Tickling Rpg

Tickling Rpg



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The Tower of Gargalesis (Tickling RPG)
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Join Date
Mar 2010
Location
Austin, TX
Posts
30
The Tower of Gargalesis

A wanderer, lost in a storm, wakes up in a strange, terrifying place. Here in this world, right and wrong are not so mutually exclusive, and a thin line divides salvation from utter damnation. The wanderer, feared by those inhabiting the island's sole human refuge, is tasked with a quest to save the village. But what awaits in the forest to the north? And worse still, what awaits in the ominous tower, looming just over the horizon?

This is the legend of the Outsider and the battle for the Tower of Gargalesis.

Current Status: Prologue-Chapter 1

This is the Re-Release of the Tower of Gargalesis. Things have changed greatly since the last update.

As the line above says, the game only goes through Chapter 1. You will not be able to enter the tower yet, and will not be able to trigger the Chapter 2 quests yet. I'll alter this, until finally getting rid of it, as the game develops.

The classes have stayed the same:

The Adventurer
The most balanced class, specializing in nothing in particular. The Adventurer has a wide range of builds, being able to specialize in Proficiency or Technique. He/She also has access to various status effects.

Weak Spot: Hips

Special Skill: Bravado - By boasting of his/her accomplishments, the Adventurer's Proficiency rises, at the cost of his/her Endurance.

The Mage
One of the two glass cannons, the Mage has the highest Technique in the game, as well as access to numerous offensive and defensive magic spells. The mage starts slow, but in the end can dish out some of the most devastating damage in the game. The Mage revolves around targeting "Elements" rather than body parts.

Weak Spot: Feet

Special Skill: Tickle Wisp - The Mage can summon a wisp of pure magic to tickle the foe. While no enemy is weak to Pure Magic, very few resist it.

The Soldier
The most resilient class, the Soldier has the highest Endurance in the game, and his/her skills revolve around survival and punishment. Initially, the Soldier's damage output is low, but in the end game, the Soldier gains one of the more powerful attacking abilities: Bide/Punish.

Weak Spot: Thighs

Special Skill: Turtle Up - The Soldier bolsters his/her Endurance at the cost of Proficiency. This state lasts until the end of battle, or when canceled by a Stance change.

The Slayer
The second glass cannon, the Slayer has the highest Proficiency in the game, and some of the most devastating tickles possible. The Slayer is quick to damage foes, but develops defensive abilities very slowly. Proceed with caution, as your encounters with Mamono tend to dissolve into DPS races.

Weak Spot: Ribs

Special Skill: The Claw - By utilizing his/her training, the Slayer learns the most powerful belly tickle in the game as his/her initial attack. This skill's power rises quickly, and tops out near level 6, allowing the Slayer to devastate enemies they leave their belly open.

The Ranger
The Ranger has the highest Stamina in the game, and his/her battle plan revolves around status effects and traps, at least until Mamonology is learned. Once that skill is obtained, the Ranger possesses the ability to learn Mamono "Aspects", giving him/her the ability to take on their skill set.

Weak Spot: Armpits

Special Skill: Observe - By studying Mamono, the Ranger becomes better equipped to engage them. At higher levels, this skill also inflicts the "Studied" status, which reduces the Mamono's overall stats. At the highest level, this skill allows the Ranger to learn Mamono Aspects.

The Thief
A master of swindling and snatching, the Thief has the highest Agility in the game. He/she plays differently from the others, in that the thief relies on items to defeat his/her foes. The thief can steal from Mamono to collect synthesis parts, which are used to create items that no other class has access to.

Weak Spot: Belly

Special Skill: Steal - Not only does Steal allow the Thief to snatch goods, it is also an effective Belly tickle that, while weak, draws from the Thief's much higher Agility stat, instead of Proficiency or Technique.

Combat revolves around using Tickle Skills and Items to win tickle fights with the various Mamono inhabiting the island. All skills target one of eight body parts, with the exception of Mage spells, which target elements. The body parts are:

Neck
Armpits
Ribs
Belly
Hips
Thighs
Knees
Feet

And the elements are:

Fire
Ice
Lightning
Water
Wind
Earth
Light
Darkness
Twilight

Victory over the Mamono will require you to discover how best to tickle them, before they overwhelm you with their incredible power.

Certain Mamono, called Yusei Mamono, are more powerful versions of their weaker sisters. These Mamono will generally offer you a chance to punish them upon defeat. Be careful, as selfish actions, such as tickling dominated Mamono, causes your Karma Meter to shift into the red. Conversely, freeing these Mamono can net you rewards, as well as shift your Karma Meter into the blue.

