Ana

Ana


Stats(damage=3, utility=7, survivability=3, complexity=6)

Winning (winrate: 78.12%, games: 32)

1 | 2 | Piercing Darts (E1)
Quest: Hit Heroes with Sleep Dart. Reward: After hitting 10 Heroes, Sleep Dart now hits 2 Heroes and its range is increased by 25%. Reward: After hitting 20 Heroes, Healing Dart now hits 2 Heroes and its range is increased by 25%.

4 | 1 | Overdose (D1)
Hitting enemy Heroes with Sleep Dart applies 3 Doses.

7 | 2 | Mind-Numbing Agent (D1)
Every Dose a Hero has reduces their Spell Power by 10%.

10 | 1 | Nano Boost (R2)
Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster. Cannot be used on Ana.

13 | 2 | Purifying Darts (Q1)
Healing Dart removes Roots and Slows from the target, and heals for 20% more when doing so.

16 | 1 | Sharpshooter (Q1)
Healing Dart's healing is increased by 5% if it heals a Hero, up to 50%. This bonus is reset if Healing Dart fails to hit a Hero.

20 | 1 | Nano Infusion (R2)
Allies affected by Nano Boost heal for 50% of Spell Damage dealt.