buy lego batman 2 xbox 360

buy lego batman 2 xbox 360

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Buy Lego Batman 2 Xbox 360

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3DS, PC, PlayStation 3, PlayStation Vita, Wii U Mixed or average reviews- based on 115 Ratings More Details and Credits » See all 59 Critic Reviews users found this helpful See all 36 User Reviews LEGO Batman 2 - WiiU Launch Trailer Launch Trailer - Lego Batman 2: DC SuperheroesEdit ArticleHow to Unlock Aquaman in LEGO Batman 2 Aquaman is a versatile character in Lego Batman 2, and can be a valuable addition to your Free Play team. Unlocking Aquaman requires a fair amount of Gold Bricks, but the actual Stud cost is quite low. Finding the door to unlock Aquaman is the trickiest part, and requires a flying character. Collect 70 Gold Bricks. You will need to collect at least 70 gold Bricks before Aquaman's door appears. You will receive 60 Gold Bricks for completing every objective in Story Mode (beat a Chapter, rescuing a citizen, collecting minikits). You can also find Gold Bricks hidden around the city. There are 250 Gold Bricks total.You will need 125,000 Studs to purchase Aquaman after building his door.




You will collect Studs as you explore the game and beat levels.Once you have enough Gold Bricks, you will be able to find the deconstructed door that unlocks Aquaman. This door can be found in the northwest area of the city, to the east of Gotham Beach near Ace Chemicals. The door is located on a rooftop, so you will need a flying character in order to reach it. The building has a large fan on the top, along with a water tower. The door is located on the lower part of the roof on the north side of the building. There will be a checkered ramp nearby. The door may not appear right away. Wait a few moments for it to show up. Aquaman can clean floors with his trident. Sign In or Join to save for later Platforms: Nintendo 3DS, Nintendo DS, Nintendo Wii, PlayStation 3, PlayStation Vita, Windows, Xbox 360 What parents need to know Parents Need to Know About our ratings and privacy evaluation LEGO Harry Potter: Years 5-7 LEGO Star Wars: The Complete Saga




LEGO Pirates of the Caribbean LEGO Batman: The Videogame Top advice and articles What parents and kids sayThere are 37 achievements with a total of 1000 points.Sort: Gorilla Thriller20 Climb to the top of Wayne tower while riding a Gorilla and playing as a female character.   (32) Kal-El Last Son of Krypton20 Defeat Zod as Superman   (23) Green Lantern's Light20 Defeat Sinestro as Green Lantern   (11) It's A Bird... 20 Fly with Superman   (3) Inferior Machines20 With Brainiac, defeat any LexBot   (8) Girl Power20 Unlock all female heroes and villains. (2) The House of Luthor20 Obtain more than 10,100,000,000 Studs (Single Player Only)   (18) Combo Hero20 Do a finishing move   (6) Subway Hero20 Use the Gotham City Metro   (3) Super-Villain20 Unlock all the Bosses (Single Player Only)   (6) Toy Gotham20 Complete the Bonus level   (17) Justice League20 Unlock all Justice League characters (Single Player Only)   (4) Dynamic Duo20 Play a level in co-op   (17) My Hero50 Rescue all Citizens in Peril (Single Player Only)   (21) Super Hero50 Get Super Hero




in all levels (Single Player Only)   (3) Team Building50 Unlock all characters (Single Player Only)   (11) Minikit Hero20 Use all the Minikit vehicles   (20) Test Hero20 Test a custom character   (5) Extra! Extra!20 Collect all the red bricks (Single Player Only)   (10) The End70 Get 100% (Single Player Only)   (26) Halfway Through50 Get 50% (Single Player Only)   (2) City Slicker35 Collect all the gold bricks (Single Player Only)   (19) Heroes Unite25 Complete story level 15    Tower Defiance25 Complete story level 14    Core Instability25 Complete story level 13    The Next President25 Complete story level 12    (4) Underground Retreat25 Complete story level 11    Down to Earth25 Complete story level 10    Research and Development25 Complete story level 9    (2) Destination Metropolis25 Complete story level 8    (3) Unwelcome Guests25 Complete story level 7    Chemical Signature25 Complete story level 6    (3) Chemical Crisis25 Complete story level 5    Asylum Assignment25 Complete story level 4    Arkham Asylum Antics25 Complete story level 3    Harboring a Criminal25 Complete story level 2    Theatrical Pursuits25 Complete story level 1    (4)




