Star Citizen Patch 3.12.0g

Star Citizen Patch 3.12.0g

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Alpha Patch 3.12.0g has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.12.0-PTU.6658339.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.

Database Reset: YES

Long Term Persistence: Enabled

Pledge Copy: Disabled

Starting aUEC: 15,000,000

The current build is under NDA

Please monitor etf-testing-chat in spectrum for updates and testing instructions.

USER.cfg settings: r_displaySessionInfo = 1

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in


Testing Focus

Station Refining

Reputation - T1

Space Station Refinery Decks

Planetary Visual Improvements

Restricted Area rework

Lagrange Point Spacescaping updates

Elevator Panel Updates

Multi Tool Tractor Beam (purchasable in locations like Area18 Cubby Blast but shows at "placeholder" for now on the terminal)

Ship Entry Identification

Mining UI Refactor

Gemini A03 Sniper Rifle

Behring FS-9 LMG


Known Issues

When the player is killed or suicides they become stuck on an infinite black screen

Ships are not spawning on the landing pads at New Deal

Map does not load correctly meaning players can fall through planet

Visor Comm will become squished


New Features

Gameplay

Added support for Tobii head/eye trackers ("Tobii 4C" and "Tobii Eye Tracker 5") and added options to set them up.


Feature Updates

Locations

Removed Starfarer and added Greycat ROC to refinery deck rentals


Gameplay

Look ahead and target tracking changes

We have made a few changes to how this is handled. We separated target tracking out to a "weak" version and a "strong" version. The weak version is now part of the normal look ahead process and does not produce a very strong movement to slightly help keep the target in view but also keep the HUD and other elements from being lost. The strong version is called "Padlock" now and will follow the target as much as possible. Removed binding to enable look ahead target tracking. Removed option to automatically enable look ahead target tracking. Added binding to enable padlock. Added option to automatically enable padlock (off by default).

Rebalance pass on mineables, mining lasers, and mining consumables

Balance changes to aspects of mining that increase the potential for finding valuable materials as well as make mining more profitable at lower ends while providing more high end multiplayer opportunities.

Updated loading screen image


Bug Fixes

Fixed an issue causing multiple mission givers to not spawn in the PU

Fixed an issue causing HAB doors to not have interaction if used shortly after login

Refinery kiosk UI should no longer be cut off on the edges when in use

Music should now correctly play in Lorville

Flash hider attachment should now work when attached to the Behring FS-9 Ballistic LMG


Technical

Fixed 3 Client crashes


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