UX/UI Designer (Product, Gamified Dating App)
Gen Z is bored. Social apps feel transactional.We’re looking for a sharp, inventive UX/UI Designer to join our core team and help craft the visual and emotional layer of GENZA — a multiplayer dating game for Gen Z. If you love creating interfaces that feel like stories, not screens — you’re one of us.
About GENZA
GENZA is “dating as a game”: a multiplayer SIMS-like experience with avatars, rooms, AI pets, and social discovery mechanics.
Think match-3 meets matchmaking.
We believe Gen Z deserves more than swipes and ghosting.
We’re building a meaningful alternative where connection is playful, emotionally intelligent, and immersive.
Why now?
Gen Z is bored. Social apps feel transactional.
We’re launching GENZA as a new category — where dating, play, narrative, and identity blend into something truly different.
Our MVP is in active development. You’ll help shape what users see, feel, and remember.
Responsibilities
- Design playful, intuitive interfaces for dating and social gameplay features
- Create 2D game graphics for UI elements and in-game content, ensuring visual consistency with the overall aesthetic and experience
- Build UX flows and screen maps for the core experience: matching, rooms, AI pet, inventory, quests (ASK), rewards
- Prototype and test onboarding, progression, reward mechanics, and user motivation loops
- Translate narrative and emotional intent into UI elements, animations, and microinteractions
- Collaborate with developers, narrative leads, and the marketing team
- Iterate quickly based on data and user feedback
Requirements
- 2+ years of experience in product or game interface design
- Proficiency in creating 2D game art assets and interfaces
- Strong portfolio with mobile-first UX/UI work (apps, games, gamification)
- Fluency in Figma (components, prototypes, design systems)
- Solid understanding of game UX: onboarding, levels, progression, retention
- Sense of visual storytelling and emotional design
- Comfort working in rapid iteration cycles and async environments
Tools & Process
- Figma
- Digital illustration tools for creating 2D game graphics (e.g., Photoshop, Illustrator, etc.)
- Notion
- Linear/Jira
- Slack, Miro, Telegram
- Prototyping tools (e.g., Principle, Protopie, Framer — optional)
Nice to Have
- Experience with avatar-based or narrative games
- Worked on dating or social apps before
- Basic animation/motion design skills (or use of AI tools to assist)
- Passion for Gen Z culture, aesthetics, and digital identity
- Familiarity with AI-generated content (Midjourney, Runway, etc.)
Location & Setup
- Remote-first team, async-friendly
- Core team operates in UTC+0 to UTC+4
- English-speaking environment (basic spoken English required)
Apply if you want to:
- Build a product that reimagines how we connect
- Create interfaces that make people feel something
- Work with a smart, kind, and crazy-creative team
- Influence product direction from day one
Drop us a message in Telegram: t.me/genza_hiring