lego star wars ii walkthrough

lego star wars ii walkthrough

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Lego Star Wars Ii Walkthrough

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LEGO Star Wars II: The Original Trilogy is the sequel to the video game LEGO Star Wars: The Video Game. As the title suggests, it covers the Original Trilogy. The game was released on September 11, 2006 in Europe (although some stores were selling copies as early as the 8th) and September 12, 2006 in the United States. The game was simultaneously released for Windows, Xbox, Nintendo GameCube, PlayStation 2, Game Boy Advance, Nintendo DS, PlayStation Portable and Xbox 360. The game was published by LucasArts/TT Games in the US and by Activision in Europe. The game is rated E10+ for Ages 10 and up by the ESRB for Cartoon Violence and Crude Humor,[2] and 3+ by the PEGI. All characters, vehicles, etc. are made out of LEGO bricks. Like its predecessor, this game presents a humorous view of the Star Wars universe, and re-tells some of the original trilogy's most famous moments through cut-scenes that feature no dialogue whatsoever. The ability to "create" new LEGO Star Wars characters is a new feature in the game, allowing the player to mix multiple character parts, which also automatically creates a name for the new character (such as a Master Leia Organa, Boba Skywalker or Darth-3PO).




Using a saved game from the previous LEGO Star Wars games (PS2, Xbox, Nintendo GameCube, and Windows platforms) allows the player to transfer the prequel characters into the Original Trilogy, although prequel characters cannot be customized (save for a few select pieces). The difficulty adjusts to suit the player. This "adaptive difficulty" function is a feature that has been implemented by Traveller's Tales as a response to the relative ease in which gamers completed the first game. This feature can be manually turned on or off in the extras menu. Episode IV: A New Hope Episode V: The Empire Strikes Back Episode VI: Return of the Jedi LEGO Star Wars: The Video Game · II: The Original Trilogy · The Complete Saga · III: The Clone Wars · Collect a good amount of Studs, then go to a special area where the Studs you collect are x2 (for example, Episode IV: Chapter 3 in the cinema). When you get there, turn off all of your "Extras" then drop in you second player (if not already on) and attack the player with all of the Studs.




On the fourth hit, the player will die and release Studs. At this point pause the game and turn on any Stud multipliers you have in the "Extras" menu. Resume the game, then collect the Studs dropped by the killed player. They will compound with the x2 of the area. For example, Studs x2 (from the area) x2 (from "Extras" menu) x4 (from "Extras" menu) for a total of x16. Turn off the "Extras" and repeat this trick as many times as desired.Repeat this as many times as desired. Go to the Jabba's Palace level. Reach the part where you get the power brick and become a Dark Jedi. Then, use the Force on the floor. Get on a spider and go down the hole. It may take a few attempts, but eventually you should become the spider. Change to any character and jump. You should have made a clone of the character you jumped with. While outside the cantina, switch to a Jedi. Go to a door, then double jump through the door. Instead of going inside the cantina you will be inside the door.LEGO Star Wars II: The Original Trilogy is a video game released by LucasArts on September 12, 2006, based on the Star Wars-themed toy line by the LEGO Group, and the sequel to the highly successful LEGO Star Wars: The Video Game.




The game was released concurrently with the highly-anticipated DVDs of the original, unaltered films of the original trilogy. The game is available on the Xbox, Xbox 360, PlayStation 2, GameCube, PlayStation Portable, Nintendo DS, Game Boy Advance, and PC. The Mac version, published by Feral Interactive, was released on 4th May 2007. The Nintendo DS and Game Boy Advance versions are in portable style, as opposed to the original's presence on only the Game Boy Advance. While the original films were fairly serious, besides a few puns in the later movies, LEGO Star Wars II is much more tongue-in-cheek, with large amounts of bizarre physical humor (there is no voice acting, so all jokes involve slapstick comedy). It covers the first three films (episodes IV, V, and VI), unlike LEGO Star Wars, which covers episodes I, II, and III. The game was developed by Traveller's Tales, which was also responsible for the original. Publishing duties were taken up by LucasArts (replacing the original's Eidos Interactive).




It features a total of 114 playable characters, 46 of them unlockable by having a saved game from LEGO Star Wars on the memory card or hard drive (and the others must be bought in the Mos Eisley Cantina, or unlocked during gameplay). The game also includes several new features, including vehicles, character-specific abilities, and customizable characters. The game holds the Guinness record for most playable characters in an action-adventure video game. Much of the game revolves around collecting "studs," small LEGO pieces that are used as an in-game currency. Some of the characters have special actions such as slapping or punching enemies, or interacting with friendly characters. There are also levels where you must pilot a ship. You can unlock Slave I if you collect all canisters in the game. Because of these differences, the game is considered non-canon. For the Game Boy Advance, the game is altered for portability reasons, such as lower quality graphics. This version has 36 playable characters, which is fewer than the console versions, although it does feature characters not available in console versions such as a Baby Rancor, R2-Q5 and K-3PO.




