Star Citizen Patch 3.11.0g
star_citizenAlpha Patch 3.11.0g has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.11.0-PTU.6130344.
It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.
Database Reset: NO
Long Term Persistence: Enabled
Starting aUEC: 15,000,000
The current build is under NDA
Please monitor etf-testing-chat in spectrum for updates and testing instructions.
USER.cfg settings: r_displaySessionInfo = 1
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
Testing Focus
New Cargo Decks
New Space Station layouts
BEHR BR2 Shotgun
BEHR Grenade Launcher
Front End Refactor
Exterior Space Station Green Zone Removal
Player and External Inventory Interactions
Throw T1
Force Reactions T1
Missile and Countermeasure QOL Improvements
Known Issues
Global Chat text is not always displayed in mobiGlas or visor
Attempting Automated Landing fails and freezes the ship in place indefinitely, till the landing gear is retracted or the Player Exits Pilot Seat
No charges are given to a player that rams and destroys another ship with players
Pilot of a ship containing a passenger will be charged with Negligent Homicide if their ship is rammed and destroyed by another player
Warning: Major Unexpected Torque Imbalance ' persists indefinitely on ship HUD
Missile selection doesn't always update properly
Various tables and chairs around Promenade and Commons have template chairs and replaceme texture
Boxes spawned around derelicts render in and out when the player is at relatively close distance
Some ships and vehicles can be left in a broken state after spawning
The Player is unable to use Auto-Land in Lorville or New Babbage Hangars and their Ship will drift into the corner of the Hangar
Ships can be displayed as 'unknown' after destruction and be available to spawn again, but will not appear on their specified landing pad.
Feature Updates
Weapons and Items
VFX Polish pass on BEHR Grenade Launcher explosions.
Bug Fixes
Players should now correctly be able to find a Star Marine/Arena Commander match.
Players should now be able to fully access any hangar at New Babbage spaceport via elevators and Hangars 08-09 at Area18.
Player should no longer be killed when walking to or from any of the landing pads at Port Olisar.
Players should no longer occasionally trip and fall running up or down stairs.
Notifications triggered prior to death should no longer continue to run during death causing the player to miss them.
Players should now correctly get a crimestat when successfully catching another player in a quantum snare.
Fixed an issue that was stopping Low Orbit Stations from spawning Security Patrols to engage players in high heat situations.
CryAstro services should now fully Refuel the player's Quantum Fuel in any Ship.
The Valkyrie central turret should now be inside the ship atmosphere.
Retaliator turret should now be inside the ship's atmosphere.
Fixed an issue that was sometimes causing items moved from a backpack to chest to sometimes fail when there was sufficient storage.
There should no longer be ReplaceMe texture on the couches outside EZ habs in Olisar and in the lobby of Rest Stop EZ habs.
Fixed visarea issues when viewing windows of the Bore Hole Observation in Levski from the exterior that allowed players to see through the game world.
The landing pad ramps at Shubin Mining Facility SM0-13 should no longer be floating above the ground.
Flare hologram should no longer be scaled incorrectly when viewed in the grenade quick select menu.
Technical
Fixed 2 Client crashes
Fixed 2 Server crashes
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