Channel content_2
Raywenderlich (Books)
Beginner
1. Core Data by Tutorials Third Edition: iOS 10 and Swift 3 edition (2016)
2. iOS Animations by Tutorials Third Edition: iOS 10 and Swift v.3.0(2016)
3. tvOS Apprentice Second Edition: Beginning tvOS Development with Swift 3 (2016)
4. The Swift Apprentice Second Edition: Beginning programming with Swift 3 (2016)
5. Unity Games by Tutorials: Make 4 Complete Unity Games from Scratch Using C# (2016)
7. Swift Apprentice Third Edition: Beginning Programming with Swift 4 3rd Edition (2017)
8. iOS 11 & Swift 4 For Beginners (2017)
9. Push Notifications by Tutorials: Mastering push notifications on iOS (2018)
10. Advanced Apple Debugging & Reverse Engineering 3d edition by Derek Selander (2018)
11. iOS Animations by Tutorials Fifth Editions Updated for Swift 4.2 and iOS 12 v.5.0(2018)
12. Swift Apprentice: Fourth Edition (2018)
13. Core Data by Tutorials: iOS 12 and Swift 4.2 5 Edition (2018)
14. Realm: Building Modern Swift Apps with Realm Database (2018)
15. Data Structures & Algorithms in Swift: Implementing practical data structures with Swift 4 (2018)
17. Design Patterns by Tutorials: Learning design patterns in Swift 4.2 (2018)
18. iOS Apprentice: Beginning iOS development with Swift 4.2 (2018)
20. ARKit by Tutorials: Building Augmented Reality Apps in Swift 4.2 2st Edition (2019)
21. Realm: Building Modern Swift Apps with Realm Database (Second Edition) (2019)
22. Metal by Tutorials: Beginning Game Engine Development with Metal (2019)
23. Server Side Swift with Kitura: Building Web APIs and Apps in Kitura (2019)
24. Server Side Swift with Vapor 2nd edition (2019)
35. Server Side Swift with Kitura: Building Web APIs and Apps in Kitura v.2.0.0(2019)
36. Server Side Swift with Vapor: Building Web APIs and Web Apps in Swift v.2.1.0 (2019)
37. Mastering Git v1.0.0 (2020)
Intermediate
1. 2D Apple Games by Tutorials: Beginning 2D iOS, tvOS, macOS & Game Development with Swift 3 (2016)
2. 3D Apple Games by Tutorials: Beginning 3D Apple Game Development with Swift 3 (2016)
3. watchOS by Tutorials Second Edition: Making Apple Watch apps with watchOS 3 and Swift 3 (2016)
4. iOS 10 by Tutorials: Learning the new iOS APIs with Swift 3 (2016)
5. 3D Apple Games by Tutorials - 2017
6. 2D Apple Games by Tutorials, up to date for iOS 11, Xcode 9 & Swift 4 (2017)
7. watchOS by Tutorials Third Edition: Making Apple Watch Apps with watchOS 4 and Swift 4 (2017)
8. iOS 11 by Tutorials: Learning the new iOS APIs with Swift 4 (2017)
9. Advanced iOS App Architecture, real-world App Architecture in Swift 4.2 (2019)
11. Concurrency by Tutorials (2019)
12. Advanced iOS App Architecture v.1.0 (2019)
14. Concurrency by Tutorials First edition, Up to date for iOS 12, Xcode 10.2,1 & Swift 5 v.1.0.0(2019)
15. Catalyst by Tutorials First Edition, up to date for iOS 13, Xcode 11& Swift 5.1 v.0.2.0(2019)
17. SwiftUI by Tutorials, First Edition, up to date for iOS 13, Xcode 11& Swift 5.1(2019) v.1.0.0
18. SwiftUI by Tutorials, First Edition, up to date for iOS 13, Xcode 11& Swift 5.1(2019) v.1.1.0
21. Catalyst by Tutorials First Edition, up to date for iOS 13, Xcode 11& Swift 5.1 v.1.0.0 (2019)
Advanced
1. RxSwift: Reactive Programming with Swift, first edition (2017)
2. RxSwift: Reactive Programming with Swift, 2nd Edition (2017)
3. RxSwift: Reactive Programming with Swift (Third Edition) (2019)
Raywenderlich (Courses)
Beginner
1. Xcode Tips and Tricks - 2017
3. Gesture Recognizers in iOS - 2018
5. Beginning iOS Animations - 2018
7. Networking with URLSession - 2018
9. iOS 12 and Swift 4.2 for Beginners: 200+ Hands-On Tutorials (2018)
Intermediate
1. Intermediate iOS Animations - 2017
2. Publishing to the App Store - 2017
3. Advanced Auto Layout - 2017
Advanced
2. Advanced Swift: Types and Operations - 2019
3. Advanced Swift: Values and References - 2019
4. Advanced Swift: Generics and Protocols - 2019
5. 3D Graphics with Metal (2019)
6. Advanced Swift: Protocol Oriented Programming (2019)
Raywenderlich (Screencast)
Beginner
1. 101: Beginning Swift - 2016(https://t.me/iOSMaterials/511)
2. 102: Beginning iOS - 2016(https://t.me/iOSMaterials/515)
3. 103: Beginning UIStackView - 2016(https://t.me/iOSMaterials/512)
4. 104: Beginning App Search - 2016(https://t.me/iOSMaterials/513)
5. 105: Beginning Xcode Instruments - 2016(https://t.me/iOSMaterials/514)
6. 106: Beginning watchOS 2 - 2016(https://t.me/iOSMaterials/516)
7. 107: Beginning tvOS Traditional Apps - 2016(https://t.me/iOSMaterials/517)
8. 108: Beginning tvOS TVML Apps - 2016(https://t.me/iOSMaterials/518)
9. Android for iOS Developers - 2018(https://t.me/iOSMaterials/551)
Intermediate
1. 201: iOS Design Patterns in Swift - 2016(https://t.me/iOSMaterials/519)
2. 202: Programming in a Swift Style - 2016(https://t.me/iOSMaterials/508)
