The Worst Advice We've Seen About Counter Strike New Counter Strike New
Counter Strike New Revealed
Valve finally revealed Counter Strike New after weeks of speculation. It's a major update for CS:GO that will put it on the Source 2 engine.

It also includes the ability to use smoke grenades that respond and sub-tick updates for servers. It's got plenty of gamers who are a bit naive but it appears to be an enormous improvement for the average player.
Smokes
Counter Strike New has a major update that will alter the way smokes function in the game. The changes, which are dubbed responsive smokes, are a game changer. Smokes will now expand to fill spaces naturally and then move around objects on the map. They will also respond to the lighting of the games, making them look more real. In addition to these new features, smokes are now be capable of interacting with game events that will provide new tactical opportunities. Bullets, for instance, will push smoke to temporarily clear sightlines. Hex grenade blasts will also disperse smoke and occlusion.
Smokes will now be more dynamic in the game. Smokes in earlier versions were a fixed object that had a restricted scope of movement and blocking. The new smokes will fill the space where they are placed and block more of a player's vision when they are present. This is a significant improvement that will make the game more exciting and provide both teams with the same visibility.
Smokes also react to light, weapons, and environment in the world space. This makes smoke more realistic and offer players to use it to gain an edge over their opponents. This will be especially useful in the chaotic matches that will take place on every map.
Smokes are no longer one-way. This was a major problem in CSGO as it allowed players to see the location of their opponents from behind the smoke. Twistzz is a renowned CS:GO professional who says the new system makes CS2 more fair for both teams.
Other minor improvements include adjusting the position of smoke particles in order to minimize seeing through edges and changing the smoke overlay visuals to reflect their camera's position. The expiration time of smokes was updated to be in line with the visuals on the screen.
Loadouts
CS:GO players can now customize their weapon selection prior to the start of every match. The new loadout system allows players to choose the weapon that best match their playstyle and team's strategies. The updated system adds new depth to the game, as players must find a balance between firepower and utility.
In addition to the brand new loadouts in addition to the new loadouts, the CS: GO update includes several other enhancements and changes. The buy menu was completely redesigned. The old buy wheel has been replaced by a grid that can be customized to show all the purchase options all at once. The grid is filled with five pistols, as well as five "mid-tier weapons" like submachine guns, shotguns and rifles.
The new system is easy to use and will give players greater control over their weapon choices. They can pick the weapons which best suit their playstyle, team strategy and try out different combinations. They can also compare their gear to other players and see how they stack up.
Many players have praised the added flexibility while others have criticised the change for departing from the essence of Counter-Strike. They also expressed concern about how it would impact the loadouts for specific maps and agents' skins that are based on visibility.
However, despite these criticisms however, it is important to remember that the new loadout system is still in its infancy and will undergo more extensive testing in the coming months. It is possible that certain issues could be addressed in future updates, therefore it is important to keep an eye out for further information.
In cs2 cases to the brand new CS: GO features, the latest update also includes Workshop Tools which can be enabled through the game's settings menu. These tools allow community contributors to design weapon finishes, stickers, and maps. In addition, the update will now live ban players who violate the VAC rules during matches.
The latest CS: GO update is set to launch later in the summer. Players can now look over the full list of features and upgrades by visiting the official CS: GO site.
Sub-Tick Updates
The world of Counter-Strike is updated by the server in discrete increments of time called ticks. The smallest gap between a tick and the mouse click of a player can have an impact on the accuracy of a shot, so Valve is doing its best to make sure that CS: GO is fluid and responsive. A new video shows one of the game's most significant under-the-hood improvements, known as sub-tick updates.
Instead of a 64-tick-update every millisecond CS:GO can now use sub-ticks, or as Valve calls it, "micro ticks", to communicate with servers. The client will record each of these tiny increments and send them to the server. The server will send the updated game state back to players. The servers will now know the exact moment when you shot or jumped, peeked, and other inputs.
The video does not cover everything. However, it does explain that every piece of data sent by the client has a timestamp and that the server will gather all data in chronological order from all players before sending it back. According to the video a CS: GO will be capable of sending twice as much data as 64-tick CS: GO.
This means that even if the game's tick speed increases to 128 Hz, it'll be able to respond to your commands instantly and consistently. And it's not only about increasing the tick rate also, the micro-tick updates will also reduce input lag and latency by ensuring that the server will respond to your actions with no delays or glitches.
Valve's technological improvements to the game are only the beginning. The company is working on dynamic smoke and particle systems to improve the way smoke interacts with the environment and is updating all maps with high-resolution lighting, textures and models. Source 2 tools and features will be used to update all CS Cosmetics and weapons.
Maps
The coming update for Counter Strike New will bring new maps to the game, alongside some classics which are getting facelifts. The updates are being tested in a limited beta. The first set includes upgrade and touchstone maps that won't see any significant changes to gameplay, while other maps have been renovated or redesigned using the new Source 2 Tools.
Overpass is one of these maps that has been modified to take advantage the new engine's unified lighting system. The map's eerie underground has been filled with light to make it more spacious and less congested. Additionally, smoke grenades will now expand dynamically to fill spaces and interact with the new light.
Another map that has been revamped is Italy and has undergone major changes to texture lighting, structure and texture. The new version has a more balanced and natural feel than its predecessor which was heavily CT focused. Fans can expect a few more classics, like Aztec and Militia, to be revamped in the future.
While a lot of these maps are accessible in other modes, they're not added to the map pool for competitive play. The exception is Train which was pulled out of Active Duty and will continue to be played in tournaments. Valve hasn't confirmed yet if the other maps that were removed will be added back to the pool.
Among the more controversial updates is one created by Helsingin Sanomat, Finland's national newspaper. The newspaper has been active in its criticism of Russia's actions against Ukraine. This map is based on the conflict-ravaged Donetsk. It's titled de_voyna, and includes a variety of references to the conflict.
The developer will release a set of Source 2 Tools for map makers in the near future. This will include features like improved lighting and character read and physical-based rendering that produces realistic materials, textures and reflections. It will also make real-world objects like doors and windows, more simple to use. The update will be available sometime this summer.