🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · 8u4v3r
古古识字上报
*古古识字*
`since 2026.08.26 20:20:25`
***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.CallBackToGeneral:0
[6].FlowLineGeneral.CallBackToGeneral:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 12 / API-31 (HUAWEIBMH-AN10/104.2.0.121C00)*
device.model: *HUAWEI BMH-AN10*
phone.number: *18173992859*
isPaid: ❌
currentWord: *班*
version: *2026.08.21*
scene.active: *03识字模块*
playingLink: *挑战赛复习*
lastLink: *挑战赛复习*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.1*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[08-26 20:20:25] Flow: MainLine_ChallengeTogether
[08-26 20:20:25] Flow: MainLine_GameWritingXXL_Finish
[08-26 20:20:25] Flow: MainLine_GameWritingXXL
[08-26 20:20:25] Flow: GameWritingXiaoXiaoLe_Finish
[08-26 20:19:46] Flow: GameWritingXiaoXiaoLe
[08-26 20:19:46] Flow: GameWritingZhaoZheXie_Finish
[08-26 20:19:24] Flow: GameWritingZhaoZheXie
[08-26 20:19:24] Flow: GameBbYellow_Finish
[08-26 20:19:24] Flow: GameBbYellow
[08-26 20:19:24] Flow: GameBbRed_Finish
```
#ph18173992859
#03识字模块
#ArgumentException
#Unhandled exception
#ver20260821
#HUAWEI BMH-AN10
📸 [screenshot](https://bugsnap.cnaron.com/login/18173992859.HUAWEI BMH-AN10.snap.2026.08.26.20.20.25.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[08-26 20:20:25] Flow: MainLine_ChallengeTogether
[08-26 20:20:25] Flow: MainLine_GameWritingXXL_Finish
[08-26 20:20:25] Flow: MainLine_GameWritingXXL
[08-26 20:20:25] Flow: GameWritingXiaoXiaoLe_Finish
[08-26 20:19:46] Flow: GameWritingXiaoXiaoLe
[08-26 20:19:46] Flow: GameWritingZhaoZheXie_Finish
[08-26 20:19:24] Flow: GameWritingZhaoZheXie
[08-26 20:19:24] Flow: GameBbYellow_Finish
[08-26 20:19:24] Flow: GameBbYellow
[08-26 20:19:24] Flow: GameBbRed_Finish
[08-26 20:19:24] Flow: GameBbRed
[08-26 20:19:24] Flow: GameBbWhite_Finish
[08-26 20:19:24] Flow: GameBbWhite
[08-26 20:19:23] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[08-26 20:19:23] 开始学习字[班]
[08-26 20:19:23] Flow: WhichLinkShouldBe_CurrentWordBegin
[08-26 20:19:22] LoadSceneAsync: 03识字模块
[08-26 20:19:22] 记住1年级的一键开始字:班
[08-26 20:19:22] [Cloud]从你跳到班
[08-26 20:19:09] LoadSceneAsync: 02二级菜单之字
[08-26 20:19:08] LoadSceneAsync: 01首页面
[08-26 20:19:05] LoadSceneAsync: 02特色功能
[08-26 20:19:04] LoadSceneAsync: 01首页面
[08-26 20:19:04] 记住1年级的一键开始字:你
[08-26 20:18:56] Flow: Mainline_BubbleShooter
[08-26 20:18:54] Flow: StarBox_One
[08-26 20:18:54] Flow: Mainline_DrivingTrain_Finish
[08-26 20:16:46] Flow: Mainline_DrivingTrain
[08-26 20:16:46] Flow: GameCat_Finish
[08-26 20:16:12] Flow: GameCat
【前序异常(新→旧)】
[2026.08.26 20:20:25][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026.08.23 20:27:17][Unhandled exception::GameCultureWikiOnRudder.Start () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.08.10 22:39:41][Unhandled exception::GameCultureWikiOnRudder.Start () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.08.10 22:08:28][Unhandled exception::GameCultureWikiOnRudder.Start () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
【prefs(白名单)】
当前字: 班
本节课已学字: 本学校
每节课学几个字: 3
手机号: 18173992859
购买的会员类型: 00000
本地存的最新版本号: 2026.08.21
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 班|GameWritingXiaoXiaoLe
【最近 Debug.Log】
[BackEventManager] Registered: 首页, stack count: 12
[20:19:08] bannerFrom: <color=#FFE08D>00000</color>
[20:19:09] 开始加载场景 02二级菜单之字
[BackEventManager] Unregistered: 首页, removed 1, stack count: 11
[BackEventManager] Scene unloaded: 01首页面, stack count: 11
[20:19:09] 02二级菜单之字 加载完成,用时 0.05 秒。
[BackEventManager] Registered: 识字场景, stack count: 12
[20:19:22] <color=#FF515A>[OP]:</color> 从你跳到班 <- 断点续传:校 → CurrentWordExit <- 从你跳到校 <- 断点续传:校 → CurrentWordExit <- 从你跳到校 <- 断点续传:校 → CurrentWordExit <- 从你跳到校 <- 断点续传:本 → GameZuCi <- 从哥跳到本 <-
[20:19:22] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 11
[MemoryWatcher] backend report disabled: [MEM][SCENE_MEMORY_DELTA] | delta=+47MB 02二级菜单之字->02二级菜单之字 scene=02二级菜单之字 alloc=146MB reserved=268MB mono=10MB sysRam=7527MB os=Android OS 12 / API-31 (HUAWEIBMH-AN10/104.2.0.121C00) device=HUAWEI BMH-AN10 ver=2026.08.21 phone=18173992859
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 11
[BackEventManager] Registered: 学习场景, stack count: 12
[20:19:23] 03识字模块 加载完成,用时 0.89 秒。
[20:19:23] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>