3. 203: Custom Controls 1 - 2016(https://t.me/iOSMaterials/506)
4. 204: Custom Controls 2 - 2016(https://t.me/iOSMaterials/524)
5. 205: How to Make Delightful UI - 2016(https://t.me/iOSMaterials/509)
6. 206: 3D Touch - 2016(https://t.me/iOSMaterials/507)
7. 207: Xcode UI Testing - 2016(https://t.me/iOSMaterials/520)
8. 208: Xcode Tips & Tricks – 2016(https://t.me/iOSMaterials/510)
9. Building Reusable Frameworks - 2017(https://t.me/iOSMaterials/558)
10. Cocoa Bindings - 2017(https://t.me/iOSMaterials/565)
11. ARKit - 2018(https://t.me/iOSMaterials/531)
12. App Development Workflow - 2018(https://t.me/iOSMaterials/553)
13. Architecting Modules - 2018(https://t.me/iOSMaterials/554)
14. Auto Layout Best Practices - 2018(https://t.me/iOSMaterials/559)
15. Clean Architecture on iOS - 2018(https://t.me/iOSMaterials/564)
16. Dynamic Type - 2018(https://t.me/iOSMaterials/571)
17. Dynamic Type: Managing Layout - 2018(https://t.me/iOSMaterials/568)
18. Dynamic Type: Scaling Sizes - 2018(https://t.me/iOSMaterials/569)
19. Dynamic Type with Custom Fonts - 2018(https://t.me/iOSMaterials/570)
Advanced
1. 301: Advanced Auto Layout - 2016(https://t.me/iOSMaterials/521)
2. 302: Advanced LLDB and Console Debugging - 2016(https://t.me/iOSMaterials/526)
3. 303: Introduction to Protocol-Oriented Programming - 2016(https://t.me/iOSMaterials/523)
4. 304: Swift and C Interoperability - 2016(https://t.me/iOSMaterials/525)
5. 305: App Architecture - 2016(https://t.me/iOSMaterials/527)
6. 306: MVVM in Practice - 2016(https://t.me/iOSMaterials/528)
7. 307: Architecting for Multiple Platforms - 2016(https://t.me/iOSMaterials/522)
8. 308: Core Data to Online Service Synchronization - 2016(https://t.me/iOSMaterials/529)
9. Advanced Core Data - 2017(https://t.me/iOSMaterials/541)
10. Alternate App Icons: Getting Started - 2017(https://t.me/iOSMaterials/545)
11. Alternate App Icons: Error Handling - 2017(https://t.me/iOSMaterials/548)
12. Advanced iOS Design Patterns - 2017(https://t.me/iOSMaterials/552)
13. Charles Proxy Troubleshooting Your App - 2017(https://t.me/iOSMaterials/561)
14. Charts Format & Style - 2017(https://t.me/iOSMaterials/562)
15. Charts Plotting Data - 2017(https://t.me/iOSMaterials/563)
16. Charles Proxy: Getting Started - 2017(https://t.me/iOSMaterials/560)
17. Accessing Data using OAuth - 2018(https://t.me/iOSMaterials/534)
18. Alamofire: Uploading Files - 2018(https://t.me/iOSMaterials/542)
19. Background Modes - Background Fetch - 2018(https://t.me/iOSMaterials/543)
20. Background Modes - Finite Tasks - 2018(https://t.me/iOSMaterials/544)
21. Background Modes - Audio - 2018(https://t.me/iOSMaterials/549)
22. Background Modes - Location Updates - 2018(https://t.me/iOSMaterials/550)
23. Alamofire: Routing Requests - 2018(https://t.me/iOSMaterials/546)
24. Advanced WKWebView - 2018(https://t.me/iOSMaterials/555)
25. Advanced Unidirectional Architecture - 2018(https://t.me/iOSMaterials/556)
26. Basic Password Autofill - 2018(https://t.me/iOSMaterials/557)
Objc
1. Functional Swift: Updated for Swift 4 by Chris Eidhof (Author), Florian Kugler (Author), Wouter Swierstra (Author) (2017)(https://t.me/iOSMaterials/159)
2. Core Data: Updated for Swift 4 3rd Edition by Florian Kugler (Author), Daniel Eggert (Author) (2017)(https://t.me/iOSMaterials/161)
3. Advanced Swift: Updated for Swift 4 3rd Edition by Chris Eidhof (Author), Ole Begemann (Author), Airspeed Velocity (Author) (2017)(https://t.me/iOSMaterials/167)
4. Optimizing Collections: Updated for Swift 4 by Károly Lőrentey (Author) (2017)(https://t.me/iOSMaterials/668)
5. App Architecture: iOS Application Design Patterns in Swift Paperback by Chris Eidhof (Author), Matt Gallagher (Author), Florian Kugler (Author) (2018)(https://t.me/iOSMaterials/126)
6. Advanced Swift: Updated for Swift 5 4rd Edition by Chris Eidhof, Ole Begemann, Florian Kugles and Ben Cohen (May 2019)(https://t.me/iOSMaterials/724)
Packt
1. Implementing Cloud Storage with OpenStack Swift by Amar Kapadia (Author), Sreedhar Varma (Author), Kris Rajana (Author) (2014)(https://t.me/iOSMaterials/151)
2. Learning Swift Paperback by Andrew J Wagner (2015)(https://t.me/iOSMaterials/44)
3. Swift High Performance Paperback by Kostiantyn Koval (Author) (2015)(https://t.me/iOSMaterials/145)
4. Swift by Example Kindle Edition by Giordano Scalzo (Author) (2015)(https://t.me/iOSMaterials/179)
5. Swift Cookbook - 50 Recipes to Help You Harness Swift by Cecil Costa (Author) (2015)(https://t.me/iOSMaterials/200)
6. OpenStack Object Storage (Swift) Essentials Paperback Amar Kapadia (Author), Kris Rajana (Author), Sreedhar Varma (Author) (2015)(https://t.me/iOSMaterials/157)
7. Learning iOS UI Development 1st Edition by Yari D'areglia (2015)(https://t.me/iOSMaterials/602)