Developer: TT GamesPublisher: Warner Bros. InteractiveGenre:ActionRelease: June 19, 2012Collection:1404Wishlist:195 You need to log in or register to use MyAchievements.X360A Review: LEGO Batman 2: DC Super HeroesJul 11, 2012This Week's UK X360 Top 20 ChartsJul 02, 2012Holy Enjoyable! It's the LEGO Batman 2: DC Super Heroes Launch TrailerJun 20, 2012In Stores This Week Around the WorldJun 18, 2012LEGO Batman 2: DC Super Heroes Trailer Gets GobbyJun 12, 2012View past articles    87   880You need to log in or register to rate games.User Score is based on 341 user ratings.If you're a fan of superhero comics, there are many moments that could make you fall in love with Lego Batman 2. It might be the fleeting mention of Ace the Bat-Hound. It might be the discovery that both Hawkman and Hawkgirl are playable characters. It could even be the moment when you realise that somebody really has made a game where Captain Boomerang is a boss character. All suggest that TT Games has gone above and beyond in its quest to squeeze as much fun out of the DC Comics roster as possible, but I'm going to go out on a limb and say that the moment that will make most players fall for Lego Batman 2's charms is also the most obvious.




It's when you finally get control of a little, smiling Lego Superman, with an open-world Lego Gotham to explore. You take to the sky, rays of sunlight gleaming off skyscrapers, and Danny Elfman's ominous Batman theme gives way to the soaring melody of the classic John Williams Superman theme. If you don't spend the next five minutes just swooping around with a big stupid grin on your face, you are a soulless monster. It's an excellent showcase for how far the Lego game engine has come - from the screen-tearing and problematic camera of the first Lego Star Wars to this glittering, detailed cityscape, with a random weather cycle and a nice line in dramatic sunsets. We've flown, swung and run around in gloriously designed open-world cities as superheroes before, of course, but such games have always tended towards the gritty. There's something about the Lego framework that taps into the na�ve innocence of the superhero myth, elevating what should be overly familiar tropes into something delightful.




Lego Batman 2 has all the scale and scope of Arkham City, but with a joyful Silver Age touch. The Penguin is a squat, ridiculous figure nyack-nyacking around in Gotham Zoo, not a disfigured cockney with a bottle jammed in his eye. Nobody calls Catwoman a bitch or a whore. It's big and broad and rescues superheroes from the clutches of cynical adults, returning them to their intended audience of children. This is a game that knows how to be silly, but that's not to undersell the saga it spins through 15 self-contained story levels, an epic yarn that wouldn't be out of place in an all-ages Justice League comic or cartoon show. Starting from a formula deliberately similar to the first Lego Batman, you'll control the caped crusader and Robin as they chase and battle The Joker and assorted other ne'er-do-wells from their abundant rogues' gallery. There are hints at the larger shared universe now in play - a cut-scene cameo from Superman here, a brief scene with Martian Manhunter at the Justice League's orbiting watchtower - but the game is wise enough to keep the focus on Batman.




When Superman joins the team as a fully playable character, it's a moment well-earned, and the levels that follow are cleverly designed to let you revel in his varied powers. Unlike other superhero games, they've not nerfed the Man of Steel here. He's nigh indestructible, he can fly and has super strength, heat vision and freeze breath. He'll become your go-to character for a great many problems, but he's never allowed to overbalance the gameplay. There are plenty of puzzles that still require Batman and his collection of special costumes, even as the story plays on the resentment the Dark Knight feels towards his godlike, boy scout ally. If you're expecting to get your hands on the rest of the Justice League, then you'll have a long wait. They become playable only right near the end, and it's a testament to TT's growing confidence with storytelling that it's able to hold off on this moment for as long as it does. When you finally get Green Lantern, Wonder Woman, Flash and Cyborg, it's not only at the perfect plot point for a rousing team-up moment, but it leads into the real meat of Lego Batman 2.




