Змейка

Змейка


import pygame

import time

import random


pygame.init()


# Определяем цвета

white = (255, 255, 255)

yellow = (255, 255, 102)

black = (0, 0, 0)

red = (213, 50, 80)

green = (0, 255, 0)

blue = (50, 153, 213)


# Настройки дисплея

dis_width = 800

dis_height = 600


dis = pygame.display.set_mode((dis_width, dis_height))

pygame.display.set_caption('Snake Game')


clock = pygame.time.Clock()


snake_block = 10

snake_speed = 15


font_style = pygame.font.SysFont(None, 50)

score_font = pygame.font.SysFont(None, 35)


def your_score(score):

  value = score_font.render(f"Your Score: {score}", True, yellow)

  dis.blit(value, [0, 0])


def our_snake(snake_block, snake_list):

  for x in snake_list:

    pygame.draw.rect(dis, green, [x[0], x[1], snake_block, snake_block])


def message(msg, color):

  mesg = font_style.render(msg, True, color)

  dis.blit(mesg, [dis_width / 6, dis_height / 3])


def gameLoop():

  game_over = False

  game_close = False


  x1 = dis_width / 2

  y1 = dis_height / 2


  x1_change = 0

  y1_change = 0


  snake_list = []

  length_of_snake = 1


  foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0

  foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0


  while not game_over:

    while game_close:

      dis.fill(blue)

      message("You Lost! Press C-Play Again or Q-Quit", red)

      your_score(length_of_snake - 1)

      pygame.display.update()


      for event in pygame.event.get():

        if event.type == pygame.KEYDOWN:

          if event.key == pygame.K_q:

            game_over = True

            game_close = False

          if event.key == pygame.K_c:

            gameLoop()


    for event in pygame.event.get():

      if event.type == pygame.QUIT:

        game_over = True

      if event.type == pygame.KEYDOWN:

        if event.key == pygame.K_LEFT:

          x1_change = -snake_block

          y1_change = 0

        elif event.key == pygame.K_RIGHT:

          x1_change = snake_block

          y1_change = 0

        elif event.key == pygame.K_UP:

          y1_change = -snake_block

          x1_change = 0

        elif event.key == pygame.K_DOWN:

          y1_change = snake_block

          x1_change = 0


    if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:

      game_close = True

    x1 += x1_change

    y1 += y1_change

    dis.fill(black)

    pygame.draw.rect(dis, white, [foodx, foody, snake_block, snake_block])

    snake_head = []

    snake_head.append(x1)

    snake_head.append(y1)

    snake_list.append(snake_head)

    if len(snake_list) > length_of_snake:

      del snake_list[0]


    for x in snake_list[:-1]:

      if x == snake_head:

        game_close = True


    our_snake(snake_block, snake_list)

    your_score(length_of_snake - 1)


    pygame.display.update()


    if x1 == foodx and y1 == foody:

      foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0

      foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0

      length_of_snake += 1


    clock.tick(snake_speed)


  pygame.quit()

  quit()


gameLoop()

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