8. Swift Essentials - Second Edition 2nd Edition by Dr Alex Blewitt (Author) (2016)(https://t.me/iOSMaterials/177)
9. Mastering iOS 10 Programming 1st Edition, Kindle Edition by Donny Wals (Author) (2016)(https://t.me/iOSMaterials/226)
10. Swift Essentials - Second Edition by Dr Alex Blewitt (2016)(https://t.me/iOSMaterials/598)
11. Swift 3 Functional Programming Paperback by Dr. Fatih Nayebi (Author) (2016)(https://t.me/iOSMaterials/242)
12. Test-Driven iOS Development with Swift Paperback by Dr. Dominik Hauser (Author) (2016)(https://t.me/iOSMaterials/287)
13. Mastering Swift 4 - Fourth Edition, Jon Hoffman (2017)(https://t.me/iOSMaterials/21)
14. Swift 4 Programming Cookbook by Moon K. (2017)(https://t.me/iOSMaterials/96)
15. Test-Driven iOS Development with Swift 4 - Third Edition: Write Swift code that is maintainable, flexible, and easily extensible by Dr. Dominik Hauser (Author) (2017)(https://t.me/iOSMaterials/153)
16. Test-Driven iOS Development with Swift 4 - Third Edition: Write Swift code that is maintainable, flexible, and easily extensible by Dr. Dominik Hauser (Author) (2017)(https://t.me/iOSMaterials/208)
17. Swift 4 Protocol-Oriented Programming: Bring predictability, performance, and productivity to your Swift applications, 3rd Edition 1st Edition, by Jon Hoffman (Author) (2017)(https://t.me/iOSMaterials/248)
18. Mastering iOS 11 Programming: Build professional-grade iOS applications with Swift 4 and Xcode 9, 2nd Edition Paperback by Donny Wals (Author) (2017)(https://t.me/iOSMaterials/216)
19. Swift 3 Game Development - Second Edition by Stephen Haney (2017)(https://t.me/iOSMaterials/377)
20. Swift 3 Protocol-Oriented Programming - Second Edition (2016)(https://t.me/iOSMaterials/379)
21. Beginning Swift by Kare Morstol, Rob Kerr (2018)(https://t.me/iOSMaterials/84)
22. Machine Learning with Swift: Artificial Intelligence for iOS 1st Edition, by Oleksandr Sosnovshchenko (Author), Oleksandr Baiev (Author) (2018)(https://t.me/iOSMaterials/118)
23. Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition (2018)(https://t.me/iOSMaterials/327)
24. Mastering Swift 5: Deep dive into the latest edition of the Swift programming language, 5th Edition (2019)(https://t.me/iOSMaterials/812)
25. Swift Protocol-Oriented Programming: Increase productivity and build faster applications with Swift 5 (2019)(https://t.me/iOSMaterials/817)
26. Hands-On Swift 5 Microservices Development: Build microservices for mobile and web applications using Swift 5 and Vapor 4 (2020)(https://t.me/iOSMaterials/847)
Other
1. Конспект лекций Стэнфордского университета CS193ЗIOS11 (https://t.me/iOSMaterials/574)
2. Animation Handbook(https://t.me/iOSMaterials/643)
3. iOS App Reverse Engineering(https://t.me/iOSMaterials/384)
4. Перевод iOSHumanInterfaceGuidelinesОсновы проектирования пользовательского интерфейса(https://t.me/iOSMaterials/471)
5. ios developer notes for professionals 800+pages(https://t.me/iOSMaterials/386)
6. Swift™ Notes for Professionals book(https://t.me/iOSMaterials/47)
7. Руководство по проектированию Swift API(https://t.me/iOSMaterials/336)
8. Книга о VIPER(https://t.me/iOSMaterials/71)
9. Learn Swift Programming from Scratch(https://t.me/iOSMaterials/373)
10. Задачи по программированию на языке Swift 4.0 Владислав Самойлов (https://t.me/iOSMaterials/272)
11. the complete guide to understanding swift optionals(https://t.me/iOSMaterials/234)
12. The 9 Fundamental Concepts every iOS Developer Should Know (https://t.me/iOSMaterials/236)
13. Хрестоматия iOS паттернов. На всякий… V1.1 Дима Малеев (https://t.me/iOSMaterials/90)
14. РЕФАКТОРИНГ Улучшение существующего кода МАРТИН ФАУЛЕР Книга, Мартин Фаулер и С Маккавеева (2003)(https://t.me/iOSMaterials/173)
15. Advanced Mac OS X Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides) 1st Edition, by Mark Dalrymple (Author) (2011)(https://t.me/iOSMaterials/302)
16. Objective-C Programming: The Big Nerd Ranch Guide, 2nd edition (2011)(https://t.me/iOSMaterials/446)
17. Objective-C. Программирование для iOS и MacOS (2012)(https://t.me/iOSMaterials/101)
18. Босуэлл, Фаучер: Читаемый код, или Программирование как искусство - 2012(https://t.me/iOSMaterials/580)
19. Test-Driven iOS Development (Developer's Library) 1st Edition by Graham Lee (2012)(https://t.me/iOSMaterials/331)
20. iOS. Разработка приложений для iPhone, iPad и iPod, Вандад Нахавандипур (2013)(https://t.me/iOSMaterials/29)
21. Чистый код. Создание, анализ и рефакторинг. Роберт К. Мартин (2013)(https://t.me/iOSMaterials/289)
22. Изучаем Сore Audio. Практическое руководство по программированию звука в Mac и iOS (2013)(https://t.me/iOSMaterials/53)
23. iOS Components and Frameworks: Understanding the Advanced Features of the iOS SDK (Developer's Library) 1st Edition, by Kyle Richter, Joe Keeley (2013)(https://t.me/iOSMaterials/480)
