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Titfuck Hb
[Unity] Fuck Nights At Fredrika's [v0.14] [SmutCube]
Overview :
F#&!NAF, or Fuck Nights at Fredrika's is a pornographic parody of the first Five Nights At Freddy's game. The objective of the game is to keep yourself safe from animatronics with malfunctioning AI.β
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Last edited by a moderator: Nov 6, 2020
oh god my days fnaf, fnaf 2, fnaf 3, and looking on the the internet for how to see springtrap on the camras in fnaf 3 have trained me well
I was waiting for when does this happen now that we are here what next?
I'm kind of surprised that this wasn't made earlier
Those images are way scarier than Five Nights at Freddy's ever thought about being.
well damn...only way to make it weirder is with futa
Anyone know the cheatengine value for the money?
i never knew i wanted this until today
Well this was created and you already looked at the images so its to late your mind is not gonna be a ease.
I wonder how long until another one of these pops up into the parody tag.
That's my cue, I'm officially done with porn now. Time to find religion, I think.
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[Unity] Fuck Nights At Fredrika's [v0.14] [SmutCube] | F95zone
HB ModellingBundle 2.3 β Holger Biebrach
Tittyfucking Rocks! (@TittyfuckingXXX) | Π’Π²ΠΈΡΡΠ΅Ρ
Titfuck memes. Best Collection of funny titfuck pictures on iFunny
Kathrein Motion Graphics
Dinosaur Documentary
AIDA Cabins Visualization
Cruise Ship Bow Wave
Slidix assembly Instructions
Hamburg Freezers Mascots
Fendt Shovel Loader
Infographics
Nike Air Max Day
Nike MercurialX
Burned Car 3D Scan
Horror Head
Technical Director // 3D Generalist // CG Filmmaker // Based in Hamburg (Germany) - All artwork copyright Holger Biebrach Β 2014. No portion of this website may be reproduced without expressed permission.
70+ Scripts for Modelling in CINEMA 4D, a Modelling Layout and more. Work faster and be much more productive with HB ModellingBundle.
HB ModellingBundle is a set of over 70 Scripts for CINEMA 4D which are dedicated to 3D-Modelling. The goal of these scripts is to improve workflows and to do many operations a lot faster. This means less clicks and less mousemovement. With HB ModellingBundle you receive not only more than 70 Scripts but also a very well chosen set of shortcuts and a modelling-Layout for C4D. Also a template C4D-Scene which shows tools-settings in the viewport which makes working in Fullscreen mode much easier.
HB ModellingBundle is the result of 10 years working with CINEMA 4D as a professional 3D Generalist. I have begun early to create my custom scripts to make any repetitive process in C4D a lot faster. Over the Years I have added a lot of stuff and the collection is still growing. To get an better Idea about the Bundle you should watch the Videos on youtube to understand the potential for you.
With the recent Update V2.2 I added a lot of functionality regarding modeling and rendering.
If you are willed to change some behaviours and use my Scripts with shortcuts you will very fast feel what it means to work with HB ModellingBundle. I think it is not wrong to say that the most frequent actions you do in C4D for modelling will be 2-10 Times less Clicks. It is hard to explain...go ahead and try it!Β
The HB_ModellingBundle includes a lot of scripts already. All dedicated to Modelling.Β New Scripts will be added in future versions of HB_ModellingBundle. You will also receive Support using my Support-Email: support@holgerbiebrach.com
If you are student you can get a Discount of 30%. Please send three Photos of your students ID to the Email: support@holgerbiebrach.com Β (the three Photos need to be taken with a digital Camera within 30 Seconds and should not be edited in any Photo editing software. Your name needs to be readable.)
