🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · txvrk8
古古识字上报
*古古识字*
`since 2026.09.20 17:30:46`
***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.CallBackToGeneralImpl_claudecode_20260527:0
[6].FlowLineGeneral.CallBackToGeneral:0
```
***Attributes***
platform: *IPhonePlayer*
os.version: *iOS 14.7.1*
device.model: *iPad5,3*
phone.number: *13512598831*
isPaid: ✅
currentWord: *天*
version: *2026.09.02*
scene.active: *03小狗场景*
playingLink: *字入场*
lastLink: *字入场*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.0*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[09-20 17:30:46] LoadSceneAsync: 03识字模块
[09-20 17:30:46] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-20 17:30:46] 开始学习字[天]
[09-20 17:30:46] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-20 17:30:46] [Cloud]恢复 link=Click_GameLamp 抛异常:Object reference not set to an instance of an object.,降级字头
[09-20 17:30:46] Flow: Click_GameLamp
[09-20 17:30:46] LoadSceneAsync: 03小猫场景
[09-20 17:30:46] 点击字卡的小猫复习
[09-20 17:30:45] 断点恢复补判横幅
[09-20 17:30:45] LoadSceneAsync: 03识字模块
```
#ph13512598831
#03小狗场景
#ArgumentException
#Unhandled exception
#ver20260902
#iPad5,3
📸 [screenshot](https://bugsnap.cnaron.com/paid/13512598831.iPad5.3.snap.2026.09.20.17.30.46.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[09-20 17:30:46] LoadSceneAsync: 03识字模块
[09-20 17:30:46] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-20 17:30:46] 开始学习字[天]
[09-20 17:30:46] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-20 17:30:46] [Cloud]恢复 link=Click_GameLamp 抛异常:Object reference not set to an instance of an object.,降级字头
[09-20 17:30:46] Flow: Click_GameLamp
[09-20 17:30:46] LoadSceneAsync: 03小猫场景
[09-20 17:30:46] 点击字卡的小猫复习
[09-20 17:30:45] 断点恢复补判横幅
[09-20 17:30:45] LoadSceneAsync: 03识字模块
[09-20 17:30:45] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-20 17:30:45] 开始学习字[天]
[09-20 17:30:45] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-20 17:30:45] [Cloud]恢复 link=Click_GameDog 抛异常:The Object you want to instantiate is null.,降级字头
[09-20 17:30:45] Flow: Click_GameDog
[09-20 17:30:42] LoadSceneAsync: 03小狗场景
[09-20 17:30:42] 点击字卡的小狗测验
[09-20 17:30:39] LoadSceneAsync: 03识字模块
[09-20 17:30:39] 点击字卡的重新学习
[09-20 17:29:20] LoadSceneAsync: 02特色功能
[09-20 17:29:16] 记住1年级的一键开始字:思
[09-20 17:29:03] LoadSceneAsync: 01首页面
[09-20 17:29:03] [Cloud]打开App0920-17:29:IPAD5,3@2026.09.02SNOP
[09-20 17:29:02] LoadScene: 00Load
[09-20 16:52:35] 记住1年级的一键开始字:思
[09-20 16:52:35] LoadSceneAsync: 01首页面
[09-20 16:52:35] [Cloud]打开App0920-16:52:IPAD5,3@2026.09.02SNOP
[09-20 16:52:34] LoadScene: 00Load
[09-15 16:59:56] LoadSceneAsync: 03消消乐批量查看
[09-15 16:59:56] 点击字卡的写字练习
【前序异常(新→旧)】
[2026.09.20 17:30:46][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026-06-23 16:46:21] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
【prefs(白名单)】
当前字: 思
本节课已学字:
每节课学几个字: 3
手机号: 13512598831
购买的会员类型: 11003
本地存的最新版本号: 2026.09.02
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 静|CurrentWordExit
【最近 Debug.Log】
[17:30:45] 发送了oplist到后台
[17:30:45] 开始加载场景 03识字模块
[17:30:45] 发到Backtrace日志监测: 字入场环节强制到识字场景
[17:30:45] 📤 SendErrorToMonitoring: 字入场环节强制到识字场景
[17:30:45] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>
[17:30:46] ✅ 纯消息上报完毕: 字入场环节强制到识字场景
[17:30:46] 开始加载场景 03小猫场景
[BackEventManager] Scene unloaded: 03识字模块, stack count: 1
[BackEventManager] Registered: 学习场景, stack count: 2
[17:30:46] 03小狗场景 加载完成,用时 0.11 秒。
[17:30:46] <color=#FF515A>[OP]:</color> 恢复 link=Click_GameLamp 抛异常:Object reference not set to an instance of an object.,降级字头 <-
[17:30:46] 开始加载场景 03识字模块
[17:30:46] 发到Backtrace日志监测: 字入场环节强制到识字场景
[17:30:46] 📤 SendErrorToMonitoring: 字入场环节强制到识字场景
[17:30:46] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>