VFX ARTIST

VFX ARTIST


Gamedev | full-time

Gunzilla Games


Location: Frankfurt, DEKyiv, UA


Our Values:

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.


About the job:

Gunzilla Games is looking for a Senior VFX Artist who will add extra life to the environment, characters, weapons, and other assets on our game OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third-person shooter, due for release on PlayStation®5, Xbox® Series X|S and PC


Responsibilities:

As a Senior VFX Artist, you will:

  • Create visual FX for all areas of the game, ranging from in-game assets to cinematics
  • Work closely with Lead VFX artist to ensure a consistent style and quality level across all the various types of FX assets
  • Partner with our render engineers to develop new or improve upon existing technologies so as to push the bar of game FX forward, both visually and technically
  • Demonstrate creativity and technical ability within the constraints of console development
  • Develop assets optimized for current and next-generation consoles
  • Maintain a high visual quality bar within performance constraint
  • Troubleshoot and problem-solve visual effects-related issues
  • Actively develop and improve your skillset and abilities by staying aware of the industry trends and techniques, evaluating competition, and learning new software packages and traditional art methods


Requirement:

  • 4+ years of experience as a professional FX artist for AAA games
  • At least 1 shipped AAA title as a VFX artist
  • Bachelor of Arts degree, or equivalent industry experience and training
  • Portfolio of realistic, high-quality real-time FX work
  • Proficiency in standard art packages like Maya and Photoshop
  • Good understanding of shader techniques as applied to visual effects
  • Experience in working with a game engine and implementing 3D work into the engine
  • Working knowledge of dynamics and simulations packages
  • Good communication, organizational, time management, and interpersonal skills


Gunzilla Offers:

  • Flexible Working & Work from Home
  • Health Insurance
  • Revenue Based Bonuses
  • English / German Courses
  • 25 Annual Paid Vacation & Sick Days
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership


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