YELLOW DWARF

YELLOW DWARF



YELLOW DWARF





OBJECTIVE OF THE YELLOW DWARF: The objective of The Yellow Dwarf is to win the most chips by completing ascending card sequences and collecting chips thanks to “taker cards”.


NUMBER OF PLAYERS: 3 to 8


NUMBER OF CARDS: Standard 52-card deck


RANK OF CARDS: Cards are used in the standard order, with Aces being the lowest card. However, there are five “taker cards” allowing to win chips.


TYPE OF GAME: fast, simple and user-friendly gambling


AUDIENCE: Family players


HOW TO DEAL THE YELLOW DWARF

The Yellow Dwarf board is divided into five trays representing the five taker cards: 10 of Diamonds, the Jack of Clubs, the Queen of Spades, the King of Hearts and the 7 of Diamonds. This last card is called “The Yellow Dwarf”.

All the chips are equally distributed to the players.

At the beginning of each round, each player places a bet in each tray:

– 1 chip on the 10 of Diamonds

– 2 chips on the Jack of Clubs

– 3 chips on the Queen of Spades

– 4 chips on the King of Hearts

– 5 chips on the 7 of Diamonds

The 52 cards are then dealt equally among the players, with a variable number of cards remaining, that must not be revealed: 온카지노

– with 3 players, 15 cards are dealt to each player with a discard of 7 cards.

– 4 players, 12 cards dealt and 4 cards discarded.

– 5 players, 9 cards dealt and 7 cards discarded.

– 6 players, 8 cards dealt and 4 cards discarded.

– 7 players, 7 cards dealt and 3 cards discarded.

– 8 players, 6 cards dealt with and 4 cards discarded.


Initial game round set up for 3 players


HOW TO PLAY THE YELLOW DWARF

The object of the game is to get rid of your cards as quickly as possible, by discarding them in ascending order from Ace to King, regardless of suit.

The first player starts to discard his cards at the desired height. Each player plays successively several cards from his hand in ascending order. For example, you can play 3 of Diamonds, then 4 of Spades, then 5 of Spades, and so on.

It is obligatory to announce the cards that are discarded.

The cards played form a common discard pile face up on the table.

When the current player can no longer continue (e.g., he has just played a 5 and does not have a 6), he announces “without 6”. The player to his right may then continue the sequence according to the same principle.

If no player can continue (e.g., none has a 6), the last player to have played moves on to the next card. In our example, with a 7.

Once a player has played a king, he starts again at the height of his choice.

If a player plays one of the “taker cards” (10 of diamonds, jack of clubs, queen of spades, king of hearts, 7 of diamonds), he must call “…who takes” (for example, “queen who takes” if he plays the queen of spades). He then collects the bets in the tray(s) corresponding to his card(s). If the player forgets to


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