Team Fortress 2 Female

Team Fortress 2 Female




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Team Fortress 2 Female


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Team Fortress 2 Female Character Concept Designs Revealed



The internal pitch never made it to the full game.

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 Posted Sept. 25, 2017, 10:04 p.m.

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A Valve concept artist has shown off his pitched designs for female versions of the Team Fortress 2 line-up.
Drew Wolf showed off the many images on his website , saying they were part of "an internal pitch project aimed to bring female characters to the cast of Team Fortress 2."
Going by the pictures (below), these characters would have been female reskins of the existing TF2 classes, not entirely new additions.
Wolf's description continues: "I was responsible for story, character development and visual design. With the exception of their class function, It was important that each design presented an entirely new character. I wanted these characters to live on their own and add dimension to the current roster of in-game characters. The goal of the project was to dive deep into possibilities and facilitate creative discussion."
No reason's given as to why female characters didn't make it in - although in a high-speed FPS, character silhouettes are very important, so allowing for alternate versions could have been seen as a risk for existing players.
Wolf's website is packed with interesting Valve tidbits, from a mooted DOTA 2 comic called The Last Castle , to what seems to be a four-player co-op fantasy game .
Joe Skrebels is IGN's UK News Editor, and the fact that grandma Demoman didn't become playable will haunt him. Follow him on Twitter .




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When Team Fortress 2 first launched back in 2007, the gaming world had not yet moved toward more inclusive experiences, as evidenced by the fact that almost the entire roster is a bunch of white dudes. But it turns out that there was at least an internal push to introduce female characters to the game, as evidenced by the portfolio of one of Valve's former artists.
The folks at Kotaku recently stumbled upon the online portfolio of Drew Wolf , an artist who worked at Valve for about six years. Based on some info and artwork provided in this portfolio, there was an internal pitch project to have female characters join the cast of Team Fortress 2 . It's not clear if these talks took place before the game's launch or after, but we can't help but feel Valve really dropped the ball on this one. Whether or not they felt like offering a more diverse cast 10 years ago, we can't help but wonder why these ladies have not been made playable at some point during the past decade. I mean, you can don plenty of hats at this point, but you can't make your avatar female?
All of that aside, Wolf offered some nice insight into the project, as well as their design choices. You'll notice that the characters in the portfolio are far more varied than what eventually made it into the game, with characters of different ethnicities and ages. I'm particularly fond of the grandma with the grenade launcher. Here's what he had to say about his work on the project:
I was responsible for story, character development and visual design. With the exception of their class function, it was important that each design presented an entirely new character. I wanted these characters to live on their own and add dimension to the current roster of in-game characters. The goal of the project was to dive deep into possibilities and facilitate creative discussion.
Sadly, it seems like that creative discussion may have gone from "let's add women into the game" to "wouldn't it be cool if you could wear a sombrero?" Well, you win some and you lose some, I suppose.
Team Fortress 2 is still going strong, so we're hopeful that Wolf's images will rekindle the talk of adding female characters into the game. Or, if maybe Team Fortress 3 is secretly in the works, maybe some women will be included from the word go this time around?
If you've got some time, we recommend perusing even more of Drew Wolf's portfolio. There's a lot of cool stuff in there, including some DOTA 2 concepts for a potential cartoon that, again, never happened.
We'd be interested in hearing what our readers think about the female Team Fortress 2 designs, though. Share your thoughts in the comments below.
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More stories to check out before you go
Cinemablend is supported by its audience. When you purchase through links on our site, we may earn an affiliate commission. Here’s why you can trust us .
When Team Fortress 2 first launched back in 2007, the gaming world had not yet moved toward more inclusive experiences, as evidenced by the fact that almost the entire roster is a bunch of white dudes. But it turns out that there was at least an internal push to introduce female characters to the game, as evidenced by the portfolio of one of Valve's former artists.
The folks at Kotaku recently stumbled upon the online portfolio of Drew Wolf , an artist who worked at Valve for about six years. Based on some info and artwork provided in this portfolio, there was an internal pitch project to have female characters join the cast of Team Fortress 2 . It's not clear if these talks took place before the game's launch or after, but we can't help but feel Valve really dropped the ball on this one. Whether or not they felt like offering a more diverse cast 10 years ago, we can't help but wonder why these ladies have not been made playable at some point during the past decade. I mean, you can don plenty of hats at this point, but you can't make your avatar female?
All of that aside, Wolf offered some nice insight into the project, as well as their design choices. You'll notice that the characters in the portfolio are far more varied than what eventually made it into the game, with characters of different ethnicities and ages. I'm particularly fond of the grandma with the grenade launcher. Here's what he had to say about his work on the project:
I was responsible for story, character development and visual design. With the exception of their class function, it was important that each design presented an entirely new character. I wanted these characters to live on their own and add dimension to the current roster of in-game characters. The goal of the project was to dive deep into possibilities and facilitate creative discussion.
Sadly, it seems like that creative discussion may have gone from "let's add women into the game" to "wouldn't it be cool if you could wear a sombrero?" Well, you win some and you lose some, I suppose.
Team Fortress 2 is still going strong, so we're hopeful that Wolf's images will rekindle the talk of adding female characters into the game. Or, if maybe Team Fortress 3 is secretly in the works, maybe some women will be included from the word go this time around?
If you've got some time, we recommend perusing even more of Drew Wolf's portfolio. There's a lot of cool stuff in there, including some DOTA 2 concepts for a potential cartoon that, again, never happened.
We'd be interested in hearing what our readers think about the female Team Fortress 2 designs, though. Share your thoughts in the comments below.
Your Daily Blend of Entertainment News
Thank you for signing up to CinemaBlend. You will receive a verification email shortly.
There was a problem. Please refresh the page and try again.
FlexiSites is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site (opens in new tab) .
©
Future US, Inc. Full 7th Floor, 130 West 42nd Street,
New York,
NY 10036.


