Star Citizen Patch 3.13.0g
star_citizenAlpha Patch 3.13.0g has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.13.0-PTU.7222941.
It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.
Database Reset: NO
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 15,000,000
The current build is under NDA
Please monitor etf-testing-chat in spectrum for updates and testing instructions.
USER.cfg settings: r_displaySessionInfo = 1
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
Testing Focus
Cave Entrances
FPS Cave Missions
Ship to Ship Docking
Reputation UI
New Quantum Sensitive and Timed Delivery Missions
Pushables T0
Mounted Guns
Ship Naming
Force Reactions - Staggers
Cyclone MT
Known Issues
Note: This build has extra logging to track down issues with players suffocating on spawn
Player begins suffocating on respawn with no oxygen which persists through death
Customized loadouts are reset to default when the ship's name is changed
Contacts disappear from list after relaunching client and further sent/received requests from those contacts are not seen.
On landing pads, trolleys are unable to be pushed / pulled up the entryway / cargo ramp, or elevator ramps.
Leaving a trolley in a door way will clip through the floor erratically and can kill players
Docking with a moving ship lags behind, causing a large snap into the docked position
Docked merlin enter interactions don't show when constellation is moving
Mounting weapon while holding a grenade will cause the player to enter a broken state upon exiting via interaction mode during low FPS
Major Bug Fixes
Fixed an issue that could cause many UI Displays/functionality to go blank after launching the game a 2nd time
Players using an AMD 6000 series GPU should no longer experience extremely dark lighting issues
Fixed an issue causing Attrition 1 and 3 to be unable to fire
Constellation Ship Elevators should no longer lose collision when snub ship is undocked
Fixed an issue causing the door on the Greycat ROC to not open after storing and retrieving the vehicle again
Technical
Fixed 5 Client crashes
Fixed 6 Server crashes
Fixed a Main Thread Deadlock
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