#FFE08D>凿壁借光</color> 
[21:25:54] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 首页, removed 1, stack count: 5
[MemoryWatcher] backend report disabled: [MEM][SCENE_MEMORY_DELTA] | delta=+33MB 01首页面->01首页面 scene=01首页面 alloc=156MB reserved=275MB mono=8MB sysRam=7799MB os=Android OS 12 / API-31 (HUAWEIDMG-W00/104.2.0.215C00) device=HUAWEI DMG-W00 ver=2026.08.21 phone=13557448692
[BackEventManager] Scene unloaded: 01首页面, stack count: 5
[BackEventManager] Registered: 学习场景, stack count: 6
[21:25:54] 03识字模块 加载完成,用时 0.05 秒。
[21:25:54] [CreateLink] 正在查找环节资源:  <color=#FFE08D>00字入场</color> 
[BackEventManager] Scene unloaded: 03识字模块, stack count: 6
[BackEventManager] Registered: 学习场景, stack count: 7
[21:25:55] 03识字模块 加载完成,用时 0.44 秒。
[21:25:55] [CreateLink] 正在查找环节资源:  <color=#FFE08D>00字入场</color> 
[21:26:01] 开始自转
[21:26:03] 开始自转
[21:26:05] 走了

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