Star Citizen Patch 3.3.0l

Star Citizen Patch 3.3.0l

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Alpha Patch 3.3.0l has been released to the PTU, and is now available to test! Patch should now show: PTU-957618.

 It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizenPTU\LIVE.

 Please monitor Evocati spectrum for updates and testing instructions.

 USER.cfg settings:

r_displayinfo = 3

 Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus".

 

Testing Focus

Hammerhead

Constellation Phoenix

Reworked Mustangs

Cyclone variants.

Manned turrets.

New default ship loadouts.

Changes to ship cannons.

Power management, overpower, and overclocking ship systems and components.

 

Major Known Issues:

Levski landing pads are covered and hidden collision can trap players in customs. W/A: Avoid Levski.

Players may appear to spawn in space upon respawn. W/A: Wait, the game will load you into the bed (clipping) and you can suicide to reset.

Group services are currently not functioning.

In-game chat services may not be working.

The group system is undergoing an update and is currently not functioning correctly.

Arena Commander's loadout and ship selector is undergoing a rework to include ship rental functionality and may not be fully function as is.

Airlocks lack lighting.

 

Feature Updates

 

Universe

Extended comm array monitored zone to encompass Port Olisar.


Ships and Vehicles

Smoothed Cyclone TR turret in/out animations.

 

Bug Fixes

The Constellation Phoenix Emerald should no longer have replaceme textures all over it.

Fixed an issue where players would be unable to launch/take off after spawning a ship.

NPCs should no longer walk around with pistols drawn.

The player should no longer t-pose when interacting with the mess hall table.

The cockpit display on the Mustang series should no longer be too far pushed forward.

Smoothed Cyclone TR turret in/out animations.

Fixed "Text field 40" UI errors.

 

Technical

Fixed 4 server crashes.

Fixed 2 client crashes.

 

Current Ship List

Hammerhead, Constellation Phoenxi, Gladius, Gladius Valiant, Retaliator, Sabre, Sabre Comet, Hornet F7C, Hornet F7C Wildfire, Hornet F7CS, Hurricane, Terrapin, Mustang Variants, Buccaneer, Cutlass, Dragonfly, Herald, Merlin, Prospector, Reliant, Starfarer, Starfarer Gemini, 300i, 315p, 325a, 350r, 600i, 85x, Aurora CL, Aurora LN, Aurora LX, Aurora MR, Constellation Andromeda, Constellation Aquila, Nox, Cyclone variants, and Khartu-Al.

 

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