Star Citizen Patch 3.13.0g

Star Citizen Patch 3.13.0g

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Alpha Patch 3.13.0g has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.13.0-PTU.7222941.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.

Database Reset: NO

Long Term Persistence: Enabled

Pledge Copy: Enabled

Starting aUEC: 15,000,000

The current build is under NDA

Please monitor etf-testing-chat in spectrum for updates and testing instructions.

USER.cfg settings: r_displaySessionInfo = 1

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.


Testing Focus

Cave Entrances

FPS Cave Missions

Ship to Ship Docking

Reputation UI

New Quantum Sensitive and Timed Delivery Missions

Pushables T0

Mounted Guns

Ship Naming

Force Reactions - Staggers

Cyclone MT


Known Issues

Note: This build has extra logging to track down issues with players suffocating on spawn

Player begins suffocating on respawn with no oxygen which persists through death

Customized loadouts are reset to default when the ship's name is changed

Contacts disappear from list after relaunching client and further sent/received requests from those contacts are not seen.

On landing pads, trolleys are unable to be pushed / pulled up the entryway / cargo ramp, or elevator ramps.

Leaving a trolley in a door way will clip through the floor erratically and can kill players

Docking with a moving ship lags behind, causing a large snap into the docked position

Docked merlin enter interactions don't show when constellation is moving

Mounting weapon while holding a grenade will cause the player to enter a broken state upon exiting via interaction mode during low FPS


Major Bug Fixes

Fixed an issue that could cause many UI Displays/functionality to go blank after launching the game a 2nd time

Players using an AMD 6000 series GPU should no longer experience extremely dark lighting issues

Fixed an issue causing Attrition 1 and 3 to be unable to fire

Constellation Ship Elevators should no longer lose collision when snub ship is undocked

Fixed an issue causing the door on the Greycat ROC to not open after storing and retrieving the vehicle again


Technical

Fixed 5 Client crashes

Fixed 6 Server crashes

Fixed a Main Thread Deadlock


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