Tap Titans Stage Completion Bonus

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For your first run, you will want to be focusing on getting to at least stage 80 to unlock the ability to buy Artifacts . Well timed use of your skills and lots of grinding will get you to 80 in a few hours. You will want to get your Main Hero to 500 as soon as reasonably possible to have access to Hand of Midas . Hand of Midas will need to be used when you absolutely don’t want to spend 10-15 minutes farming to get past a boss.
The general idea for your first run is to get at least 4 relics so that you can purchase two artifacts and level them with any extras past 4 you got. Note: Remember to level up your lower heroes before you prestige to maximize your Hero Levels Relic Bonus!
You will want to keep pushing yourself further and further every run. Do not spend a ton of time trying to do a “Deep Run” as the time you spend trying to get 5 stages further you could have gotten halfway through a new run. The only exception to this, is when you are within 5 stages of getting the next Stage Completion Relic bonus. The formula for that can be found in the Formulas section below.
Some good Artifacts to look for in the beginning are: Worldly Illuminator (Mostly for the huge All Damage boost the Artifact has and will help you push through earlier levels faster), Undead Aura (Will give you more relics when you Prestige), Tincture of the Maker (Super expensive to upgrade, but it’s +DPS% bonus applies to all Artifacts), and Drunken Hammer (Increases your Tap Damage by 20% per level. Later in the game, most of your damage will be from Tap Damage).
Some honorable mentions are the Duration and Cooldown Reduction Artifacts for the Main Hero Skills. They give the largest All Damage% boost (other than Worldly Illuminator) and the Hand of Midas, Berserkers Rage, and Shadow Clone skills are all amazing. Reducing the cooldown by 50% (Maximum for those Artifacts) and increasing the duration are super helpful to advancing through the tough walls in the game.
You may hear mention of in-game “Walls”. These are upgrade costs that are so large that it is virtually impossible to pass them the first few times you get to them. There are four large walls in the game that people have the most trouble passing. These are:
Eistor the Banisher -> Flavius and Oinksbjorn
This jump is the one that will probably cause the most players to quit playing. You will prestige 4-5 times before you can pass this wall and each of those runs will take you a few hours to complete. Depending on your Artifact luck and willingness to spend Diamonds, you could get past this in as little as 3 Prestige.
Flavius and Oinksbjorn -> Chester the Beast Tamer
A much easier wall to jump than the previous one. By the time you can afford Flavius, you know what does and doesn’t work and should have a good idea on how to maximize each of your runs. If you have one or two of the suggested Artifacts, you should be clearing this wall in 2-5 Prestige.
Chester the Beast Tamer -> Mohacas the Wind Warrior
Another wall that will test your love of the game. The jump from Chester to Mohacas is huge (pp to ww gold cost) and will take 4-7 Prestige depending on your luck with Artifacts. I used a large amount of Diamonds and got through it on my 12th Prestige.
Mohacas the Wind Warrior -> Jaqulin the Unknown
If you though the previous wall was a huge jump, prepare yourself. This jump goes from ww cost to e+111 (21 notations worth). After the zz notation the game switches over to a (currently broken) scientific notation. At 14 Prestiges, I am still capping out at around e+104. If you make it to this point, you are hooked and should have no issue grinding out 10+ Prestige to beat this wall.
Make sure to check out the awesome community guides on how to acquire Eistor, Flavius, Chester, Mohacas and last but not least Jaqulin!
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Slightly more body than armor, with their torso having higher than average health and their head and arms having lower than average health.
Avoid their legs. They have enough health that you can kill them while avoiding their legs.
Slightly more body than armor, with their torso having higher than average health and their arms and legs having lower than average health.
Avoid one hand. They have enough health that you can kill them while avoiding their legs.
More armor and body than average, with their arms and legs having higher than average health for their body and their torso having massively higher health than average for their armor.
Avoid their torso if you want to kill them efficiently.
Less armor than average and more body than average, with their torso having massively higher than average health and all other parts having lower than average health.
Attack the head, torso, one arm, and one leg.
Slightly more body than armor, with their head and torso having higher than average health and their legs having lower than average health.
Massively more armor than average and much less body than average.
Avoid arms, shoulders, and one leg. You only need to kill one leg, the torso, and the head to kill them.
More armor than average, with their head, torso, and arms all with higher than average health for their body and their legs with lower than average health for their body.
Avoid legs, shoulders, and one arm. You only need to kill one arm, the torso, and the head to kill them.
More armor than average, with their head and arms with higher than average health for their body and their torso and legs with lower than average health for their body.
Avoid their torso and legs if you want to kill them efficiently.