24. iOS Hacker's Handbook 1st Edition by Charlie Miller, Dion Blazakis, Dino DaiZovi, Stefan Esser, Vincenzo Iozzo, Ralf-Philipp Weinmann (2013)(https://t.me/iOSMaterials/469)
25. iOS Auto Layout Demystified (2nd Edition) (Mobile Programming) 2nd Edition by Erica Sadun (Author) (2013)(https://t.me/iOSMaterials/212)
26. Programming in Objective-C (6th Edition) (Developer's Library) 6th Edition by Stephen G. Kochan (Author) (2013)(https://t.me/iOSMaterials/265)
27. iOS Core Animation: Advanced Techniques by Nick Lockwood (2013)(https://t.me/iOSMaterials/466)
28. Mac OS X and iOS Internals: To the Apple's Core by Jonathan Levin (2013)(https://t.me/iOSMaterials/670)
29. Design patterns explained simply (2014)(https://t.me/iOSMaterials/135)
30. Объектно-ориентированное мышление - 2014(https://t.me/iOSMaterials/578)
31. iOS UICollectionView: The Complete Guide (Mobile Programming) by Ash Furrow (2014)(https://t.me/iOSMaterials/165)
32. Сила Objective-C 2.0. Эффективное программирование для iOS и OS X (2014)(https://t.me/iOSMaterials/375)
33. Beginning iOS 8 programming with swift Simon NG (2014)(https://t.me/iOSMaterials/364)
34. Professional Swift 1st Edition by Michael Dippery (Author) (2015)(https://t.me/iOSMaterials/171)
35. Swift for Beginners: Develop and Design Boisy G. Pitre 1st Edition (2015)(https://t.me/iOSMaterials/13)
36. Learning Swift Programming 1st Edition by Jacob Schatz (2015)(https://t.me/iOSMaterials/475)
37. iOS. Приемы программирования. Вандад Нахавандипур (2015)(https://t.me/iOSMaterials/35)
38. Cracking the Coding Interview: 189 Programming Questions and Solutions 6th Edition by Gayle Laakmann McDowell (2015)(https://t.me/iOSMaterials/454)
39. The Gourmet iOS Developer’s Cookbook: Even More Recipes for Better iOS App Development (2015)(https://t.me/iOSMaterials/103)
40. Swift For Dummies 1st edition by Jesse Feiler (Author) (2015)(https://t.me/iOSMaterials/260)
41. Cocoa Programming for OS X: The Big Nerd Ranch Guide (Big Nerd Ranch Guides) 5th Edition, by Aaron Hillegass, Adam Preble, Nate Chandler(2015)(https://t.me/iOSMaterials/452)
42. Swift for Beginners: Develop and Design Boisy G. Pitre 2st Edition (2016)(https://t.me/iOSMaterials/16)
43. The Little Book of Semaphores 2nd edition by Allen B. Downey (2016)(https://t.me/iOSMaterials/339)
44. Core Data in Swift: Data Storage and Management for iOS and OS X 1st Edition by Marcus S. Zarra (2016)(https://t.me/iOSMaterials/600)
45. Core Image for Swift (2016)(https://t.me/iOSMaterials/616)
46. Приемы объектно-ориентированного проектирования. Паттерны проектирования (2016)(https://t.me/iOSMaterials/405)
47. Intermediate iOS 10 Programming with Swift (2016)(https://t.me/iOSMaterials/344)
48. iOS Programming: The Big Nerd Ranch Guide (6th Edition) (Big Nerd Ranch Guides) 6th Edition (2016)(https://t.me/iOSMaterials/59)
49. Волшебство Git (2016) Бен Лин(https://t.me/iOSMaterials/675)
50. Swift in the Cloud 1st Edition (2017)( https://t.me/iOSMaterials/672)
51. iOS 10 in Swift 3 (2017)(https://t.me/iOSMaterials/409)
52. Bluetooth Low Energy in iOS Swift (Kindle Edition): Your Guide to Programming the Internet of Things (Bluetooth Low Energy Programming Book 1) by Tony Gaitatzis, Linda Manning, Lior Neuner (2017)(https://t.me/iOSMaterials/448)
53. Swift 3. Разработка приложений в среде Xcode для iPhone и iPad с использованием iOS SDK. Молли Маскри, Ким Топли, Дэвид Марк, Фредрик Т. Олссон, Джефф Ламарш (2017)(https://t.me/iOSMaterials/19)
54. Beginning iOS 12 Programming with Swift (Appcoda) (2017)(https://t.me/iOSMaterials/138)
55. App Development with Swift Everyone Can Code Apple Education (2017)(https://t.me/iOSMaterials/274)
56. The Missing Manual for Swift Development (2017)(https://t.me/iOSMaterials/240)
57. iOS 10 SDK Development: Creating iPhone and iPad Apps with Swift 1st Edition, by Chris Adamson (Author), Janie Clayton (Author) (2017)(https://t.me/iOSMaterials/297)
58. Идеальный программист. Как стать профессионалом разработки ПО, Роберт Мартин (2017)(https://t.me/iOSMaterials/460)
59. Intermediate iOS Programming with Swift: iOS 10 and Swift by Simon Ng (2017)(https://t.me/iOSMaterials/382)
60. App Development with Swift Everyone Can Code Apple Education (2017)(https://t.me/iOSMaterials/441)
61. iOS and macOS Performance Tuning: Cocoa, Cocoa Touch, Objective-C, and Swift (Developer's Library) 1st Edition by Marcel Weiher (2017)(https://t.me/iOSMaterials/473)
62. Mobile Developer’s Guide To The Galaxy (2017)(https://t.me/iOSMaterials/676)
63. Design Patterns in Swift: A Different Approach to Coding with Swift by Vamshi Krishna (Author) (2018)(https://t.me/iOSMaterials/112)
64. Machine Learning with Core ML 2 and Swift: A beginner-friendly guide to integrating machine learning into your apps (Swift Clinic) by Karoly Nyisztor (Author), Monika Nyisztor (Illustrator) (2018)(https://t.me/iOSMaterials/114)
