Teenage Engineering Po 35

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Teenage Engineering Po 35
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Electronic Music, DJ & Karaoke
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Drum Machines
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4.6 out of 5 stars
2,329 ratings
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About this item PROVIDES 40 SECONDS OF SAMPLING MEMORY - The teenage engineering PO-33 has a built-in microphone for you to record 40-seconds of samples directly. PLAYS YOUR SAMPLES CHROMATICALLY OR AS ONE-SHOTS - The 8 melodic slots let you play your own samples chromatically while the 8 drum banks play your sample as a one-shot. ADDS PERCUSSION TO YOUR PERFORMANCE - The PO-33 is a 4-voice sampler. Its built-in micro drum machine allows you to layer more drum sounds over the sample recording. ENHANCES YOUR SOUNDS - You can add a loop or stutter FX from the 16 onboard effects to create knockout samples. SYNCS WITH MULTIPLE UNITS - You can connect PO-33 KO with 2 other Pocket Operators using standard stereo audio cables. You can also sync PO-33 with external devices like a PC.
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Teenage Engineering PO-33 Pocket Operator KO Sampler/Sequencer
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Customer Review: Teenage Engineering PO-33 Pocket Operator KO Sampler/Sequencer
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The first time I saw a demo of the Pocket Operators - a YouTube video of the PO-12 Rhythm shot in some dreary, overcast field in Scandinavia - I was blown away. I assumed what I was looking at was just a prototype (nope) and they would rehouse this fragile-looking computer chip...thing in some actual protective case for sale (nope again). But still, it sounded incredible into a powered speaker, seemed legimiately fun to tweak and program, and cost only $60! We've reached a total of nine Pocket Operator units now (as of August 2018), and while the various models have had their ups and downs, it wasn't until I saw demos of the PO-33 K.O. Sampler that I was "blown away" by this series the way in the way that I was when I first saw that YouTube demo and was introduced to the whole concept. Until now, each Pocket Operator seemed planted in its own little niche, but the K.O. Sampler seemed almost limitless. A credit card-sized sampler that can actually sample 40 seconds of audio via on-board microphone OR 3.5mm line in? Powered by 2 AAA batteries?!? For less than $100?!!? Of course, you can't triangulate affordability, quality, and depth of features without making some compromises, and there are important limitations you should know about the PO-33. But I find it to be that rare case with music gear where an affordable piece of hardware with notable shortcomings on paper turns out to be much more powerful and enjoyable once you actually get it in your hands. SAMPLING ENGINE & SOUND QUALITY: There really are quite a large number of ways to get sound onto the PO-33 and then move them around and edit them once there, so I will try to keep this short. The PO-33 is an 8-bit sampler, which basically means that it has a fraction of the digital "information" contained in a note from a 12-bit sampler or a 16-bit Compact Disc, for example. While I found it to be entirely capable of clear, detailed notes, it does reveal a gritty, raw character on many sounds, particularly when you turn it up. This may come across as "bitcrushed" or even "chiptune", depending on the type of sound involved, but this is consistent with the character of the overall Pocket Operator series. In some cases, the 8-bit audio engine creates a cool, driven effect, but I do have to admit I've struggled with it trying to sample a lot of sounds with the Line In jack - particularly bassy sounds like an 808 Bass Drum, which becomes fizzy and almost unrecognizable. Crisper or higher pitched sound better, and you can work with filter/resonance control to try and improve this further. The face of the PO-33 has 16 numbered buttons. These represent both the 16 steps of the sequencer, as well as the 16 "banks" for sampled content. Banks 1-8 are "Melodic" samples. By selecting one of these 8 banks, you get control over 16 notes, representing two octaves of a "harmonic minor plus one" scale. (The original sample/root note is located at the "5" key, and one octave lower on the "13" key, so the scales mirror each other on the upper and lower halves, which is nice). This is a bit of a strange decision by Teenage Engineering, as many of their other melodic Pocket Operators were locked in a C Major scale, presumably so those new to music could just mash in notes and play things in key with multiple devices. More on that in the "Workarounds" section later. Sound banks 9-16 are for "Drum" samples, but here's where it gets a little weird. The default way that "Drum" banks handle samples are to listen for transients and "slice" up 16 samples of different sounds to be laid out as buttons 1-16. So if you sampled a 3-second clip of an "Amen Break", or whatever, it would (in theory) grab different kicks, snares, and hats, and lay them out as 16 triggerable samples. That's