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Team Fortress 2 >
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Topic Details


Pretty much all classes already have female varians made by the community. Why not include those in and allow players to be Male or Female in game ? Scout: FemScout V2014.1 [tf2.gamebanana.com] Beta Style female scout [tf2.gamebanana.com] Darker FemScout [tf2.gamebanana.com] Light FemScout [tf2.gamebanana.com] Soldier: None found at the moment.... Pyro: Corvalho's FemPyro 1 [gamebanana.com] Corvalho's FemPyro 2 [tf2.gamebanana.com] Another Female Pyro V2 [tf2.gamebanana.com] Beta Style Fem Pyro [tf2.gamebanana.com] Femme Pyro Redux [tf2.gamebanana.com] Pyro Girl [tf2.gamebanana.com] The Hidden Pyro [tf2.gamebanana.com] The Hidden Pyro Bra Addon [tf2.gamebanana.com] Demo: None found at the moment.... Heavy: Female Heavy [tf2.gamebanana.com] Engi: Female Engi [tf2.gamebanana.com] Medic: Female Medic [tf2.gamebanana.com] Sniper: Female Sniper [tf2.gamebanana.com] Spy: Female Spy [tf2.gamebanana.com] Female Spy mask [tf2.gamebanana.com]

Last edited by Madrang ;
15 Oct, 2015 @ 5:44pm

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Look at the FemPyro models. That should tell you why they won't add community-made female models.

Not all of them are good and they don't really need a story, just like they don't make a piece of story for each new cosmetics added to the game. I don't see any female variant posted in the workshop, it would be nice to at least be able to vote on the best of those...
Originally posted by Brutal Noodles⁢ ⁢ ⁢ ⁢ :

Everyone will then pick female, lmao

master bait. Maybe because they have almost 8 years of character development behind the current mercs, and making female variants is also kind of cop out

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Team Fortress 2 >
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Date Posted: 15 Oct, 2015 @ 5:43pm
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