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During Clan Raids, players will attack Titan Lords similar to how they previously did during Clan Quests, but the Titan Lords will have different properties and the players will tap differently based on their selected cards.

Before you begin a Clan Raid, you must first use a Raid Keys to start one. Your clans Raid Keys will be refilled at the start of each week at Sunday UTC midnight. Each clan can have a maximum of two raid keys.

The Retire Raid button will retire the raid for the clan. This is useful if the raid is too difficult for your clan to complete in an acceptable amount of time. Only Grand Masters and Masters can retire from a raid. Retired raids will not give any rewards and will not return the Raid Key used to start the raid.

Clan Raids fall into two tiers. These tiers are then subdivided into levels. As you complete Clan Raids against higher tiers and levels, the health of the Titan Lords will increase and the rewards will increase. The basics of each tier are as follows:

Clan Raids will reward your clan and yourself for completion of the raid. You will gain some amount of these resources upon completion of a raid. Currently, if you leave a clan during the week, you will not receive clan raid rewards for the rest of that week until the Sunday UTC midnight reset point. If you want to leave your clan, it's recommended to do it after your clan finishes their raids for the week.

Clan Advanced Start : Your current RAID level determines your clans Advanced Start %. For every raid you complete you will gain further advanced start %. This maxes out at 70% (Raid level 2-10).

Raid Progression : If you complete a Clan Raid tier/level for the first time your clan will unlock the next raid and be able to take on the harder raids for higher rewards.

Cards : Cards are equippable in Clan Raids to increase your damage dealt. See the card section for more information. You can only receive cards of the same tier or below as the tier of the Clan Raid you finished. For example, if you complete a tier 2 raid, you can get tier 1 and tier 2 cards.

Dust : Dust is used to upgrade your cards, and it can be used to purchase cards from the Dust shop . Dust is also used to improve your Arcane Bargain passive skill.

Hero Scrolls : Hero scrolls are similar to hero weapons, but they increase specific hero’s skills rather than their base damage. Note that hero scroll’s bonuses are improved for each ascension that the hero has undergone, so they will continue to become stronger as you progress in the game. Hero scrolls also contribute to leveling up your Anti-Titan Cannon passive skill.

Clan Raids are started up using raid keys, and then your clan will enter a 12 hour preparation phase. At this time, you can see the Titan Lords that you will need to face and can ensure that all players are in the clan. Once the 12 hours have elapsed and the preparation phase ends, the Clan Raid officially starts. Only players who were in the clan when the preparation phase ended will be able to attack and receive rewards! You will attack the Titan Lords using your cards until they die. Once the raid has been completed, there will be an hour cooldown period to assess the damage and prepare rewards for distribution. After that hour is completed, rewards will be sent to all players who were part of the raid via the Clan notifications. At this time, another raid can be started and the cycle begins anew.

By collecting Daily Collectibles you can collect morale for your clan. Each Daily Collectible gives your clan 10 morale flags (this can be increased with the Inspiring Captain equipment set). There is a maximum of 30,000 morale flags that a clan can collect.

When starting a Raid your clan can select to use their morale for a damage bonus in that Raid. The damage bonus is calculated based on the amount of morale that has been collected. The maximum damage bonus is 40%. If your clan chooses to not use their morale the Raid will be on Build Morale mode and you will get 10% bonus damage (this is the minimum bonus damage for a Raid).