potentially very cool, and you CAN adjust the start point and length of each slice, but it isn't a very repeatable or dependable way to set up a new kit. What you can do as an alternative is to copy and paste individual hits recorded as melodic samples into the slots of a "Drum" kit, though that takes a bit of doing. The way that you sample is to hold down the red "record" button and then either make a noise into the microphone OR play a sound through the left side 3.5mm audio jack. The quality of the resulting 8-bit audio is a mixed bag. Some of the synth notes I tried to sample into the K.O. had a noise floor going on that made them almost unusable. At the same time, I was amazed how clear and dynamic the extremely small on-board microphone picked up noises. As an example, I banged an empty soda can on the table, figured out that the note I made with that was close to a C#, and then made a whole melodic loop out of...banging a can on a table. That's an absurd example of what you could do much more effectively with your voice or an actual instrument. One minor annoyance is that while the sample doesn't record until it senses a certain noise level, you do have to hold down two buttons at one time, which then makes it hard to produce whatever noise you are making with your one free hand. SEQUENCER: I won't say too much about the sequencer because if you are familiar with Pocket Operators, it is very similar to how the other units work. I also think the sequencer is the glue that holds these units together and converts them from "adorable music toy" to "surprisingly deep sub-$100 musical instrument". Although each pattern is only one bar (16 steps in 4/4 time), you can program 16 of them and then chain them to repeat in any order over 100 times. It's almost embarrassing how much more powerful the sequencer is on Pocket Operators versus some "serious" music gear costing 5 times as much. And it's full of hidden tricks, such as the ability to set up to 8 note re-triggers per step. (Start playing a sequence, program a note, and then hold the button for that step while pressing the BPM button to cycle through re-trigger options). EFFECTS: The effects options in the PO-33 K.O. aren't as memorable as some of the other units in this series (notably the PO-20 Arcade and especially the PO-32 Tonic), but they cover the basic needs of a sampler and get the job done. You have low- and high-pass filters and resonance control for each sample. There are 15 different effects (plus an "erase" key on "16"), though most of these are variations of stutters and loops. It's still a lot of fun for live performance, and you automate different effects and control parameters within a sequence. LIMITATIONS & WORKAROUNDS: In researching the PO-33, I came across a few pretty major limitations that I feared might sink the device. However, thanks to the overall depth of features, and some clever workarounds to defeat these weaknesses, I find that the K.O. Sampler overcomes them. Probably the most major limitations is that each SAMPLE slot (of which there are 16) is monophonic, while the overall polyphony of the device is limited to four samples played per step. What this means is that if you load "Drum" Bank 9, you can't play a snare and a hi-hat from that bank on the same step. You also can't layer different pitched notes from a single "Melodic" sample on the same step to make chords. I believe the PO-33 prioritizes "Melodic" hits over "Drum" hits. However, you can play multiple "Melodic" samples from different banks at the same time, or individual drum hits from different banks, provided the total number of sounds does not exceed four. You can also copy instruments from the "Drum" banks as individual melodic samples, and the K.O. functions much more like an actual drum machine in that way. The limitations on the scale are another annoyance, but there's an ingenious workaround I came across online that should allow you to play in any major or minor scale: Minor scale: The note you sample becomes the root note of the scale, playable with the "13" button. The remaining notes of the Minor scale can be played in this order: 13-14-15-16-9-10-11-5 Major scale: Sample a note that is 3 half-steps or "semitones" lower than your intended root note. So, if you want a C Major scale, sample an "A" note, and then the root "C" will be on the "15" key. The remaining notes of the Major scale will be on these buttons: 15-16-9-10-11-5-6-7. It sounds convoluted, but try it and match it up to a piano or other instrument for reference, and you'll immediately hear the notes of your scale! SUMMARY: I'm leaving out a ton of features, but the bottom line is that this is a very full-featured sampler that's just a lot of fun to use, and extremely affordable. By comparison, the Korg Volca Sample is nearly twice the price, holds just a bit more sample data (65 seconds vs. 40 seconds on the PO-33), and you cannot load any samples onto it without a computer data transfer. It's really the ability to sample anything, anywhere with such a small (albeit fragile) device that propels the PO-33 K.O. to new heights. Its limitations of a piece of hardware are noteworthy, but the musical possibilities with it are endless.