65. Modern Autolayout (2018)(https://t.me/iOSMaterials/131)
66. Грокаем алгоритмы. Иллюстрированное пособие для программистов и любопытствующих (2018)(https://t.me/iOSMaterials/133)
67. Intermediate iOS 11 programming with Swift (AppCoda) (2018)(https://t.me/iOSMaterials/140)
68. Beginning iOS 12 Programming with Swift - 2018(https://t.me/iOSMaterials/582)
69. Intermediate iOS 12 Programming with Swift - 2018(https://t.me/iOSMaterials/584)
70. The IOS Interview Guide by Alex Bush - 2018(https://t.me/iOSMaterials/586)
71. Metal Programming Guide: Tutorial and Reference via Swift 1st Edition by Janie Clayton (2018)(https://t.me/iOSMaterials/478)
72. Погружение в паттерны проектирования, Александр Швец (2018)(https://t.me/iOSMaterials/220)
73. Swift для детей. Самоучитель по созданию приложений для iOS. Мэтт Маккарти и Глория Уинквист(2018)(https://t.me/iOSMaterials/228)
74. Swift: A Comprehensive Intermediate Guide to Learn and Master the Concept of Swift Programming by MG Martin (Author) (2018)(https://t.me/iOSMaterials/246)
75. 30 Auto Layout Best Practices(https://t.me/iOSMaterials/283)
76. Роберт Мартин: Чистая архитектура. Искусство разработки программного обеспечения (2018) (https://t.me/iOSMaterials/295)
77. Василий Усов. Swift. Основы разработки приложений под iOS и macOS (2018) (https://t.me/iOSMaterials/329)
78. Swift in Depth 1st Edition by Tjeerd in 't Veen (2018) (https://t.me/iOSMaterials/407)
79. Алгоритмы для начинающих: теория и практика для разработчика" (автор - Панос Луридас, год издания - 2018) (https://t.me/iOSMaterials/486)
80. Фримен, Сьерра, Бейтс: HeadFirst. Паттерны проектирования. Обновленное юбилейное издание (2018) (https://t.me/iOSMaterials/622)
81. Совершенный алгоритм. Основы. 2019 Рафгарден Тим (https://t.me/iOSMaterials/484)
82. Flight School Guide to Swift Codable (2019)(https://t.me/iOSMaterials/624)
83. Flight School Guide to Swift Strings (2019)(https://t.me/iOSMaterials/626)
84. design+code (https://t.me/iOSMaterials/638)
85. SWIFT ALGORITHMS & DATA STRUCTURES by Wayne W Bishop - 4TH EDITION (2019)( https://t.me/iOSMaterials/661)
86. SwiftUI Views by Mark Moeykens(2019)(https://t.me/iOSMaterials/686)
87. Refactoring: Improving the Design of Existing Code (2nd Edition) (Addison-Wesley Signature Series (Fowler)) 2nd Edition (2019)(https://t.me/iOSMaterials/715)
88. Metal by Example: High-performance graphics and data-parallel programming for iOS(https://t.me/iOSMaterials/825)
89. Siri Shortcuts for iOS Developers от azamsharp(https://t.me/iOSMaterials/827)
90. MVVM in Swift (Updated 03/03/2020)(https://t.me/iOSMaterials/838)
91. Using Combine от Joseph Heck v.0.9 (2019)(https://t.me/iOSMaterials/845)
92. Проектируем UI декларативно с SwiftUI. В чем отличия UIKit и SwiftUI. OTUS (https://t.me/iOSMaterials/851)
Channel content_2
Raywenderlich (Books)
Beginner
1. Core Data by Tutorials Third Edition: iOS 10 and Swift 3 edition (2016)(https://t.me/iOSMaterials/74)
2. iOS Animations by Tutorials Third Edition: iOS 10 and Swift v.3.0(2016)(https://t.me/iOSMaterials/82)
3. tvOS Apprentice Second Edition: Beginning tvOS Development with Swift 3 (2016)(https://t.me/iOSMaterials/230)
4. The Swift Apprentice Second Edition: Beginning programming with Swift 3 (2016)(https://t.me/iOSMaterials/238)
5. Unity Games by Tutorials: Make 4 Complete Unity Games from Scratch Using C# (2016)(https://t.me/iOSMaterials/346)
6. Advanced Apple Debugging & Reverse Engineering Second Edition: Exploring Apple code through LLDB, Python and DTrace 2nd Edition (2017)(https://t.me/iOSMaterials/92)
7. Swift Apprentice Third Edition: Beginning Programming with Swift 4 3rd Edition (2017)(https://t.me/iOSMaterials/244)
8. iOS 11 & Swift 4 For Beginners (2017)(https://t.me/iOSMaterials/390)
9. Push Notifications by Tutorials: Mastering push notifications on iOS (2018)(https://t.me/iOSMaterials/267)
10. Advanced Apple Debugging & Reverse Engineering 3d edition by Derek Selander (2018)(https://t.me/iOSMaterials/341)
11. iOS Animations by Tutorials Fifth Editions Updated for Swift 4.2 and iOS 12 v.5.0(2018)(https://t.me/iOSMaterials/325)
12. Swift Apprentice: Fourth Edition (2018)(https://t.me/iOSMaterials/396)
13. Core Data by Tutorials: iOS 12 and Swift 4.2 5 Edition (2018)(https://t.me/iOSMaterials/320)
14. Realm: Building Modern Swift Apps with Realm Database (2018)(https://t.me/iOSMaterials/398)
15. Data Structures & Algorithms in Swift: Implementing practical data structures with Swift 4 - 2018(https://t.me/iOSMaterials/206)
16. Data Structures & Algorithms in Swift: Implementing practical data structures with Swift 4.2 v.2.0.0 - 2018 (https://t.me/iOSMaterials/120)
