lego star wars jogos 3

lego star wars jogos 3

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Lego Star Wars Jogos 3

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Your request appears to be from an automated process. If this is incorrect, notify us by clicking here to be redirected.PC, PlayStation 3, Xbox 360 Mixed or average reviews- based on 31 Ratings See all 25 Critic Reviews See all 10 User Reviews LEGO Star Wars III: The Clone Wars - Stop Motion How to Video LEGO Star Wars III: The Clone Wars - Stop Motion VideoAbout this itemImportant Made in USA Origin Disclaimer:About this itemImportant Made in USA Origin Disclaimer:The LEGO Star Wars TIE Advanced Prototype, 75128, helps you to immerse yourself in the world of Star Wars. This model includes a pilot minfigure with helmet. It comes with 93 pieces that you can use to create the TIE Advanced, similar to the ship that Darth Vader flies during the climax of Episode IV: A New Hope. It has a set of missile launchers that fire when you flick against the back of them. This set includes 93 pieces for making the ship, or you can use them to create your very own custom work.




The LEGO Star Wars building set is part of a larger series to collect (each sold separately). LEGO Star Wars TIE Advanced Prototype, 75128: Features movable wings, dual flick missiles and an open cockpit with space for a minifigure to sit Includes a blaster pistol and extra flick missile ammo Comes with a TIE Pilot minifigure with a TIE Pilot helmet Measures (with wings unfolded) over 2" (7cm) high, 1" (5cm) long and 3" (8cm) wide LEGO 75128 building set has 93 pieces in total SpecificationsGenderAge GroupSubjectFabric ContentAge RangeCharacterCountManufacturer Part NumberColorModelThemeBrandNo question have been asked yet. Ask A QuestionReviewsCustomer reviewssee all 11 reviews 72101 Write a reviewShared by Policies & PlansGifting plansPricing policyOnline Price Match.ReturnsReturns Policy.LEGO Star Wars: The Video Game is a video game based on the Star Wars–themed toy line by the LEGO Group, taking place during the prequel trilogy (The Phantom Menace, Attack of the Clones and Revenge of the Sith), and a small segment from A New Hope although all with some humorous sidelines.




LEGO Star Wars was released on April 5, 2005, a full month before the final Star Wars film premiered, which surprised most people since the game contains many spoilers about the movie. It was developed and published by Traveller's Tales and Giant Entertainment for the Xbox, PlayStation 2, and Windows, with Griptonite Games developing the Game Boy Advance (GBA) version. All versions were distributed on April 5, 2005 by Eidos Interactive. It was later released on the Apple Macintosh by Aspyr in August 2005, then on the GameCube in October. David Whittaker was one of the video game's composers. While billed as a kids' game, it peaked at the top of the UK charts during early May 2005, losing the spot to the official game of Episode III, but remaining for the rest of the month on the top spots of the chart. There are a total of 59 playable characters. Every playable character, modeled like actual LEGO parts (but with far more mobility) has its own unique skills. Jar Jar Binks, General Grievous, and Grievous' Bodyguard, for example, can jump higher than most characters.




The 9-year-old Anakin Skywalker, and the 11-year-old Boba Fett can crawl in narrow or small spaces where other characters are unable to go. The astromech droids R2-D2 and R4-P17 are able to hover over chasms, open certain doors, and disable other droids, excluding General Grievous's bodyguards. Qui-Gon Jinn can swing his saber four times by attacking in the right pattern, instead of three like the other characters. Darth Maul uses a double-bladed lightsaber that is slightly faster, and General Grievous has four lightsabers, but cannot use the Force. All of the different Jedi and Sith have their own unique style of lightsaber wielding, and can use the Force to solve certain puzzles. Any unlocked character can be found walking around in Dexter's Diner, the area from which you choose what level to enter, excluding the Droideka. LEGO Star Wars also has a feature called "free play," which enables the player to play the same level again, but with the ability to switch between characters and thus get into areas containing extras the player was unable to get before.




A player can use any character in free play. The free play option will only appear when the player finishes a level. Levels that are played in vehicles cannot be played in free play. Some characters, such as Chancellor Palpatine, the PK droid, and the Gonk Droid, can't do anything but walk, but the droids, including protocol droids and astromech droids, will not be attacked by a computer enemy. Much of the game revolves around collecting "studs," small LEGO pieces that are used as an in-game currency. At the time the game was published, a Revenge of the Sith album was not yet available, nor was the official Revenge of the Sith game. As a result, all of the music in the Episode III levels use recycled music from all other episodes; for instance, the Battle Over Coruscant Level uses music from the Battle of Yavin. However, Episode II uses music not publicly available, such as some music on Kamino. There are a total of fifty-nine characters for LEGO Star Wars, fifty-six in the GameCube, PS2, Xbox, and PC versions.




The three missing are Gungan, Tusken Raider, and STAP, playable in the Game Boy Advance (GBA) version, though the Gungan and STAP are only available through cheat codes. Every character has an ability (with the exception of Chancellor Palpatine, the Gonk droid, and the PK droid); when ever you enter free play, you get one character per ability, not including the two you choose. There are also some characters that appear in the cutscenes but are unplayable, such as Boss Nass, Mawhonic, Watto, and Kaminoans. LEGO Star Wars also had three vehicle levels. No characters could be bought from these levels, and free play mode was not accessible either. Featuring a total of 17 levels, as well as one bonus level, the game plays out in a fairly standard 3D platform fashion. However, each episode also features a vehicle-based level, which runs to a predefined route. In the case of Episodes I and III, this takes the form of a behind-the-vehicle view, whereas in Episode II the action is played out in an isometric view.




Later in the same level, the view is changed to behind-the-vehicle view. EPISODE I - THE PHANTOM MENACE Chapter 2: Invasion of Naboo Chapter 3: Escape from Naboo Chapter 4: Mos Espa Pod Race Chapter 5: Retake Theed Palace EPISODE II - ATTACK OF THE CLONES Chapter 1: Bounty Hunter Pursuit (omitted in some versions) Chapter 2: Discovery on Kamino EPISODE III - REVENGE OF THE SITH Chapter 1: Battle Over Coruscant Chapter 2: Chancellor in Peril Chapter 4: Defense of Kashyyyk Chapter 5: Ruin of the Jedi There are three, but possibly four, known levels that didn't make it to the final release. The levels were "Anakin's Flight," "Bounty Hunter Pursuit," "Asteroid Dogfight," and "Boga Chase." Some scenes, such as "Anakin's Flight," were practically complete. The remnants of these levels can be found with a thorough search of the install directory for the PC version of the game. The "Anakin's Flight" level can be found on the extras section of LEGO Star Wars: The Complete Saga, while "Bounty Hunter Pursuit" was added to the Episode II levels (it was the only episode with 5 levels, while the others had 6).




The Game Boy Advance version of LEGO Star Wars has several differences (mostly for the sake of portability), including fewer playable characters (15, plus 23 with cheats), devalued credits (gray pieces are worth 1, blue 5, and gold 10 credits), fewer levels—including just three for Episode II—and only one player character on-screen at a time, while the cutscenes are still renders of the home console versions. However, it remains a fairly large cartridge (128-Mbit). The cell phone version is also different. The goal of this version is to rescue Chancellor Palpatine by using movable LEGO blocks. Because of these differences, the game is considered non-canon. In addition, there are always at least two characters that can be played, despite story inaccuracies; this was for co-op purposes. All lightsaber users are able to deflect blaster shots aimed at them (provided they are attacking the shot), and each character has his own style. They also are the only ones (with the exception of General Grievous, who lacks Force sensitivity) able to use the Force to interact with undeployed platforms and switches.

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