🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · af6s2p
古古识字上报
*古古识字*
`since 2026.10.07 20:04:25`
***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.LoadGameWritingXiaoXiaoLe:0
[6].FlowLineGeneral.CallBackToGeneralImpl_claudecode_20260527:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 10 / API-29 (QP1A.190711.020/compiler09032103)*
device.model: *vivo V2031A*
phone.number: *18673530527*
isPaid: ✅
currentWord: *备*
version: *2026.08.18*
scene.active: *03识字模块*
playingLink: *写字消消乐复习*
lastLink: *写字消消乐复习*
secSinceLinkChange: *0.2*
secSinceLastFlowCall: *0.2*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[10-07 20:04:25] Flow: MainLine_GameWritingXXL
[10-07 20:04:25] Flow: GameWritingXiaoXiaoLe_Finish
[10-07 20:02:05] Flow: GameWritingXiaoXiaoLe
[10-07 20:02:05] Flow: GameWritingZhaoZheXie_Finish
[10-07 20:01:47] Flow: GameWritingZhaoZheXie
[10-07 20:01:47] Flow: GameBbYellow_Finish
[10-07 20:01:47] Flow: GameBbYellow
[10-07 20:01:47] Flow: GameBbRed_Finish
[10-07 20:01:47] Flow: GameBbRed
[10-07 20:01:46] Flow: GameBbWhite_Finish
```
#ph18673530527
#03识字模块
#ArgumentException
#Unhandled exception
#ver20260818
#vivo V2031A
📸 [screenshot](https://bugsnap.cnaron.com/paid/18673530527.vivo V2031A.snap.2026.10.07.20.04.25.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[10-07 20:04:25] Flow: MainLine_GameWritingXXL
[10-07 20:04:25] Flow: GameWritingXiaoXiaoLe_Finish
[10-07 20:02:05] Flow: GameWritingXiaoXiaoLe
[10-07 20:02:05] Flow: GameWritingZhaoZheXie_Finish
[10-07 20:01:47] Flow: GameWritingZhaoZheXie
[10-07 20:01:47] Flow: GameBbYellow_Finish
[10-07 20:01:47] Flow: GameBbYellow
[10-07 20:01:47] Flow: GameBbRed_Finish
[10-07 20:01:47] Flow: GameBbRed
[10-07 20:01:46] Flow: GameBbWhite_Finish
[10-07 20:01:46] Flow: GameBbWhite
[10-07 20:01:45] 断点恢复补判横幅
[10-07 20:01:45] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[10-07 20:01:45] [Cloud]断点续传:备 → GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[10-07 20:01:45] 断点恢复补判横幅
[10-07 20:01:45] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[10-07 20:01:45] 开始学习字[备]
[10-07 20:01:45] Flow: WhichLinkShouldBe_CurrentWordBegin
[10-07 20:01:45] LoadSceneAsync: 03识字模块
[10-07 20:01:45] 记住2年级的一键开始字:备
[10-07 20:01:45] [Cloud]从六跳到备
[10-07 20:01:43] LoadSceneAsync: 03识字模块
[10-07 20:01:43] 记住2年级的一键开始字:炸
[10-07 20:01:43] [Cloud]从六跳到炸
[10-07 20:01:43] 从关卡0跳到关卡1
[10-07 20:00:54] LoadSceneAsync: 02二级菜单之字
[10-07 20:00:54] Main Menu: OnClickVerticalPoetryTitle
[10-07 20:00:53] Main Menu: OnPointDropBg
[10-07 20:00:53] Main Menu: OnPointDropBg
[10-07 20:00:53] Main Menu: OnPointDownBg
【前序异常(新→旧)】
[2026.10.07 20:04:25][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
【prefs(白名单)】
当前字: 备
本节课已学字: 挺钻底
每节课学几个字: 3
手机号: 18673530527
购买的会员类型: 11009
本地存的最新版本号: 2026.08.18
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 备|GameWritingXiaoXiaoLe
【最近 Debug.Log】
[20:01:45] <color=#FF515A>[OP]:</color> 从六跳到备 <- 从六跳到炸 <-
[20:01:45] 上传:当前字、打怪积分、课表
[20:01:45] 上传:打怪积分和 <color=#FFE08D>凿壁借光</color>
[20:01:45] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 12
[MemoryWatcher] backend report disabled: [MEM][SCENE_MEMORY_DELTA] | delta=+46MB 02二级菜单之字->02二级菜单之字 scene=02二级菜单之字 alloc=172MB reserved=352MB mono=12MB sysRam=7561MB os=Android OS 10 / API-29 (QP1A.190711.020/compiler09032103) device=VIVO V2031A ver=2026.08.18 phone=18673530527
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 12
[BackEventManager] Registered: 学习场景, stack count: 13
[20:01:45] 03识字模块 加载完成,用时 0.39 秒。
[20:01:45] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>
[BackEventManager] Scene unloaded: 03识字模块, stack count: 13
[BackEventManager] Registered: 学习场景, stack count: 14
[20:01:45] 03识字模块 加载完成,用时 0.62 秒。
[20:01:45] <color=#FF515A>[OP]:</color> 断点续传:备 → GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing <- 从六跳到备 <- 从六跳到炸 <-
[20:01:45] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>