17. Design Patterns by Tutorials: Learning design patterns in Swift 4.2 -2018(https://t.me/iOSMaterials/218)
18. iOS Apprentice: Beginning iOS development with Swift 4.2 (2018)(https://t.me/iOSMaterials/400)
19. Kotlin Apprentice - 2018(https://t.me/iOSMaterials/608)
20. ARKit by Tutorials: Building Augmented Reality Apps in Swift 4.2 2st Edition (2019)(https://t.me/iOSMaterials/68)
21. Realm: Building Modern Swift Apps with Realm Database (Second Edition) (2019)(https://t.me/iOSMaterials/488)
22. Metal by Tutorials: Beginning Game Engine Development with Metal - 2019(https://t.me/iOSMaterials/588)
23. Server Side Swift with Kitura: Building Web APIs and Apps in Kitura (2019)(https://t.me/iOSMaterials/628)
24. Server Side Swift with Vapor 2nd edition (2019)(https://t.me/iOSMaterials/645)
25. Living by the Code (First Edition): Reflect, Refactor & Refresh: Top Developers, Leaders & Innovators in Tech Share the Career Advice They Wish They’d Had When They Started by Tutorial Team, raywenderlich, Enrique López Mañas (2019)(https://t.me/iOSMaterials/681)
26. iOS Apprentice: Beginning iOS Development with SwiftUI and UIKit, eighth edition, up to date for iOS 13, Xcode 11& Swift 5.1 v.8.0.0 (2019)(https://t.me/iOSMaterials/703)
27. ARKit by Tutorials: Building Augmented Reality Apps in Swift, 2st Edition up to date for iOS 13, Xcode 11 & Swift 5.1 v.3.0.0 (2019)(https://t.me/iOSMaterials/711)
28. Design Patterns by Tutorials Learning design patterns in Swift, up to date for iOS 13, Xcode 11& Swift 5.1 v.3.0.0 (2019)(https://t.me/iOSMaterials/738)
29. Data Structures & Algorithms in Swift: Implementing practical data structures with Swift, up to date for iOS 13, Xcode 11& Swift 5.1 v.3.0.0 (2019) (https://t.me/iOSMaterials/740)
30. Swift Apprentice Fifth Edition: Beginning Programming, up to date for iOS 13, Xcode 11 & Swift 5.1(2019)(https://t.me/iOSMaterials/742)
31. Push Notifications by Tutorials (Second edition): Mastering push notifications on iOS, up to date for iOS 13, Xcode 11 & Swift 5.1 v.2.0.0(2019)(https://t.me/iOSMaterials/745)
32. Core Data by Tutorials:persisting iOS App Data with Core Data in Swift, up to date for iOS 13, Xcode 11 & Swift 5.1 v.6.0.0(2019)(https://t.me/iOSMaterials/797)
33. iOS Apprentice: Beginning iOS Development with SwiftUоI and UIKit, eighth edition, up to date for iOS 13, Xcode 11& Swift 5.1 v.8.1.0 (2019)(https://t.me/iOSMaterials/799)
34. iOS Animations by Tutorials:Settings Swift in Motion, up to date for iOS 13, Xcode 11& Swift 5.1 v.6.0.0 (2019)(https://t.me/iOSMaterials/803)
35. Server Side Swift with Kitura: Building Web APIs and Apps in Kitura v.2.0.0(2019)(https://t.me/iOSMaterials/805)
36. Server Side Swift with Vapor: Building Web APIs and Web Apps in Swift v.2.1.0 (2019)(https://t.me/iOSMaterials/807)
37. Mastering Git v1.0.0 (2020) (https://t.me/iOSMaterials/854)
Intermediate
1. 2D Apple Games by Tutorials: Beginning 2D iOS, tvOS, macOS & Game Development with Swift 3 (2016)(https://t.me/iOSMaterials/50)
2. 3D Apple Games by Tutorials: Beginning 3D Apple Game Development with Swift 3 (2016)(https://t.me/iOSMaterials/224)
3. watchOS by Tutorials Second Edition: Making Apple Watch apps with watchOS 3 and Swift 3 (2016)(https://t.me/iOSMaterials/183)
4. iOS 10 by Tutorials: Learning the new iOS APIs with Swift 3 (2016)(https://t.me/iOSMaterials/393)
5. 3D Apple Games by Tutorials - 2017(https://t.me/iOSMaterials/572)
6. 2D Apple Games by Tutorials, up to date for iOS 11, Xcode 9 & Swift 4 (2017)(https://t.me/iOSMaterials/698)
7. watchOS by Tutorials Third Edition: Making Apple Watch Apps with watchOS 4 and Swift 4 (2017)(https://t.me/iOSMaterials/592)
8. iOS 11 by Tutorials: Learning the new iOS APIs with Swift 4 (2017)(https://t.me/iOSMaterials/462)
9. Advanced iOS App Architecture, real-world App Architecture in Swift 4.2 (2019)(https://t.me/iOSMaterials/300)
10. iOS Test-Driven Development by Tutorials, First Edition, up to date for iOS 12, Xcode 10 & Swift 4.2(2019)(https://t.me/iOSMaterials/594)
11. Concurrency by Tutorials (2019)(https://t.me/iOSMaterials/596)
12. Advanced iOS App Architecture v.1.0 (2019)(https://t.me/iOSMaterials/634)
13. SwiftUI by Example (2019)(https://t.me/iOSMaterials/636)
14. Concurrency by Tutorials First edition, Up to date for iOS 12, Xcode 10.2,1 & Swift 5 v.1.0.0(2019)(https://t.me/iOSMaterials/690)
15. Catalyst by Tutorials First Edition, up to date for iOS 13, Xcode 11& Swift 5.1 v.0.2.0(2019)(https://t.me/iOSMaterials/692)
16. Combine: Asynchronous Programming with Swift, First Edition, up to date for iOS 13, Xcode 11& Swift 5.1 v.0.2.0(2019)(https://t.me/iOSMaterials/694)
17. SwiftUI by Tutorials, First Edition, up to date for iOS 13, Xcode 11& Swift 5.1(2019) v.1.0.0(https://t.me/iOSMaterials/696)
