🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · c5xj7u

🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · c5xj7u

古古识字上报
*古古识字*
`since 2026.10.05 10:17:21`

***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.CallBackToGeneralImpl_claudecode_20260527:0
[6].FlowLineGeneral.CallBackToGeneral:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 9 / API-28 (PPR1.180610.011/28320)*
device.model: *IFLYTEK ud710_sa30pro_native*
phone.number: *13008112590*
isPaid: ❌
currentWord: *簇*
version: *2026.09.28*
scene.active: *03小猫场景*
playingLink: *拼音*
lastLink: *拼音*
secSinceLinkChange: *0.1*
secSinceLastFlowCall: *0.1*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[10-05 10:17:21] 环节预制体空[03拼音]
[10-05 10:17:21] Flow: GamePinYin
[10-05 10:17:21] Flow: GameWritingXiaoXiaoLe_Finish
[10-05 10:17:21] LoadSceneAsync: 02二级菜单之字
[10-05 10:17:21] 返回到二级菜单1
[10-05 10:17:21] Flow: BtnBack_OnClick
[10-05 10:16:43] Flow: MainLine_GameWritingXXL
[10-05 10:16:43] Flow: GameWritingXiaoXiaoLe_Finish
[10-05 10:16:25] Flow: MainLine_GameWritingXXL
[10-05 10:16:25] Flow: GameWritingXiaoXiaoLe_Finish
```
#ph13008112590
#03小猫场景
#ArgumentException
#Unhandled exception
#ver20260928
#IFLYTEK ud710_sa30pro_native
📸 [screenshot](https://bugsnap.cnaron.com/login/13008112590.IFLYTEK ud710_sa30pro_native.snap.2026.10.05.10.17.21.jpg)

附加现场(原 JSON 附件的内容)

【本地 opList(因果链,新→旧)】

[10-05 10:17:21] 环节预制体空[03拼音]
[10-05 10:17:21] Flow: GamePinYin
[10-05 10:17:21] Flow: GameWritingXiaoXiaoLe_Finish
[10-05 10:17:21] LoadSceneAsync: 02二级菜单之字
[10-05 10:17:21] 返回到二级菜单1
[10-05 10:17:21] Flow: BtnBack_OnClick
[10-05 10:16:43] Flow: MainLine_GameWritingXXL
[10-05 10:16:43] Flow: GameWritingXiaoXiaoLe_Finish
[10-05 10:16:25] Flow: MainLine_GameWritingXXL
[10-05 10:16:25] Flow: GameWritingXiaoXiaoLe_Finish
[10-05 10:16:08] Flow: MainLine_GameWritingXXL
[10-05 10:16:08] Flow: Mainline_GameCutFruitInReview_Finish
[10-05 10:16:08] Flow: Mainline_GameCutFruitInReview
[10-05 10:16:07] Flow: StarBox_Two
[10-05 10:16:07] Flow: Mainline_GameRecogInReview_Finish
[10-05 10:15:44] Flow: Mainline_GameRecogInReview
[10-05 10:15:44] Flow: Mainline_GiftBox_Finish
[10-05 10:15:24] Flow: Mainline_GiftBox
[10-05 10:15:24] Flow: Mainline_AvatarWearingGlasses_Finish
[10-05 10:14:59] Flow: Mainline_AvatarWearingGlasses
[10-05 10:14:59] Flow: Mainline_BubbleShooter_Finish
[10-05 10:14:32] Flow: Mainline_BubbleShooter
[10-05 10:14:30] Flow: StarBox_One
[10-05 10:14:30] Flow: Mainline_DrivingTrain_Finish
[10-05 10:14:12] Flow: Mainline_DrivingTrain
[10-05 10:14:12] Flow: GameCat_Finish
[10-05 10:13:47] Flow: GameCat
[10-05 10:13:46] LoadSceneAsync: 03小猫场景
[10-05 10:13:46] Flow: Mainline_EnterGameCat
[10-05 10:13:44] Flow: WhichLinkShouldBe_CurrentWordEnd

【前序异常(新→旧)】

[2026.10.05 10:17:21][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026-08-23 09:21:57] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage

【prefs(白名单)】

当前字: 簇
本节课已学字: 弱末亚
每节课学几个字: 3
手机号: 13008112590
购买的会员类型: 00000_11001
本地存的最新版本号: 2026.09.28
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 簇|GamePinYin

【最近 Debug.Log】

[泡泡龙碰撞] 汁 被 亚(tag:Brick) 碰到
[泡泡龙碰撞] 汁 被 军(tag:Untagged) 碰到
[泡泡龙点击] 亚, action=有
[泡泡龙碰撞] 亚 被 亚(tag:Brick) 碰到
[泡泡龙碰撞] 亚 被 军(tag:Untagged) 碰到
复习完成!
正在复习:弱
正在复习:末
正在复习:亚
复习完成!
[10:16:08] 不玩拼音,所以也不切水果复习了
[10:16:08] 入参 <color=#FFE08D>弱末亚</color> ,出参 <color=#FFE08D>末亚弱</color> 
[BackEventManager] Triggering (peek): 学习场景, stack count: 3
[10:17:21] 开始加载场景 02二级菜单之字
[10:17:21] [CreateLink] 正在查找环节资源:  <color=#FFE08D>03拼音</color> 

Report Page