Star Citizen Patch 3.1.0d (PTU)

Star Citizen Patch 3.1.0d (PTU)

@star_citizen

Alpha Patch 3.1.0d has been released to the Evocati, and is now available to test! Patch should now show: PTU-731275

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizenPTU\LIVE. 


New Known Issues: 

Last visited moon outpost / location markers will remain on screen after quantum travel.

Mouselook sensitivity may be high.


USER.cfg settings:

r_displayinfo = 3


Instructions for creating a USER.cfg can be found here: https://robertsspaceindustries.com/spectrum/community/AVOCADO/forum/31515/thread/etf-guide-user-cfg-creation-and-settings


Testing Focus

Trading: Please read the specific instructions found here: https://robertsspaceindustries.com/spectrum/community/AVOCADO/forum/31605/thread/etf-feedback-request-avocado-super-weekend-trading

Arena Commander - Continued Racing: Razor and other racing ship, plus some updated racing changes.

Universe: Continued Cyclone testing.


Feature Updates

Universe

Updated Cellin textures for better visual breakup.


Ships and Vehicles

Updated UI with RTT shaders for the follwing ships: M50, Cutlass, Herald, Constellation, Nox, Khartu-Al, Hornet series, 300 series.

Adjusted the radar and seating position in the Razor.

Tweaks to ship AI firing logic.


Cargo and Trade

Changed profit margins, max capacity, and prodcution rate on trade commodities.


Bug Fixes

Constellation turrets should now move properly.

Quantum travel audio effects should no longer spam after coming out of QT.

Grenades should now have audio when bouncing off of surfaces.

The view should no longer be offset when spawning into a ship.

Atmospheric entry effects should no longer be constant on the Hornet series.

Players should now be able to fit through the various doors of the Ursa.

Fixed invisible wall impacting bullets at one of the capture points on Station Demien.

Fix for the player occasionally appearing to have no head when using the Starmap.

Players should no longer be able to get trapped in a hole between landing pad 03 and 00 at Port Olisar.

The player's head should no longer shake when firing weapons after accessing the MobiGlas.

Balance pass on the Joker Suckerpunch distortion cannon.


Technical

Minor crash fixes.

Memory Leak Fix.


Known bugs, issues, and work arounds (W/A):


40014 will cause a client crash. W/A: If this occurs, wait 10 minutes and relaunch.

The missing person/crew missions immediately abandon after accepting.

ESP is currently not behaving as intended and IFCS fixes are still pending.

Drake Cutlass rear ramp and side doors can not be opened.


Current Ship List

AEGS Gladius

AEGS Sabre Raven

AEGS Vanguard Warden

AEGS Vanguard Hoplite 

ANVL F7C-M Super Hornet

ANVL Gladiator

AOPOA Nox Kue

AOPOA Nox

CNOU Mustang Gamma

CNOU Mustang Omega

DRAK Dragonfly 

DRAK Caterpillar

MISC Freelancer

MISC Razor

MISC Reliant Kore

MISC Starfarer

MISC Starfarer Gemini

ORIG 300i

ORIG 315p

ORIG 325a

ORIG 350r

ORIG M50

ORIG 85x

RSI Aurora CL

RSI Aurora ES

RSI Aurora LN

RSI Aurora LX

RSI Aurora MR

RSI Constellation Andromeda

RSI Constellation Aquila

RSI Ursa Rover

TUMBRIL Cyclone

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