lego batman 3 get out of batcave

lego batman 3 get out of batcave

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Lego Batman 3 Get Out Of Batcave

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- 1 year 7 months ago The Batcave is big and there are Gold Bricks, Character Tokens and Quests all over the place. We've divided it up into sections: the Main Room, the Trophy Room, Character Customizer, Lab and Quests. Destroy the five rocks in the water in the bottom right of the Batcave within the time limit. Use Batman with his Dive Suit (or Killer Croc or Aquaman) to get the job done. In the bottom left corner of the Batcave is a small building protected by a security camera. The Character Token is inside. You can get it using a stealth character to bypass the camera or use a character that can dig to dig in the dirt mound nearby. Unearth a few bricks and interact with them to build a switch that will shut off the security camera. Check along the shoreline to the right for a little cave. Shatter the door with a sonar attack then use a character with the 'sense' ability to detect the gold object inside. Blow it up with a laser and the Character Token is yours. Destroy five blue Batman flags around the Batboat dock within the time limit.




Destroy the objects near the Batcomputer and interact with the bricks to build an Electricity Terminal. Remove the charge from that terminal and deposit it in the one on the right to unlock a nearby box with the Character Token. There's a small plastic tunnel at the lower right of the Batcave. Shrink The Atom (or use the Mini Characters cheat) and send him in the entrance on the right side. Hit the buttons in the tunnel to open the gates and make your way to the end where the Character Token is. Adam West is trapped in one of the display cases where the bat costumes are on display. Shatter the case with a sonar attack to release him. Destroy five sandwich boards within the time limit. Smash the chess pieces then interact with their bricks to build new ones. Smash the object across from the terminal you purchase Red Bricks from and interact with it's bricks to build a switch. Pull the switch and you'll light up one of lights above the nearby container. Now head towards the foreground and drop off the platform.




Destroy the objects under the stairs to uncover a button on the floor. Step on it to active a second light. Fly up to the ledge on the upper right, smash the rock and pull the switch behind it to activate the third light. The container will open and the Character Token is yours. Destroy the Batmobile and interact with its bricks to rebuild it into the 1989 movie version. You'll find the Vehicle Token floating above it. Grapple the orange plug on the candle holder next to the portrait of Adam West on the TV studio set on the right side of the room to rescue Adam. Use a sonar attack to shatter the glass object on the upper level then use the Techno Terminal behind it to open a nearby container holding your Gold Brick. Destroy 5 computer consoles. You can earn a bunch of Gold Bricks, Character Tokens and Vehicle Tokens by completing the VR Missions, accessible from this room. Click here for the VR Mission walkthroughs. Follow Ace and Batgirl around the cave beating up any goons that give you guff.




Head to the Character Customizer room and create custom character with a cow hat and cow body. You'll have to purchase these parts before you can use them but they're really cheap. Switch to your new custom character and return to the Lab to talk to Bat-Cow. Smash the crate near Ace and interact with the bricks inside to build a Spinner. Push the green side to save "Timmy" from the well. Head to the Character Customizer and buy a Polar Bear hat and body. Create a custom character with both garments and then show it off to Kevin Smith for your rewards. Bat-Cow has a VR Mission for you. Head through the door, sit in the chair and select the "Churning As We Go" VR Mission. Knock all the bad guys off the platform to win. Once the bad guys are done for, climb to the top of the area to find the exit then make your way back to Bat-Cow for your reward. Use a character with the 'sense' ability at the nearby swarm of bats to detect a set of footprints. Follow them to another bat swarm and repeat the process until you come to a mound of dirt.




Use a character that can dig to unearth a treasure chest. Fry the gold lock with a laser and that another Gold Brick in that bag. Pull the switch by the giant hourglass. Head into the VR Missions room and select the "Bear-fisted Beatdown" mission. The object here is to allow Superboy to smack you silly. When a platform glows red, that's where he'll be attacking so make sure you're standing there. Once you complete the mission, head back to Kevin Smith for your reward. Time for another VR Mission. Head into the VR Missions room and select the "Virtual Insanity" mission. Defeat the bad guys and escort the good guys to the exit. When you're done, return to Kevin Smith for your rewards. Catwoman has stolen Kevin Smith's film reel. Use a character with the 'sense' power in the nearby swarm of bats to detect a trail of studs. Follow it to a pile of LEGO clutter and destroy it. Catwoman will appear to taunt you and another bat swarm will appear. Once again, use 'sense' to detect a stud trail and follow it to another pile of LEGO stuff.




Keep up this pattern until you find the film reel then return it to Kevin Smith for your reward. Smack Polka-Dot Man until he runs away and then beat up his goons until he returns. Then smack him some more. Repeat this pattern until he's down for the count. Beat up all the bad guys. Freeze the three bubbling spots in the water to make icebergs. Black Manta will smack into one and then attack you. He'll return to swimming in circles until he hits another iceberg then come after you again. Smack him once more. Keep this up for another round and you win. This is one of the game's hub areas. It houses lot and lots and lots of secrets for you to uncover but for now, we'll focus on getting to Level 2. Use Batman's Sensor Suit on the green wall panel. Close the three circuits to open the nearby cabinet. Grapple the orange plug in the cabinet to uncover the the token for Batman's Power Suit. Use it to blow up the nearby silver LEGO objects and interact with the resulting bricks to build a spinner.




