Total War Warhammer 2 Morathi

Total War Warhammer 2 Morathi




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Total War Warhammer 2 Morathi

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Total War: WARHAMMER II >
General Discussions >
Topic Details


I understand she's like a caster-supporter of sorts. I always give all lords the 10% extra campaign movement from the get go, since it goes a long way and is always helpful. Sometimes I give them also a +1 to public order, useful when conquering new lands. Obviously I am using her for battle and I almost never auto-resolve. Aside from these, which skills should I focus on? Edit: Hekarti's Blessing sounds good? Shall I give her the pegasus?

Last edited by Supermarine ;
26 Nov, 2018 @ 5:44pm

get her the pegasus, it boosts her speed and maneuverability massively. then use her to boost up areas where she's needed with magic and debuffs, iirc late game you can make her basically have an aura of cant touch this with her various debuffs around her

Morathi also has very high Charge and damage potential but will not last long in prolonged engagement. I build her melee skills a bit during her 40 levels and use her as a damage injector on important targets if things get dicey. If you like Shades or Dark Riders, the left one of her mutually exclusive skill trees gives them a big boost which combines nicely with the red skill tree option. She is a caster first and foremost and should focus on that and her aura bonuses, but those two possibilities give her some flexibility if needed.

Don't morathi get -30% upkeep bonuses to all units in her army? Combine with blue skill tree - 23% more you can consider making her a doomstack with red tree support line. I used to build black dragon stack using her, but I suppose a shades heavy army will also work.

Dark Elves have such a powerful economy the upkeep bonuses are of limited use. Useful at first but decreasing in value constantly. A better idea to my mind is maxing out slave capturing for her and the whole faction and then focusing those slaves on your richest provinces. Morathi has one of the very best starting provinces with 3 minor settlements, killer landmark in capital and 4 resources. Use the faction diplo bonus and trade, trade, trade!

Thanks everyone for your input. So, I should mostly ignore the blue section?

Well Lightning Strike is useful for all factions. If you do decide to go for it, pick up the extra slaves ability on the way.
Originally posted by Major Moolah (abides) :

I typically max the blue line first, and then start spending spells in cool skillpoints up top. I find the upkeep reductions the most useful things the skill tree could offer me. Don't bother with the +1 public order in the blue line, heroes and buildings can do that, your skill points are very limited, put it in something better (like more slaves captured - I think that's in the first set of blue stuff?) Red line, as sweet as the buffs are, usually comes last :/ Though you may want to consider spending four skill points to get the Darkshards buffs because unlike other factions those are units you use right to the Final Battle because they're so ridiculous. The reason I don't focus on magic is because it's usually not too hard to get a wizard... Black Arks are quite good at that. Also the Lore of Dark and Shadows are my two least favourite lores, so I don't miss either of them :P Lore of Fire is the way to go!

Depend on what you value blue line can be good consideration. Getting lightning strike early should be self evident but that troop cost redu at early game can help you get 1 leg up the competition by having 2nd army early or recruit more costly key units to let you take on harder fights earlier. Early momentum builds up quickly and extends well into late game in that way. lv 11-12 needed to complete key blueline skills is not that slow to get, and the fact that 30% upkeep redu skill just happens to be unlockable only at lv 12 fits nicely in this stratg. As for spells build her early spells are mostly trash until you can get pit of shades and soul steal, which could be useful and I would stop just there 2 points into shades and 1 points into soul steal. Its not worth it to use 2 xtra pts to get arcane conduit as Morathi has so much juicy skills to use her pts in.

I go main spells then blue or unique lines. With casters you gotta get the goods out to increase their effectiveness

Total War: WARHAMMER II >
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Date Posted: 26 Nov, 2018 @ 5:43pm
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Firkraag888

Registered Users Posts: 1,428


You got tyrion and alith anar to deal with, plus other. Plus you are directly located on the landing beaches for all invasions from ulthaun. Pretty crazy, probably the hardest location in the game.


Otters007

Registered Users Posts: 1,538


Once you get going, Morathi is unstoppable and in a great position. Your capital can only be approached from the south, and your lands are full of Chaos corruption. Like with any dark elf faction, her economy is amazing. You only really have to worry about Ulthuan in the mid-late game, by which point you should be more then ready for them.