Also, Vader is unlocked at an earlier time, and the scout trooper and mouse droid are now playable without using the extra toggle mode. The generic Ewok is gone, and Wicket's slingshot is replaced with a spear. There are not any power bricks to find, but there are still extras to buy. For example, the Jedi Spirit extra turns characters into Force ghosts, something that can only be done when one of the three ghost characters in the 128-bit version is used. There are five levels in Episodes IV and V, and six levels in Episode VI. A character in each level is unlocked when all ten minikits are collected. The Dagobah level is not in the Game Boy version. Mos Eisley Spaceport and Through the Jundland Wastes are formed as one level (Tatooine). The console versions' levels "Jedi Destiny" (Emperor Fight) and "Into The Death Star" (Death Star 2 Battle) are switched. So are "Cloud City Trap" (Cloud City Rescue) and "Betayal Over Bespin" (Cloud City Trap). For the Nintendo DS version, like the Game Boy Advance version, the game was altered for portability reasons, such as having lower quality graphics.




The DS version has 50 characters, though they do not exactly match the ones from the console games. In addition to cooperative multiplayer, the DS version allows up to four people to battle wirelessly, where they can choose to fight over Han Solo (Carbonite) in Jabba's Palace or battle in a Tatooine-themed arena. Character swapping is performed by touching icons on the touch screen. Though generally praised for its gameplay, the original release of the DS version was criticized for its bugs and graphic glitches. Many Internet sites accused it of being rushed to shelves with the other versions of the game and the reissued Star Wars DVD films. One website was supposedly contacted by anonymous employees of the developer which claimed that the US, European, and Japanese versions were different from each other regarding the bugs, and that a new fixed version would be shipped to shelves after the first print run was sold out. One of the most notable glitches is in Episode VI, where many have considered the first main boss entirely unbeatable.




[3] This has not been verified by either the publisher or developer. However some people have beat the boss (Jabba's Rancor) using Luke Skywalker to use the force, to bring down the gate, crushing the boss. Other glitches include dagobah Luke being able to shoot blaster bolts from his lightsaber if he attacks immediately after rolling. Salacious Crumb, Wuher, K-3PO, Zuckuss, and the four members of the Bith band are DS version exclusives. Some levels are renamed. Just like the GBA version the levels "Mos Eisley Spaceport" and "Through the Jundland Wastes" are formed as one level, "Into the Death Star" and "Jedi Destiny" are both also renamed. The Nintendo DS version of Lego Star Wars II also replaces LEGO City with the Sand Box. The Sand Box includes plenty of objects to destroy, but has no defeatable enemies besides a giant Ewok. It can be accessed through a door with a question mark over it in the Mos Eisley Cantina, between the Bounty Hunter Arena and the hangar.




In the story mode you play as Princess Leia with slave outfit and Salacious Crumb. The only objective is to build and destroy everything in the level. As a prize for beating the level you unlock the Emperor for purchase at the cantina bar. Objects in the Sand Box include two Sand Skiffs, the Sarlacc Pit, one giant Ewok, a lever you can pull to turn big, another one where you can see your custom characters, some Imperial Vehicles that fly around that you can destroy, and one space worm. Once you have completed all story mode levels with Jedi status in the game, you can go into the door leading to the Sand Box. The PlayStation Portable version of Lego Star Wars II: The Original Trilogy contains exclusive material including the final levels from Episodes I, II and III of the first Lego Star Wars game and a challenge mode for each level in LSW II, where the player goes through each level to find all 10 blue minikits in a time limit. If completed, the player will achieve a character from the original Lego Star Wars game.




Unlike other versions, the player can use characters from the original Lego Star Wars game in the Mos Eisley Cantina. Similar to the DS version, it contains a Wireless Lobby. The cantina's area is made an empty place featuring only the player and one other character, to make sure the game runs lag-free due to the PSP firmware capability at the time. The bounty hunter missions are excluded from the game in place of the prequel episodes' levels. Gold bricks cannot be bought from the cantina, and there are longer loading times. The goal of the cell phone version is to rescue Princess Leia and then reach the Millennium Falcon by using characters' special abilities: Luke can move Lego bricks and create bridges and new paths, R2-D2 can use switches and Leia can shoot enemies. It has 18 levels, all based on Episode IV. The game was mostly favorably received with fans and critics, who praised the gameplay, which focused mainly on fun and exploring. Many considered it superior to the original, mainly due to the improved gameplay, the many new features, such as the character creating aspect and free form vehicle sections, and other aspects.

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