VFX ARTIST
Gamedev | full-time
Gunzilla Games
Location: Frankfurt, DEKyiv, UA
Our Values:
- Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
- We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
- Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
- Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
- Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.
About the job:
Gunzilla Games is looking for a Senior VFX Artist who will add extra life to the environment, characters, weapons, and other assets on our game OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third-person shooter, due for release on PlayStation®5, Xbox® Series X|S and PC
Responsibilities:
As a Senior VFX Artist, you will:
- Create visual FX for all areas of the game, ranging from in-game assets to cinematics
- Work closely with Lead VFX artist to ensure a consistent style and quality level across all the various types of FX assets
- Partner with our render engineers to develop new or improve upon existing technologies so as to push the bar of game FX forward, both visually and technically
- Demonstrate creativity and technical ability within the constraints of console development
- Develop assets optimized for current and next-generation consoles
- Maintain a high visual quality bar within performance constraint
- Troubleshoot and problem-solve visual effects-related issues
- Actively develop and improve your skillset and abilities by staying aware of the industry trends and techniques, evaluating competition, and learning new software packages and traditional art methods
Requirement:
- 4+ years of experience as a professional FX artist for AAA games
- At least 1 shipped AAA title as a VFX artist
- Bachelor of Arts degree, or equivalent industry experience and training
- Portfolio of realistic, high-quality real-time FX work
- Proficiency in standard art packages like Maya and Photoshop
- Good understanding of shader techniques as applied to visual effects
- Experience in working with a game engine and implementing 3D work into the engine
- Working knowledge of dynamics and simulations packages
- Good communication, organizational, time management, and interpersonal skills
Gunzilla Offers:
- Flexible Working & Work from Home
- Health Insurance
- Revenue Based Bonuses
- English / German Courses
- 25 Annual Paid Vacation & Sick Days
- Public Transportation
- Relocation & Accommodation Support
- Office Perks & Gym Membership
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