Terraria Nurse

🛑 👉🏻👉🏻👉🏻 INFORMATION AVAILABLE CLICK HERE👈🏻👈🏻👈🏻
Desktop -Only Content : This section's information applies only to the Desktop version of Terraria .
↑ The cost of healing 100 health is also equal to the cost of healing 1 debuff. Thus, the cost of healing 100 health and 1 debuff is 2x what is shown in this table; 100 health and 2 debuffs is 3x what is shown; etc.
Spend over 1 total being treated by the Nurse .
Molly
Abigail
Allison
Amy
Caitlin
Carly
Claire
Emily
Emma
Hannah
Heather
Helen
Holly
Jenna
Kaitlin
Kaitlyn
Katelyn
Katherine
Kathryn
Katie
Kayla
Lisa
Lorraine
Madeline
↑ 1.0 1.1 Information taken from the Desktop 1.4.0.5 source code, function AI_007_TownEntities() in Terraria.NPC.cs There may be inaccuracies, as the current Desktop version is 1.4.2.3.
↑ Information taken from the Desktop 1.4.0.5 source code, method AI() in Terraria.Projectile.cs (under aiStyle == 110 ) There may be inaccuracies, as the current Desktop version is 1.4.2.3.
↑ 3.0 3.1 Information taken from the Desktop 1.4.0.5 source code, function GUIChatDrawInner() in Terraria.Main.cs There may be inaccuracies, as the current Desktop version is 1.4.2.3.
↑ Information taken from the Desktop 1.3.5.3 source code, method GetChat() in Terraria.NPC.cs . There may be inaccuracies, as the current Desktop version is 1.4.2.3.
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The Nurse is an NPC that will spawn once the following criteria have been met:
The Nurse will heal the player's health and cure them of any active debuffs at the cost of Coins (there are exceptions, see Notes and History ).
In the Console and 3DS versions, healing costs can range from a few Copper to several Silver Coins , depending on how much health the player is missing. She charges Copper equal to 75% of the health restored (e.g. 75 for restoring 100 health), plus an additional 7 50 for every active debuff on the player.
In the Desktop version and Mobile version , healing costs are 1 per health restored, plus an additional 1 per active debuff on the player, all multiplied by the Nurse's current Happiness price adjustment , and then doubled if playing on Expert Mode . Also, the Nurse charges increasing amounts of money for healing as the game progresses; these specific increases are detailed below. Thus, at the start of the game, the cost of restoring 100 health can range from 75 / 1 50 (with maximum happiness) to 1 50 / 3 (with maximum unhappiness), while by endgame it can range from 1 50 / 3 up to 3 / 6 .
In the Desktop version , Console version , and Mobile version , she will fight enemies by throwing syringes that will deal 8 / 12 / 14 damage (affected by various stat boosts ), and poison enemies for 3–5 seconds. [1] She can also use healing syringes to heal herself and other nearby NPCs for 20 health. [2]
The cost of healing changes based on three factors: The Nurse's current Happiness , game progression, and Expert Mode . Happiness affects the Nurse's price by raising or lowering it to within a range of 75% to 150% of its base (in the same way that other NPCs' prices are affected by their happiness). Playing in Expert (or Master ) mode further affects prices by permanently doubling them. Progression-based price increases are based on which bosses have been defeated in the current world. These increases are listed in the table below; only the single highest applicable increase is chosen and applied.
For more information, see NPC happiness .
The Nurse may have any of the following names:
Anytime other than during a Blood Moon :
When Guide is present / a Demon Eye is alive: [4]
When player is moderately injured (≥33% health, but <66% health) :
When player is badly injured (<33% health) :
When in an Evil Biome or the Dungeon :
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Terraria Wiki is a FANDOM Games Community.
For the Nurse to appear, the player must have increased their maximum health at least once by acquiring and using a Life Crystal . There must also be a vacant house for her to live in.
Upon the 1.3.0.1 update, the Nurse defends herself using poisoned needles, Inflicting the poisoned debuff upon nearby threats. Furthermore, she throws healing needles at other hurt NPCs to restore their missing hp.
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