The most powerful Mamono, called Chou Mamono, are boss enemies who will require planning to defeat. These Mamono offer the same reward upon defeat as Yusei Mamono. Be careful, Chou Mamono are rarely beatable by normal measures.

>The 2.0 Skill System<

The entire reason for the re-release is the skill system. Classes are no longer limited to 6 skills, and can start learning new abilities as early as level 3. I won't go into any more detail, but pay attention to Honey Bee's new training quest.

>Dance with the Devil Mode<

Also new to the re-release is the new "Dance with the Devil" mode. This is a higher level of difficulty for players who want to experience my more masochistic vision. Casual players would be wise to avoid this mode.

V V V V V V V V V V V V

Now, the game has been beta-tested furiously up to this point. That said: if issues arise, contact me via PM to let me know. Most of my beta-testers are testing Chapter 2 right now, there may be some things I unwittingly fucked up. Remember: Deus is a colossal screw up, and usually forgets his semi-colons.

But without further post buffering, here you go. Sorry about the wait, but I hope you enjoy what we've been working on.

The Tower of Gargalesis

I'm going to regret this, I know it

You must start a new game. I intend to correct this later, but for now, you CANNOT use your old saves.
Join Date
Aug 2002
Location
MA, NH, and ME
Posts
259
Look forward to playing! Although I am confused about your description of the game play. You shouldn't grind, because it doesn't help you, but then how do you improve your character if a boss is too tough, like you said?


A day in the life of a tickling art critic.
Join Date
Mar 2010
Location
Austin, TX
Posts
30
Look forward to playing! Although I am confused about your description of the game play. You shouldn't grind, because it doesn't help you, but then how do you improve your character if a boss is too tough, like you said?
Join Date
Oct 2005
Location
Portsmouth, in England
Posts
763
I've been playing this for a bit. I'm having all kinds of trouble beating the flower boss in the first forest. I've leveled up, stocked up on healing and equiped myself with the best available. Yet she is able to withstand eveything i give and still best me..
I'm having difficulty..

However i love the game as a whole.. very well done.
Join Date
Nov 2005
Location
Canada
Posts
3,759
Blog Entries
1
Man, I love that people have started making tickle RPGs. Downloading as I type!
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Did anyone else who downloaded this recently start in the wrong location? I'm in the middle of a tower with no character sprite.
Join Date
Mar 2010
Location
Austin, TX
Posts
30
Fixed version will be up in about three minutes..sorry I forgot to reset the starting point after debugging bits of Chapter 3.

There we go, new version is up. You should start with no sprite in the middle of space talking to a sparkle lol.
Join Date
Nov 2005
Location
Canada
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3,759
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It says the file is temporarily unavailable. Although that might just be because I downloaded the other version too recently, and I've exceeded my free megaupload whatever for the time being.

Anyway, I look forward to eventually playing it

Edit: yep, there we go. Downloading again.
Join Date
Mar 2010
Location
Austin, TX
Posts
30
I'd like to take a moment to apologize. I am horrible about cleaning up after myself when I get through debugging. There is a new link in the OP that will provide a working version, due to idiocy on my part. I greatly apologize for this. Please get V3.47
Join Date
Nov 2005
Location
Canada
Posts
3,759
Blog Entries
1
I've been playing for a bit in the version I downloaded earlier... should I stop? Am I going to encounter a game ending glitch?
This is great, I'm an avid RPG player. I've found no bugs so far even though I'm 15 minutes into the game. 1 Problem I see is that those damn bunnies are hard as hell to beat.
Join Date
Aug 2004
Location
Gaithersburg, MD
Posts
107
I've been playing for a bit in the version I downloaded earlier... should I stop? Am I going to encounter a game ending glitch?
Anyone have any tips on handling Lady Venus? Not so much the battle but the dialogue after the battle, I cant seem to get through it without being defeated.
Join Date
Mar 2010
Location
Austin, TX
Posts
30
Tug - Insult - Tug

Basically you want to loosen your bonds. She'll then redouble her tickling efforts. Then you need to fluster her, weakening her hold on you. Then you give one last tug to get free. If you tug on your wrists first, you'll get an upper body focused scene. If you tug on your ankles first, you'll get a foot focused scene.
Join Date
Oct 2005
Location
Portsmouth, in England
Posts
763
Originally Posted by Feathers+ToesII
Anyone have any tips on handling Lady Venus? Not so much the battle but the dialogue after the battle, I cant seem to get through it without being defeated.
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