18. SwiftUI by Tutorials, First Edition, up to date for iOS 13, Xcode 11& Swift 5.1(2019) v.1.1.0 (https://t.me/iOSMaterials/841)
19. iOS Test-Driven Development by Tutorials, First Edition, up to date for iOS 13, Xcode 11& Swift 5.1 v.1.0.0 (2019)(https://t.me/iOSMaterials/701)
20. Combine: Asynchronous Programming with Swift, First Edition, up to date for iOS 13, Xcode 11& Swift 5.1 v.0.3.0 (2019)(https://t.me/iOSMaterials/705)
21. Catalyst by Tutorials First Edition, up to date for iOS 13, Xcode 11& Swift 5.1 v.1.0.0 (2019) (https://t.me/iOSMaterials/707)
22. Machine Learning by Tutorials: Beginning machine learning for Apple and iOS, up to date for iOS 13, Xcode 11& Swift 5.1 v.1.0.0 (2019)(https://t.me/iOSMaterials/709)
23. Combine: Asynchronous Programming with Swift, First Edition, up to date for iOS 13, Xcode 11& Swift 5.1 v.1.0.0 (2019)(https://t.me/iOSMaterials/733)
24. Combine: Asynchronous Programming with Swift, First Edition, up to date for iOS 13, Xcode 11& Swift 5.1 v.1.0.2 (2019) (https://t.me/iOSMaterials/843)
25. Advanced iOS App Architecture, real-world App Architecture, up to date for iOS 13, Xcode 11& Swift 5.1 v.2.0.0 (2019)(https://t.me/iOSMaterials/735)
Advanced
1. RxSwift: Reactive Programming with Swift, first edition (2017)(https://t.me/iOSMaterials/76)
2. RxSwift: Reactive Programming with Swift, 2nd Edition (2017)(https://t.me/iOSMaterials/80)
3. RxSwift: Reactive Programming with Swift (Third Edition) (2019)(https://t.me/iOSMaterials/490)
Raywenderlich (Courses)
Beginner
1. Xcode Tips and Tricks - 2017(https://t.me/iOSMaterials/501)
2. Beginning Git - 2017(https://t.me/iOSMaterials/728)
3. Gesture Recognizers in iOS - 2018(https://t.me/iOSMaterials/494)
4. Scroll View School - 2018(https://t.me/iOSMaterials/495)
5. Beginning iOS Animations - 2018(https://t.me/iOSMaterials/498)
6. Beginning Core Data - 2018(https://t.me/iOSMaterials/502)
7. Networking with URLSession - 2018(https://t.me/iOSMaterials/566)
8. Saving Data in iOS - 2018(https://t.me/iOSMaterials/567)
9. iOS 12 and Swift 4.2 for Beginners: 200+ Hands-On Tutorials (2018)(https://t.me/iOSMaterials/750)
Intermediate
1. Intermediate iOS Animations - 2017(https://t.me/iOSMaterials/505)
2. Publishing to the App Store - 2017(https://t.me/iOSMaterials/539)
3. Advanced Auto Layout - 2017(https://t.me/iOSMaterials/540)
Advanced
1. Drawing in iOS - 2018(https://t.me/iOSMaterials/500)
2. Advanced Swift: Types and Operations - 2019(https://t.me/iOSMaterials/536)
3. Advanced Swift: Values and References - 2019(https://t.me/iOSMaterials/537)
4. Advanced Swift: Generics and Protocols - 2019(https://t.me/iOSMaterials/538)
5. 3D Graphics with Metal (2019)(https://t.me/iOSMaterials/829)
6. Advanced Swift: Protocol Oriented Programming (2019)(https://t.me/iOSMaterials/832)
Raywenderlich (Screencast)
Beginner
1. 101: Beginning Swift - 2016(https://t.me/iOSMaterials/511)
2. 102: Beginning iOS - 2016(https://t.me/iOSMaterials/515)
3. 103: Beginning UIStackView - 2016(https://t.me/iOSMaterials/512)
4. 104: Beginning App Search - 2016(https://t.me/iOSMaterials/513)
5. 105: Beginning Xcode Instruments - 2016(https://t.me/iOSMaterials/514)
6. 106: Beginning watchOS 2 - 2016(https://t.me/iOSMaterials/516)
7. 107: Beginning tvOS Traditional Apps - 2016(https://t.me/iOSMaterials/517)
8. 108: Beginning tvOS TVML Apps - 2016(https://t.me/iOSMaterials/518)
9. Android for iOS Developers - 2018(https://t.me/iOSMaterials/551)
Intermediate
1. 201: iOS Design Patterns in Swift - 2016(https://t.me/iOSMaterials/519)
2. 202: Programming in a Swift Style - 2016(https://t.me/iOSMaterials/508)
3. 203: Custom Controls 1 - 2016(https://t.me/iOSMaterials/506)
4. 204: Custom Controls 2 - 2016(https://t.me/iOSMaterials/524)
5. 205: How to Make Delightful UI - 2016(https://t.me/iOSMaterials/509)
6. 206: 3D Touch - 2016(https://t.me/iOSMaterials/507)
7. 207: Xcode UI Testing - 2016(https://t.me/iOSMaterials/520)
8. 208: Xcode Tips & Tricks – 2016(https://t.me/iOSMaterials/510)
9. Building Reusable Frameworks - 2017(https://t.me/iOSMaterials/558)
10. Cocoa Bindings - 2017(https://t.me/iOSMaterials/565)
11. ARKit - 2018(https://t.me/iOSMaterials/531)
12. App Development Workflow - 2018(https://t.me/iOSMaterials/553)
13. Architecting Modules - 2018(https://t.me/iOSMaterials/554)
14. Auto Layout Best Practices - 2018(https://t.me/iOSMaterials/559)
15. Clean Architecture on iOS - 2018(https://t.me/iOSMaterials/564)
16. Dynamic Type - 2018(https://t.me/iOSMaterials/571)
17. Dynamic Type: Managing Layout - 2018(https://t.me/iOSMaterials/568)
18. Dynamic Type: Scaling Sizes - 2018(https://t.me/iOSMaterials/569)
19. Dynamic Type with Custom Fonts - 2018(https://t.me/iOSMaterials/570)
Advanced
1. 301: Advanced Auto Layout - 2016(https://t.me/iOSMaterials/521)
2. 302: Advanced LLDB and Console Debugging - 2016(https://t.me/iOSMaterials/526)