As with the previous Lego titles, completing the story is only half the game. Or, in this case, less than a quarter of the game. Even after 20 hours of solid play, by the time I polished off the 15th mission, my completion meter stood at less than 25 per cent. This is a seriously big game. There's more to find by replaying the story levels in Free Play, using new characters to access secret areas, hoovering up those minikits and saving imperilled citizens, but even that doesn't tell the whole story. It's here that the shift to an open-world gameplay hub really makes its benefits clear. Gotham is a living Lego city, with 22 classic DC villains to find and defeat, custom vehicles to purchase, even more citizens to be saved, and hundreds of gold bricks to unearth. There are elaborate obstacle courses requiring multiple costume changes, taking you up, over and around the rooftops. Checkpoint races are located conveniently close to new vehicles. Villainous graffiti tips you off to the presence of special crates containing those cheat-enabling red power bricks.




You can take the subway to get from one end of the city to another, or unwind by heading to Gotham Funland where Batman and friends can ride the teacups, play carnival games or drive the dodgems, earning a gold brick every time. If there's a hallmark of the Lego games it's that there's always something to do, something to find, and lines of Lego studs act as both currency and pathfinding tools, gently pulling you towards amusing diversions. Given this much gameplay real estate to fill, the designers have risen to the challenge and created a true sandbox, a play area brimming with stuff to find and things to mess around with. Rather brilliantly, these ambient tasks can be as easy or difficult to find as you like. Call up the map and you can "scan" an area to reveal every item of note. If you'd prefer to discover them for yourself, the information remains hidden. You can also unlock red brick cheats that will highlight their location in-game. There's certainly weeks of gameplay on offer, and that will easily stretch to months for younger players, for whom the prospect of simply wazzing around a Lego city as an actual superhero will be an amazing and empowering experience.




Moment to moment, the gameplay is much the same as in the previous Lego titles, and it's easy to see how ideas from other games have manifested in this one. Batman's stealthy sensor suit works much like Harry Potter's invisibility cloak. Wonder Woman's lariat is Indiana Jones' whip. Lex Luthor totes a deconstruction cannon that affects black bricks, much like the Dark Side powers of Lego Darth Vader. Not that this bothers youngsters - in fact, it's something of a draw for them. The fact that the core Lego gameplay is so familiar is all part of the appeal, giving them a solid footing from which to start their explorations. And they'll need it, as the move to a larger persistent world isn't without teething trouble. More on Lego Batman 2: DC Super Heroes Preview: Lego Batman 2: DC Superheroes Preview: Men of Steel Investigating Traveller's Tales latest block party. News: Borderlands 2 shifts 1.82 million copies in September in US Guild Wars 2 outsells Mists of Pandaria.




News: UK chart: London 2012 Olympics game holds lead Video: Lego Batman 2: DC Super Heroes - first 15 minutes Eurogamer goes hands-on with a league of legends. Navigating the city takes a little getting used to, and some of the characters have a habit of wrecking the camera when in full flow. On anything other than a long straight road, The Flash is motion sickness waiting to happen, while the flying characters can be tricky to control and struggle when close to objects. It doesn't help that the controls for flight in the open world are different to those used in the story levels. Toss in the sticky moment where your character freezes for a few seconds after finding a gold brick, and those are the only serious technical complaints that register. It's simply a phenomenally assured game, a pleasure to explore, and bursting with barely contained enthusiasm for its comic-book universe. Building on the successful formula it's inherited rather than using it as a crutch, the finer details indulge DC fans without alienating those of a less nerdy persuasion, giving a valid gameplay purpose to every obscure character, every additional superpower.

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