Star Citizen Patch 3.15.0h

Star Citizen Patch 3.15.0h

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Alpha Patch 3.15.0h has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.15.0-PTU.7806000.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.

Database Reset: Yes

Long Term Persistence: Enabled

Pledge Copy: Enabled (Please Recopy for this build)

Starting aUEC: 15,000,000

The current build is under NDA

Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.15 environment when creating IC reports while the builds are Evocati only

Please monitor etf-testing-chat in spectrum for updates and testing instructions.

USER.cfg settings: r_displaySessionInfo = 1

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.


Testing Focus

Personal Inventory

Healing and Actor Status

Hospitals

Starlifter Hercules A2

Bombs

Orison V2

Loot Generation T0


Known Issues

WARNING: This build has 2 client crashes that are 100% when right clicking inventory items or when dropping items on the ground from your inventory. Please avoid doing these things or you will CTD.

Crash - Stanton - Crash occurs when attempting to drop item from inventory - Access Violation in PersonalInventory

Crash - Stanton - Crash occurs when right-clicking item from inventory - Access Violation in PersonalInventory

After a server crash, attempting to reconnect may result an infinite loading screen and being unable to interact with the menu

Players will need to exit the game and reload after a server crash to fix this error. This is part of the bug where players used to see a Bad Token after a crash which blocked them from re-entering but with the latest changes, that error is no longer displayed.

Objective markers and QT nav points are greyed out on the player's HUD

Ships left at outposts disappear if the player logs out then logs back in or shortly after disembarking

When Collecting Minerals/Metals with the Extraction Mode Laser the Ships Cargo Randomly Empties

Assets such as Elevators or Environment content will occasionally be missing in the PU

There is a small area with no gravity in the airlock to the Grim Hex Medical facility

The S10 bombs have no shockwave effects on objects around the impact site

Shops are not updating inventories at the correct refresh rates

When requipping items from a loot box in zero-g, equipping the torso and arms will cause large amounts of inventory camera shaking

Players will disappear if they enter a overdosed state when onboard a vehicle

Weapon projectiles trajectory will not behave correctly when shooting from one zone inside a ship to another outside

Multiple Heavy Armor Arms Clip/Partially Obscure some of the mobiGlas Icons

Destroying mission-spawned reinforcement type ships does not always trigger the ongoing 'Call to Arms' mission rewards

The AI useable screens inside the UGF will cause the player to get stuck in use by a player if they walk up to one

Missiles can hit the players ship when they are fired whilst the ship is moving forward

Arena Commander modes besides Free Fly may be missing ships

AC Announcer audio callout for "Match over. You have won/lost the match" can be heard multiple times at the end of a round

AC Players can spawn facing the wrong way at the start of the match or after dying

Multiple Backpacks that are equipped or being carried cannot be interacted with when in the Personal Inventory screen

Demon Fang Combat Knife asset is missing from the game


Feature Updates

AI

Updated various AI vendor behavior and wild-lines around the PU


Gameplay

Inventory polish pass

Made Further inventory performance improvements when dragging and dropping items to equip. Inventory filters should now persist. Removed the option to drop weapons on the ground while in a greenzone. Added fps mineable rock meshes and material so they can be displayed in the inventory.


Major Bug Fixes

Elevators should no longer be occasionally missing in the PU

Fixed an issue causing armor crates to lose interactions when attempting to drop and pick them up

Jackets should now be present in the inventory when the clothing jacket filter is applied

Shadow LODs should no longer pop in various locations around the August Dunlow Spaceport when approached

Ballistic Ammo should now restock correctly without having to restock missiles

Drinking Whiskey & Cola should now increase Blood Drug Level / BDL

Fixed an issue blocking players from selecting a Stored Ship in the Refinery Terminal

A2 MOAB Bomb should now show the correct spelling of ordnance

The Bomb altimeter should no longer be missing from the UI for tracking descending bombs

The Greycat ROC's UI should no correctly display the current cargo stored

Fixed a bug that allowed players to use the PIT wheel to steal the items they were trying on from the mannequin items in a shop


Technical

Fixed 8 Client Crashes

Fixed 4 Server Crashes

Player character networking optimizations to help reduce players sliding and teleporting while on foot


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