Titan Lords in Clan Raids have eight different parts: Head , Torso , Left Shoulder , Right Shoulder , Left Hand , Right Hand , Left Leg , and Right Leg . The shoulders and hands are collectively known as the arms. Each part has its own distinct health, and certain cards will have additional effects when tapping on a particular part.

In addition to the eight parts, each part also has three distinct layers.

The first layer is Armor, which only exists on tier 2 Titan Lords. Armor has its own health pool, and must be broken through to get to the next layer. Removing armor will not directly affect the Titan Lord’s overall health pool, but exposing parts by removing Armor is how damage can began to be dealt.

The second layer is Body, or the first layer for tier 1 Titan Lords and the practice titan. The Body parts are what the health pool of the Titan Lords is made of, and dealing enough damage to the Body parts will kill the Titan Lord. Typically the health of the Titan Lords will be the sum of the health of all eight Body parts. Destroying the Body part of a Titan Lord will expose the Skeleton.

The final layer is Skeleton. The Skeleton only receives 10% of your base Raid damage when tapping on it, and no card effects can be activated by tapping on the Skeleton. Typically you want to avoid tapping on the skeleton and focus on the rest of the Armor and Body parts on the Titan Lord. The Skeleton exists primarily as a way to allow Arms, Legs, and the Head to all remain connected even if any parts are destroyed.

During a Clan Raid, you will need to fight between three to eight Titan Lords to complete the raid. Each will have their own sets of Armor and Body parts, and each has different distributions of health among their parts based on their name. Here are the Titan Lords you can encounter. Please note that the amounts of armor only matters for tier 2 raids.

The amount of damage that you deal per tap in a raid is determined by your raid level. Your raid level is calculated based on your total number of clan quest attacks, your max stage, and your raid experience that you gain from attacking in clan raids and upgrading raid cards. Each raid level will increase your raid damage, and can also potentially increase your number of available card decks, raid duration, tier of chests in the Bear shop, and number of cards in the Dust shop. The amount of raid experience gained per raid is dependent on what tier and level of raid you are attacking, so being part of a strong clan that can attack higher level raids will allow you to increase your raid level faster.

Cards are used to boost our damage when attacking a titan. Combining the effects of different cards together into a three card deck allows us to deal the most damage we can to the Titan Lords. You can use a card only once per reset though, so you will need to use several combinations of cards to do all your attacks.

Cards come in three distinct types.

In addition to owning a card, you can also level up the card to increase the bonuses that it gives you. To do so, you need enough copies of the card and dust to increase it to the next level. Typically, it is recommended to try to level up cards that you use regularly or you can use in multiple decks, since then you will get the best return on your investment. Spreading out your levels among the cards you frequently use will also require the least amount of dust and give the greatest benefits.

Just in case you don’t understand, here’s a short list to help.

When trying to build decks, you typically want card synergy so you can maximize the damage dealt in that deck. Additionally, you are limited to only a certain number of attacks and you cannot reuse a card, so setting up your decks so you get the most damage between all decks is ideal. Occasionally reducing one deck’s damage by a bit to increase another deck’s damage by a lot can be best.
To note, these decks are simply to demonstrate basic deck building principles, and you are encouraged to experiment and find the decks that work best for you. Some standard deckbuilding rules apply to all decks, such as the fact that using one relevant support card will almost always be superior to a third burst/affliction card, and to try to use cards that work well together. Playtest using the Practice mode to see what gives the most damage.

Clanship Barrage/Razor Wind/Moon Beam : This deck is designed to attack the Torso part. Moon Beam deals additional damage to the Torso, and we have multiple burst cards to all help Clanship Barrage scale up and deal more damage.

Rancid Gas/Blazing Inferno/Thriving Plague : This deck is designed to attack all titan parts using A
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