Star Citizen Alpha 3.3.0f
star_citizenAlpha Patch 3.3.0f has been released to the PTU, and is now available to test! Patch should now show: PTU-946740.
It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizenPTU\LIVE.
Please monitor Evocati spectrum for updates and testing instructions.
USER.cfg settings:
r_displayinfo = 3
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus".
Testing Focus
Reworked Mustangs
Cyclone variants.
Manned turrets.
New default ship loadouts.
Changes to ship cannons.
Power management, overpower, and overclocking ship systems and components.
Major Known Issues:
Players may lost the ability to quantum travel when setting destinations or gettin
Elevators may not be responding at GrimHex.
Elevators are missing audio.
The group system is undergoing an update and is currently not functioning correctly.
The Starmap is being updated with new functionality that is not yet completed.
Arena Commander's loadout and ship selector is undergoing a rework to include ship rental functionality and may not be fully function as is.
Airlocks lack lighting.
Navigation markers for some locations are permanently affixed to the HUD.
Feature Updates
FPS
Updated FPS weapon sway overshoot and noise parameters.
UI
Updated the "CryAstro" mG widget to "Vehicle Maintenance SErvices" with clear indications of availability.
Star Marine
Temporarily disabled loadout swapping option.
Bug Fixes
Mining rocks that have been destroyed should no longer show UI icons.
Players should now be able to park and store their ground vehicles at Levski.
Shield and power distribution keys should now shift at the correct speed.
The player character should no longer respawn immobile and without loadout after being cleaned up by ATC.
Hawkers in Levski's bazaar should now function properly.
Atmospheric reentry VFX should now play properly for all ships.
Technical
FPS
Updated FPS weapon sway overshoot and noise parameters.
UI
Updated the "CryAstro" mG widget to "Vehicle Maintenance SErvices" with clear indications of availability.
Star Marine
Temporarily disabled loadout swapping option.
Bug Fixes
Mining rocks that have been destroyed should no longer show UI icons.
Players should now be able to park and store their ground vehicles at Levski.
Shield and power distribution keys should now shift at the correct speed.
The player character should no longer respawn immobile and without loadout after being cleaned up by ATC.
Hawkers in Levski's bazaar should now function properly.
Atmospheric reentry VFX should now play properly for all ships.
Technical
Fixed 3 server crashes.
Fixed 3 client crashes.
Current Ship List
Gladius, Gladius Valiant, Retaliator, Sabre, Sabre Comet, Hornet F7C, Hornet F7C Wildfire, Hornet F7CS, Hurricane, Terrapin, Mustang Alpha, Buccaneer, Cutlass, Dragonfly, Herald, Merlin, Prospector, Reliant, Starfarer, Starfarer Gemini, 300i, 315p, 325a, 350r, 600i, 85x, Aurora CL, Aurora LN, Aurora LX, Aurora MR, Constellation Andromeda, Constellation Aquila, Nox, and Khartu-Al.
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