Star Citizen Patch 3.12.1
star_citizenAlpha Patch 3.12.1 has been released to Evocati and is now available to test! Patch should now show: VERSION 3.12.1-PTU.6816566.
It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.
Database Reset: YES
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 15,000,000
The current build is under NDA
Please monitor etf-testing-chat in spectrum for updates and testing instructions.
USER.cfg settings: r_displaySessionInfo = 1
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
Testing Focus
General Gameplay
Known Issues
Some or all of the player's items that should be kept after a Character / Database reset are lost
A Players Ship can enter a state where it cannot be Retrieved
Player Unable to access mobiGlas after changing armour
Amistice Zone Causing Crimestat for Defenders
Being arrested while wearing leg armor causes the player to respawn in prison with a broken multi-tool.
Xenothreat Mission appears blank in mobiGlas, lacks text
Feature Updates
Gameplay
EVA QOL updates
Made improvements to how live ragdoll physics are handled and greatly increased the angular acceleration of the thruster packs in EVA
Polish pass on names and location descriptions of various bounty missions and Northrock PVP Bounty Missions
Temporarily removed patrol missions
Reduced starting inventory levels of multiple commodities at TDDs to prevent their inventory from being constantly maxed out
Increased shop inventory of medpens, oxycans, and ammo magazines
Major Bug Fixes
Fixed an issue causing the fuel intakes on the Star Runner to scoop less than intended amounts of hydrogen fuel
Bounty targets should no longer take a long time to spawn once the location has been reached
Players should no longer be able to clip through the hull of the Idris to steal it
The mission named " A Very Difficult Task " should no longer automatically complete when accepted
Players should now be able to set a route to the distress beacon on the first mission given to them by Recco Battaglia
Increased the pay-out to the intended amount of 45000 aUEC for successfully completing the Capture Arlington Gang Leader Maltrox Arlington mission
Fixed an issue causing more than intended reinforcements to sometimes spawn for easy bounty hunting missions
Fixed an issue where reinforcement ships on easy bounties could sometimes spawn harder than intended ships
Fixed an issue that made wheeled vehicles to easy to get stuck on their side
Fixed an issue causing turrets to not spawn for claimjumper missions
The altitude ladder should now display correctly when approaching the surface of Delamar
Fixed an issue causing weapon raise not to work near objects while in EVA
Technical
Fixed 11 Client crashes
Fixed 5 Server crashes
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