Grandma lovess it and I can’t keep her hands off it you know what I mean she won’t even play poker with me anymore she just sits around like I’m not even here you know what I mean but at least grandma loves i t
I have the PO-12 Rhythm and a few of the other melodic Pocket Operators from this series. The PO-32 Tonic is just better than those other devices. What makes this unit interesting (and arguably worth the $30 higher starting price) is that it's not sample player, but more like a stripped-down version of an analog drum machine stuffed into a microcomputer the size of a credit card. For some background, the "full" version of this sound engine is MicroTonic - a PC and Mac-based drum machine plug in first released in December of 2003. Not only does the PO-32 Tonic operate a simpler version of MicroTonic, but the designers of that program collaborated on the production of the PO-32, and it is capable of loading sound patches and pattern data if you have the full paid desktop version (costing $100). MicroTonic actually looks like a great program, but I didn't much interest in buying a $100 VST to use with a $89 drum machine. But as it turns out, I don't think you have to be a MicroTonic owner to appreciate what the Tonic does. It ships with 16 different instrument sounds, and as with the other Pocket Operators, these actually can be pitched and morphed with both the A/B modifier knobs and an even-more-awesome collection of 16 effects that can be applied live or on a per-step basis. The performative aspects of the Pocket Operators and implementation of effects are arguably the strong point of these devices, and the Tonic is the best example yet of that. Along with distortion, bit crush, and filter sweeps, there are several time based "delay" and stutter effects, including a crazy accelerating delay that sounds like a bouncing rubber ball. However, since the patch transfer is accomplished by fax-style data bursts (either through a built in mic or direct line transfer), you can back up your own data as 30-second data bursts, or grab other data bursts off of YouTube or SoundCloud. So, while you won't have the ability to customize your own sounds, you can still expand the palette of the PO-32 with a surprisingly effective transfer method (I tried it a few dozen times without reading the instructions too closely and it worked every time - both from PC and from smartphone). The Tonic sound engine seems impressively powerful and varied. I've heard patches that run the full range from classic analog drum machines (808/909/etc), to more driven, electro-style kicks and blips, to almost acoustic-sounding drum sets. All the normal caveats for Pocket Operators apply - these things are small and they are FRAGILE. The failure point that concerns me the most are the super thing metal tabs that hold the AAA batteries in place. If those begin to fatigue and no longer hold pressure, I assume my PO's will be done. The PO-32 has a workflow that isn't necessarily intuitive from the instructions, but there's actually quite a bit of depth there and you pick it up over time. Same goes for the pulse/CV synchronization with other hardware. It took a bit of trial and error and watching some YouTube videos to get each device in the proper mode, but it did work well after that (except for the problem that devices earlier in the chain are significantly more quite than those closer to the output). Minor gripes aside, there are some seriously great sounds in the PO-32 Tonic. I think the melodic Pocket Operators are more limited because they really suffer from limited scaling and no MIDI or external note sequencing capabilities. But the PO-32, like the PO-12 before, is a self-contained drum machine, and an extremely fun one at that.
The product itself is good. But be weary when ordering. It says "new", but when i got it, the original box had been open (and taped back), and the hanger was already snapped off and gone. Quite disappointing.
Unit works, though it came already opened. Plastic was still on screen and it works good so far. People don’t understand what they get with these and underestimate them greatly. If the unit works ok I am fine settling with the seller on a discount to make it a used item price instead of a new item price. Either way, its TE tech that works and its worth it.
Not good if you want to make anything more than short riffs but if that’s all your wanting to do then it’s great.
5.0 out of 5 stars
Best thing ive ever bought under £100!
Quite possibly the best thing ive ever bought, im totally now going to get more of these. However go and watch a bunch of youtube clips before buying this, watch Gar Hoover, Red Means Recording, Ricky Tines, Teenage Engineering etc, there are so many videos out there that really show you how to work with this as the instruction manual is sparse, super sparse. I also recommend making your own manual, for the things you need to do but forget. I got the case for this as i wanted to protect it but its really sturdy, i maybe didnt need to being honest. Buy one, make music, share it with the world.
5.0 out of 5 stars
So much fun!
I did take a bit of a gamble on this after seeing a few videos on it. Pros It's so much fun! Seriously it is very fun to just muck about with this and try out new sounds, record samples and re-mix them. Very small and very portable. Easily slips into a pocket or a bag and so light you'll never notice it. Great for getting into sampling and re-mixing. It's probably the cheapest ways to get into this out there. Has some great options and you can create some really great sounds and tunes from it using even simple filtering, pitch adjust and trims. Good thing is it never erases the original recording, so if you want to go back and change the way you've tweaked the sound you can. Cons: It does have a bit of a learning curve. There are no instructions, and even the online guide is limited in that it only explains basic functions and doesn't go into detain on how they combine. I can recommend watching some how to videos on this to learn the complexities. It has a 40 second sample memory, but that's split across all the 16 samples, so you may find it a bit restrictive. The built-in ones don't count to this 40 second limit and you can overwrite them with your own. The built in speaker is very quiet. You can connect headphones that helps, but in all the videos I've seen of it they are definitely amplifying the audio. Overall I have really enjoyed playing with this and I am seriously considering getting one of the other rhythm based units to connect to it.
Definitely one of the best pocket drum-synth units out there. PO-Tonic is great. If you b
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