8 Snapping Scripts (easier setup of snappingsettings)
4 Brushsize/strength Scripts (for changing Brushsettings)
HB_CenterCut (make loopcuts in the center of edges)
HB_CleanView (Toggle viewportfilters to see only Geometry - REDUNDANT in S22)
7 Clone Scripts (Clone Polygons along an Axis and align without gap)
HB_DefaultCamera (use default editor Camera and make some other settings)
HB_Delete (6 different modes to delete Objects or components)
HB_Divider (Change Subdivisions of any Parametric Objects or reset settings)
HB_EvenDistribution (evenly distribute points of selected edges)
HB_FastViewport (makes several settings to speedup the Viewport and restores old settings)
HB_Group (group each selected object under a Null)
HB_GroupSymmetry (make current selected objects symmetrical in Local or Global space)
HB_GuidesColor (change color of all Guidesobjects)
HB_Instancer (make instances of all selected objects while the last selected is referenced)
HB_KnifeLine (Knifetool setup to make linecuts)
HB_KnifePath (Knifetool setup to make pathcuts)
HB_LoopCut (Knifetool setup to make loopcuts)
HB_LoopSelection (makes loopselections)
HB_ModellingCamera (creates a local workplane on the selected components and a orthogonal Camera)
HB_ModelMode (makes some settings and toggles to Model Mode)
HB_Move (Movetool with some settings)
HB_Namer (Easily rename objects in the Viewport)
HB_Paste (paste objects at mouseposition and aligns to surfacenormal)
HB_PathSelection (sets up pathselection tool)
HB_PhongSelection ( sets up Phongbreakselection)
HB_PipeIt (one click to setup Sweepnurbs)
HB_Retopo (easily setup object for Retopology)
HB_Rotate (Rotate tool with some settings)
HB_Rotator (rotate objects 90 degree or reset PSR)
HB_RoundEdge (smooths out edgeselections)
HB_SnapToSpline (snap edge selections to spline)
HB_Scale (Scale Tool with some settings)
HB_SelectionMaker (Tool to make polygonselections)
HB_SelectSame ( Select objects of same type or with same pointcount)
HB_SetPhong (set the Phongangle of selected objects)
HB_SmoothEdge ( makes a deformer setup to deform polygonobjects like a Bezier-Nurbs)
HB_Solo (Isolate Objects or polygons and frames selection)
HB_SymmetryFix ( centers points near the Symmetryplane to fix holes in the symmetry)
HB_SymmetryMaker (deletes half of the object and puts it into a Symmetry object)
HB_ToggleMode (toggles modes between points/edges/Polygons and makes some other very nice decisions)
HB_ToggleSoftselection (toggles softselection)
HB_ToggleVisibility (toggles visibility of selected objects)
HB_TransformRepeat (repeates last modelling command)
HB_MaterialOverwrite (Overwrite materials in the Viewport)
HB_SelectionToCircle (Arrange points in a Circleshape)
HB_Relax (Relax points and keep border)
HB_MakeQuads (Close Caps with Quads and fix bad topology)
HB_ClipSymmetry (setup a special symmetry-mode)
HB_ConvertSymmetry (convert ClipSymmetry back to polgons)
HB_ZoomCamera (Special Camera to focus on areas for rendering)
HB_SendToRenderQueue (Send current file to Renderqueue)
HB_Mirror (mirror polygons along modelling Axis)
HB_Selector (a new way of selecting and modifying meshes)
HB_SolidBevel ( makes solid bevels easy)
HB_Relax now with preserve Shape mode
HB_SelectionToCircle now with preserve Shape mode
and many improvements on existing Scripts and Bugfixes
Extensive Documentation with Videolinks
Over 70 Scripts to improve your modelling Workflow. You need to use it to understand how this will effect your Workflow. Many operations need only one click instead of ten. So you save a lot of time and money if you work professional.
HB ModellingBundle works with CINEMA 4D R16- R23 on MacOS and Windows. HB_Mirror only works with R19 and higher.
Following Scripts need MoGraph to run:
Sensual Adventures Episode 1 2 3
Tight Penetration
Tgirl Skinny
Stockings Fetish
Big Ass Spreading Milf






