Spin the spinner to create a path to the right. Head to the right, switch to Batman's Sensor Suit and hold down the Interact Button to turn invisible. Sneak into the room, switch to the Power Suit and blow up everything to find a lever. Pull the lever to deactivate the security system and uncover Robin's Techno Suit token. Use the Techno Suit to interact with the panel on the back wall with the colored squares. Click on each colored circle until its color matches those of the squares on either side of it. Once all the colors match, an elevator will take you to Level 2. EditMinikit 1 Smash three globes. EditRed Brick - Studs x4 (Free Play) Use Batman's Sensor Suit to the left of the starting point to discover a Plastic Man Pad. Have Plastic Man use the pad to earn a Minikit. Run up the stairs and target the socket on the wall with Robin. He'll chuck his staff into the socket. Hop up and grab the staff and jump from pole to pole to reach Batman. He'll set a bomb and vamoose. Follow the onscreen prompt to escape the explosion.




Switch to Alfred and walk through the fire under the sprinkler system (his serving tray will protect him). On the other side, a stray missile volley will destroy the silver objects. Interact with the resulting bricks to build water tanks that will put out the fire. Switch to Robin and use his Techno Suit to interact with the Tech Terminal at the end of the path. Follow the prompt and a grapple point will appear. Use it to reach Batman. Again, he'll set a bomb and dash away. Follow the button prompt to escape the explosion. EditCharacter Token - Man-Bat (Free Play) After using the Tech Terminal, use Batman's Sensor Suit in the nearby bat swarm to find some hopping bricks. Use a character like Batman (1966) or Shazam to power the terminal and the nearby planetary display will open up revealing a Character Token inside. EditMinikit 2 (FREE Play) Destroy the gold tanks to the right of the planetary display for a Minikit. Head to the center of the area and another missile volley will blow up stuff around you.




Interact with the resulting bricks to build a computer. Interact with the computer to reveal a panel Robin can interact with via Techno Suit. Click on the two clamps to lower the stairs leading to Batman. Head up the stairs and Batman will set another bomb and leap away. EditMinikit 3 (Free Play) Destroy the silver object above the telescope in the back by the cave for a Minikit. EditAdam West in Peril (Free Play) Destroy the gold object to the right of the telescope in the back by the cave and interact with the resulting bricks to build a Lantern Pad. Have a Lantern use the pad to rescue Adam West who is trapped on the nearby waterfall. The explosion will knock loose the Illumination Suit token. Stand near the machine on the right (looks kinda like a vending machine) and interact with it to charge up Robin's Illumination Suit. Head up the ladder and into the tunnel. Grapple the orange plug and head into the next area. Head down the stairs and use the Illumination Suit charger. Run past the stairs to the dark area and bust up all the objects.




Interact with the resulting bricks to build a Techno Terminal. Interact with it while wearing the Techno Suit to build the Batboat. EditMinikit 4 See that pile of dirt in the dark area near the stairs. Have Alfred dig in that spot to unearth a Minikit. EditCharacter Token - Hush (Free Play) Swim to the far right side of the Batcave and use Batman's Sonar Suit to shatter the glass container. You'll find a Character Token inside. Now hop in the Batboat and fire on the Batmobile until Batman blows your ride to bits. EditMinikit 5 Switch to Alfred and swim to the bit of land to the right of the platform the Batmobile's sitting on. Dig in the two dig spots to unearth some LEGO bricks. Interact with them to build a duck and claim another Minikit. Switch to Alfred and pass through the fire on the stairs and interact with the bricks at the top to build an extinguisher. Have each character stand on a button to activate the lift. Ride it up, smash everything and interact with the resulting bricks to build the Batcycle.




Hop on and fire on the Batmobile until the Batcycle is destroyed. EditMinikit 6 (Free Play) Use magnet power to rip open the door next to the batcycle. Inside is a Minikit. Climb the ladder and interact with the hopping bricks to build a Techno Hatch. Press the Action Button while wearing Robin's Techno Suit to conjure a mini-Robin and send it through the hatch. On the other side, guide the toy to the Techno Terminal and interact with it to create a path for Robin and Alfred. EditMinikit 7 (Free Play) At the top left side of the batcace there is a hatch from techno robin, accross from this there is a panel. Use sensors/sense to see through this panel and use it to active the doors to your right. The minikit is behind this door. Run up the stairs to the Batcomputer. Interact with the hopping bricks to build a Hazzard Suit Machine and vacuum up 25 colorful pieces to fill it with. Once you do, the Batcomputer will be rebuilt. Interact with the computer to start a VR mission. Simply step on the buttons as they appear.




Just be sure to avoid the areas of the floor that are red as they'll drop under your weight. EditMinikit 8 Find and deposit 25 more colorful pieces in the Hazard Suit Machine to earn another Minikit. EditMinikit 9 (Free Play) Destroy five silver stalactites around the cave to earn a Minikit. Two are on the ceiling on either side of the Batcomputer and three are on the ceiling behind the Batwing platforms where the Batman and Robin costumes are. EditMinikit 10 (Free Play) Switch to Martian Manhunter and use his sense between the two superhero costume display cases to find a portal. Use it to collect a Minikit. EditCharacter Token - Red Hood (Free Play) Use Batman's Sonar Suit to destroy the glass box on the left side of the Batcomputer platform. Grab the object inside and give it to Bat-Mite. You'll find him on the walkway to the right of the superhero costumes. Run to the right and grapple the orange plug to extend a walkway to the Batwing. Board the Batwing and destroy the Batmobile. Batman will conjure a bunch of bats to form the shape of a giant Batman.

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