Тест 9.17 wot скачать
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Your account has been blocked. Your account has been blocked till. You are viewing a news item in the old website format. There may be display issues in some browser versions. Not to mention your hands-on time with new features can help us gather data and feedback in the days leading up to the final update release! Swedish tanks, revised Overmatch mechanics, Premium tanks with new parameters, and more updated minimaps and HD vehicle models. What will you be taking for a spin in the Common Test? Swedish tanks, revised Overmatch mechanics, Premium tanks with new parameters, updated minimaps, and shiny new HD models. So, there are a lot of enhancements going on both under the hood and on the battlefield. Check out our handy guide to public tests. Every player who registered their account before 8th November The test server will be restarted regularly, according to the following schedule:. The test server may be subject to unscheduled restarts and maintenance. Since we invited you to play test 9. We analyzed your suggestions and improved a few elements—all resulting in a set of tweaks that you can check out by joining the 2nd Common Test: Changes to Premium tanks and French heavies. In addition to that, acting on your feedback, we improved the combat parameters for 4 more Premium vehicles: Left-click the image below for a detailed rundown:. Based on your input from the 1st Common Test, we decided to postpone the overmatch and ricochet mechanics revision, initially planned for 9. This postponement explained in more detail below called for a number of adjustments to the tier IX—X Swedish tank destroyers. Under the current ricochet and overmatch rules, they are extremely vulnerable to shells that are 3 or more times the nominal thickness of their armor. To fix that we tweaked their combat parameters boosting their overall durability and reducing the cost of errors in-battle. These changes are designed to make them more fit for short and mid-range combat; while keeping them from getting overpowered. Changes to overmatch and ricochet mechanics — postponed. Designed to ensure enjoyable gameplay for tier VIII—X Swedish tank destroyers, the mechanics revision was shown to you during the 1st Common Test. You generated an impressive amount of feedback, providing us with plenty of in-game data and a number of reasonable suggestions on the new setup. This feedback allowed us to conduct a quick analysis, which showed that the reworked rules could influence the overall game immensely. They could lead to some deeper changes to vehicles strong and weak spots: As part of 9. The work on them caused a bug that affected aim reticle sizes of all vehicles. You might have noticed it during the 1st Common Test. We fixed it in the 2nd Common Test. The aim reticles are now back to what they used to be in 9. Jump in, play test new features and share your thoughts with us! Clan actions are blocked. Clan actions are blocked until. Stronghold Global Map Clan Ratings My Clan Find clan Clan Portal Season Rating. Gallery Renders Screenshots Video Photos Comic Illustration Column Fan Art. Forum Players Clans Find clan Hall of Fame Useful Software Refer a Friend. Announcements In other languages: Test Client Download Download the test client installer 4. Make sure you pick a save location that is different to your regular World of Tanks game files. Save and run the installer. Run the new copy of the game. The launcher will download all the additional data. Log in and start playing. Please Be Aware The test server will be restarted regularly, according to the following schedule: Increased vehicle durability from 1. Left-click the image below for a detailed rundown: Swedish tank destroyers Based on your input from the 1st Common Test, we decided to postpone the overmatch and ricochet mechanics revision, initially planned for 9. Now you can react faster to ever-changing combat situations. If your next tactical spot is 20 meters away or on the nearest hill, you can reach it in Siege mode. Also, you can now roll out from behind a hill, make several precise shots, then hide again—all in Siege mode. Reduced accuracy in Siege mode: In the initial setup, the accuracy of the Strv and Strv B was a lot higher than any other tank destroyer in-game. Now, we have brought it closer to similar vehicles to prevent the two from becoming ultimate snipers. Fixed reload time for both Travel and Siege mode: The Strv and Strv B used to sport excellent DPM combined with little versatility in play style. Acting upon your feedback, we boosted their versatility, and balanced out this change by reducing DPM in Siege and increasing it in Travel. Now, each vehicle deals the same amount of DPM regardless of the mode. Increased gun dispersion in Siege mode: The two tank destroyers used to have zero gun dispersion, which disrupted gameplay mechanics. We fixed the issue by adding it. However, the top-tier Swedes can still take full aim before they fully reload. Increased vertical gun traverse speed: Now the Strv and Strv B have better firing mobility in close and mid-range combat: Aim Reticles As part of 9. Scroll down for the full list of the patch notes for the 2nd Common Test. Common Test 2 Patch Notes Fixed the issue of adding to comparison some vehicles, already received by players. Fixed the issue of displaying the track of SUI. Fixed the issue of displaying messages in the Chat after a player rewinds a battle replay. Fixed the issue of reaching the areas, unavailable to players, on Pilsen, Karelia and Serene Coast maps. Fixed the issues of playing the sound effect on the loading screen. Fixed the issue of crashing of the maximized client after it was minimized in Windows XP. Fixed the issue of displaying the Pz. IVc gun riffling in SD client. Fixed the issue of applying the changes in the settings upon clicking the Apply button. Fixed the issue of client freezes on the log in screen. Fixed the issue of considerable interaction of the rear part of the UDES vehicle with other vehicles when ramming. Fixed the issue of displaying the icons of the cost of sold vehicles, that played at least one battle, in the Tech Tree. Fixed the issue of dislocation of the image on the loading screen of the client in 2x scale. Fixed the issue of client response when a player completes the forth mission during Battle Training. Maybach HL engine power changed from h. Penetration of the AP M77 shell for the 90 mm Gun T15E1 gun increased from to mm T Dispersion on hull traverse of the mm Gun T53A1 gun changed from с 0. Increased the thickness of the turret front Increased the thickness of the side bottom skewed area from 60 to 80 mm AMX 50 Reload time does not depend on the mode anymore. Dispersion at m in the Siege mode is increased from 0. Dispersion after firing is increased from 3 to Gun vehicle elevation speed is increased from 5 to 7. Reload time does not depend on the mode anymore and equals 7. Fixed several technical issues. Light tanks at Tiers I-III, medium tanks at Tiers IV-VII, heavy tanks at Tiers VIII-X: Added first-person view for Spectators in Training Rooms. The 2-caliber and 3-caliber rules are replaced with a single rule. Now, when a shell caliber exceeds the nominal armor thickness, normalization and ricochet limit angle will be increased depending on the ratio of caliber to armor thickness. Increased the maximum number of participants including Spectators in Team Training and Special Battle modes to 20 players. The number of team members remains limited to 15 players. Implemented configuration presets for 5. Reworked the collision system with indestructible objects and other vehicles. Added a sound for the Auto-Aim: Enabled award windows for completed missions previously award windows were enabled only for Personal Missions Restored transition between related missions in the Missions window Implemented the feature of saving the compared vehicles between game sessions Vehicles Reworked the following vehicles to HD quality: SUI Conqueror Gun Carriage Pz. Increased traverse speed of the Panther mit 8,8 cm Kw. Improved armor Improved gun depression angle from -8 to WZ Maps Reworked visual quality of the following minimaps: Karelia Pilsen Sand River Mountain Pass Tundra Windstorm Winter Himmelsdorf. Meet us on Forums More than ,, players. Join us on Facebook , in community. Follow us on Twitter 6, subscribers. Watch us on Youtube. Add at least one more player. Vehicle Comparison 0 arrow. Add at least one more vehicle.
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