MrJaeger

Registered Users Posts: 26


No. Far from it. But start can be a little hectic. Took me a couple of restarts before i got the hang of it.


Aram_thehead

Registered Users Posts: 1,005


I think Lokhir Fellheart is much harder. Surrounded by enemies, starts with a small settlement, has to deal with corruption coming from Skaven and vampires.


Firkraag888

Registered Users Posts: 1,428



Ticladesign

Registered Users Posts: 124


Lokir is the hardest yes.. Probably caused by a Lizardmen full stack army to the south that will wipe you with Tier 2 - 3 units if you're not carefull enough.


SeanJeanquoi

Registered Users Posts: 3,416


Alith never gives me trouble and if you rush Maz, I often find that hes been torn apart early on by the various threats around him. Tirannoc is a pain because of the proximity but I wouldn't call it the hardest start. the worst things about her campaign is the administrative side: the fact that she spreads chaos corruption and isn't aclimatized to half the places she'll be taking. Hardest campaigns I would say would be Skarsnik, Lokhir, Khalida, Alarielle, Hellebron and the Beastmen or Chaos.


Theo91

Registered Users Posts: 2,837


Yea I found morathi one of the more straight forward starts. Lokhir is much harder imo


HisShadowBG

Registered Users Posts: 3,436

She had fought beside Aenarion in the days of her youth, killing daemons, slaughtering the enemies of her people with wild abandon. She had cast spells and brewed poisons and worked out battle strategies for his armies. She had used her gift of visions to grant the elves victories innumerable. The so-called high elves had forgotten that now, preferring to cast her as the villain in the simple-minded morality plays they so enjoyed since her son had sundered the realm. They had no idea what it had cost to win those battles back when all thought the world was ending, or the price she had paid for victory.


crazycakeman

Registered Users Posts: 202


"Pretty crazy, probably the hardest location in the game" Skarsnic: Am I a joke to you?


SeanJeanquoi

Registered Users Posts: 3,416



Ticladesign

Registered Users Posts: 124


It starts of okay.. but there is this roaming Lizardmen full stack with High tier (DLC) units that you may aggro and it seems to depend on luck if you run into it or not. This happens very early game (first 20 turns) hence it's a massive problem. (based on normal difficulty setting game)


Boombastek

Registered Users Posts: 2,141



Reeks

Registered Users Posts: 9,908

Nurgle is love Nurgle is life #JusticeForNurglingForumAvatars


psychoak

Registered Users Posts: 3,414


9 times out of 10, Tiranoc dies to your AI neighbor before you can even kill them yourself. If they don't, they're a free kill. If you're having problems with Morathi, you're probably being too passive. The murder cult needs to be killing people pretty hardcore in order to get large numbers of slaves for Quintex. Once you get rolling, you can afford a full garrison stack, and an elite army on the move, both off just your starting province income. That garrisoned army will keep your PO from tanking while you max out the slave count for epic income levels, and defend you from the other direction from your expansion.


davedave1124

Senior Member Registered Users Posts: 20,801


She's got one of the best unique buildings in the game.


Nyxilis

Registered Users Posts: 7,518


She's in a far better position than Skarsnik or Queek.


Ninjipples

Registered Users Posts: 843


It's been a while since I played Morathi, but I don't remember it being especially difficult. The chaos corruption made it quite easy to defend... although I was usually on the offensive. The most annoying thing was the bug where if you confederated another dark elf faction, you'd lose all your death hags (they'd literally just disappear and take all items they had with them). IIRC it was a bug that had something to do with how death hags for Morathi add chaos corruption and Death Hags for all other DEs add untainted. Does this bug still exist? It drove me crazy and is part of the reason I haven't played her since.


Aram_thehead

Registered Users Posts: 1,005



psychoak

Registered Users Posts: 3,414


Um, it should be a matter of a few turns to get a full province, certainly not 40. There are zero possible bulwarks between you and finishing your starting province with the initial stack. You can actually do it without hiring extra troops, or spending turns recovering. I've done so to split forces right from the start and send a second stack to take the neighbor out while Morathi cleaned up Iron Peaks. The only serious consideration is that you've got multiple natural enemies that are quite likely to declare war on you fairly early. You're graced with a rich province, and with shielded, AP ranged units, AI battles are easily won at a significant disadvantage. Even with the proximity to so many enemy factions, defense generally doesn't even require a full stack.


Aram_thehead

Registered Users Posts: 1,005


Well, yes, you might capture your initial province before turn 40, but you certainly won't be able to maintain it under control. Many rebellions pop up and you also have many enemies that come to bother you. Until you've defeated both Teclis and Skrolk, you won't have your starting province completely under control. You might keep it for just 2-3 turns.


Rochaid29

Senior Member Registered Users Posts: 1,427


It’s not the easiest yes, you have to contend with alith anar, tiranoc, kathep and mazdamundi if the crazy toad decides he doesn’t like you early enough. I’m currently playing a morathi campaign and the first 30 turns were hectic, I got lucky that Mazda was slow to declare war on me this time and I was sending $ to skeggi every other turn to support me chaos pals, if you can manage to support them they can take mazdamundi out of the picture, he’s struggling to support half a province now because of them, as for the others, I took alith first, then tiranoc, then kathep, now I have the whole of ulthuan declaring war on me and it’s been going back and forth for a while, it’s not easy to invade with 2 stacks when tyrion shows up with 6 to push you out but it’s been entertaining enough. I want to build at least a stack of tier 1 to go sack the old world but it’s taking me some time Short story, take alith first, then tiranoc to stop the raids and landing attempts, get walls FAST and support skeggi against the toad with money. Once you got that done you can wipe the tomb kings and then you can start sacking ulthuan.


Firkraag888

Registered Users Posts: 1,428


Morathi start is the equivalent of the normandy beaches in WW2. Morathi is the nazis and tyrion is the allies about to land with the biggest armada the world has ever seen. It would be an incredible grind trying to beat tyrion on legendary difficulty (what i play on). I couldnt think of anything worse.


steam_164538323078bkMLFg5

Registered Users Posts: 2,030



endurstonehelm

Registered Users Posts: 4,187


Morathi is the hardest DE start, just like Teclis is the hardest HE start. Morathi is also significantly harder now than her start position was when TWW2 was released. Her landmark has been nerfed and she has lots of new enemies. Morathi is the only DE LL that lacks a discount on troops (Malekith gets 50% off practically his whole army, Hellebron gets 50% on sisters/witches, and Lokhir gets 50% off on corsairs). Morathi has a very nice landmark (comparable to a gold mine), but it was nerfed and no longer reduces the corruption penalty until tier 5. Morathi also lacks a port. Malekith and Lokhir start with ports. Hellebron lacks a port, but is not far from a few. Morathi's chaos corruption and lack of corruption penalties cause lots of Chaos Rebellions that other DE factions don't have to worry about. Lots of enemies for Morathi: Tomb Kings, Beastmen, other DE, multiple HE factions, chaos rebels, Lizardmen, Vampire Coast, etc. Hard but exciting.


Firkraag888

Registered Users Posts: 1,428


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I think Lokhir Fellheart is much harder. Surrounded by enemies, starts with a small settlement, has to deal with corruption coming from Skaven and vampires.
Lokir is the hardest yes.. Probably caused by a Lizardmen full stack army to the south that will wipe you with Tier 2 - 3 units if you're not carefull enough.
"Pretty crazy, probably the hardest location in the game" Skarsnic: Am I a joke to you?
You got tyrion and alith anar to deal with, plus other. Plus you are directly located on the landing beaches for all invasions from ulthaun. Pretty crazy, probably the hardest location in the game.
Morathi is the hardest DE start, just like Teclis is the hardest HE start. Morathi is also significantly harder now than her start position was when TWW2 was released. Her landmark has been nerfed and she has lots of new enemies. Morathi is the only DE LL that lacks a discount on troops (Malekith gets 50% off practically his whole army, Hellebron gets 50% on sisters/witches, and Lokhir gets 50% off on corsairs). Morathi has a very nice landmark (comparable to a gold mine), but it was nerfed and no longer reduces the corruption penalty until tier 5. Morathi also lacks a port. Malekith and Lokhir start with ports. Hellebron lacks a port, but is not far from a few. Morathi's chaos corruption and lack of corruption penalties cause lots of Chaos Rebellions that other DE factions don't have to worry about. Lots of enemies for Morathi: Tomb Kings, Beastmen, other DE, multiple HE factions, chaos rebels, Lizardmen, Vampire Coast, etc. Hard but exciting.

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