3. 303: Introduction to Protocol-Oriented Programming - 2016(https://t.me/iOSMaterials/523)
4. 304: Swift and C Interoperability - 2016(https://t.me/iOSMaterials/525)
5. 305: App Architecture - 2016(https://t.me/iOSMaterials/527)
6. 306: MVVM in Practice - 2016(https://t.me/iOSMaterials/528)
7. 307: Architecting for Multiple Platforms - 2016(https://t.me/iOSMaterials/522)
8. 308: Core Data to Online Service Synchronization - 2016(https://t.me/iOSMaterials/529)
9. Advanced Core Data - 2017(https://t.me/iOSMaterials/541)
10. Alternate App Icons: Getting Started - 2017(https://t.me/iOSMaterials/545)
11. Alternate App Icons: Error Handling - 2017(https://t.me/iOSMaterials/548)
12. Advanced iOS Design Patterns - 2017(https://t.me/iOSMaterials/552)
13. Charles Proxy Troubleshooting Your App - 2017(https://t.me/iOSMaterials/561)
14. Charts Format & Style - 2017(https://t.me/iOSMaterials/562)
15. Charts Plotting Data - 2017(https://t.me/iOSMaterials/563)
16. Charles Proxy: Getting Started - 2017(https://t.me/iOSMaterials/560)
17. Accessing Data using OAuth - 2018(https://t.me/iOSMaterials/534)
18. Alamofire: Uploading Files - 2018(https://t.me/iOSMaterials/542)
19. Background Modes - Background Fetch - 2018(https://t.me/iOSMaterials/543)
20. Background Modes - Finite Tasks - 2018(https://t.me/iOSMaterials/544)
21. Background Modes - Audio - 2018(https://t.me/iOSMaterials/549)
22. Background Modes - Location Updates - 2018(https://t.me/iOSMaterials/550)
23. Alamofire: Routing Requests - 2018(https://t.me/iOSMaterials/546)
24. Advanced WKWebView - 2018(https://t.me/iOSMaterials/555)
25. Advanced Unidirectional Architecture - 2018(https://t.me/iOSMaterials/556)
26. Basic Password Autofill - 2018(https://t.me/iOSMaterials/557)
Objc
1. Functional Swift: Updated for Swift 4 by Chris Eidhof (Author), Florian Kugler (Author), Wouter Swierstra (Author) (2017)(https://t.me/iOSMaterials/159)
2. Core Data: Updated for Swift 4 3rd Edition by Florian Kugler (Author), Daniel Eggert (Author) (2017)(https://t.me/iOSMaterials/161)
3. Advanced Swift: Updated for Swift 4 3rd Edition by Chris Eidhof (Author), Ole Begemann (Author), Airspeed Velocity (Author) (2017)(https://t.me/iOSMaterials/167)
4. Optimizing Collections: Updated for Swift 4 by Károly Lőrentey (Author) (2017)(https://t.me/iOSMaterials/668)
5. App Architecture: iOS Application Design Patterns in Swift Paperback by Chris Eidhof (Author), Matt Gallagher (Author), Florian Kugler (Author) (2018)(https://t.me/iOSMaterials/126)
6. Advanced Swift: Updated for Swift 5 4rd Edition by Chris Eidhof, Ole Begemann, Florian Kugles and Ben Cohen (May 2019)(https://t.me/iOSMaterials/724)
Packt
1. Implementing Cloud Storage with OpenStack Swift by Amar Kapadia (Author), Sreedhar Varma (Author), Kris Rajana (Author) (2014)(https://t.me/iOSMaterials/151)
2. Learning Swift Paperback by Andrew J Wagner (2015)(https://t.me/iOSMaterials/44)
3. Swift High Performance Paperback by Kostiantyn Koval (Author) (2015)(https://t.me/iOSMaterials/145)
4. Swift by Example Kindle Edition by Giordano Scalzo (Author) (2015)(https://t.me/iOSMaterials/179)
5. Swift Cookbook - 50 Recipes to Help You Harness Swift by Cecil Costa (Author) (2015)(https://t.me/iOSMaterials/200)
6. OpenStack Object Storage (Swift) Essentials Paperback Amar Kapadia (Author), Kris Rajana (Author), Sreedhar Varma (Author) (2015)(https://t.me/iOSMaterials/157)
7. Learning iOS UI Development 1st Edition by Yari D'areglia (2015)(https://t.me/iOSMaterials/602)
8. Swift Essentials - Second Edition 2nd Edition by Dr Alex Blewitt (Author) (2016)(https://t.me/iOSMaterials/177)
9. Mastering iOS 10 Programming 1st Edition, Kindle Edition by Donny Wals (Author) (2016)(https://t.me/iOSMaterials/226)
10. Swift Essentials - Second Edition by Dr Alex Blewitt (2016)(https://t.me/iOSMaterials/598)
11. Swift 3 Functional Programming Paperback by Dr. Fatih Nayebi (Author) (2016)(https://t.me/iOSMaterials/242)
12. Test-Driven iOS Development with Swift Paperback by Dr. Dominik Hauser (Author) (2016)(https://t.me/iOSMaterials/287)
13. Mastering Swift 4 - Fourth Edition, Jon Hoffman (2017)(https://t.me/iOSMaterials/21)
14. Swift 4 Programming Cookbook by Moon K. (2017)(https://t.me/iOSMaterials/96)
15. Test-Driven iOS Development with Swift 4 - Third Edition: Write Swift code that is maintainable, flexible, and easily extensible by Dr. Dominik Hauser (Author) (2017)(https://t.me/iOSMaterials/153)
16. Test-Driven iOS Development with Swift 4 - Third Edition: Write Swift code that is maintainable, flexible, and easily extensible by Dr. Dominik Hauser (Author) (2017)(https://t.me/iOSMaterials/208)
17. Swift 4 Protocol-Oriented Programming: Bring predictability, performance, and productivity to your Swift applications, 3rd Edition 1st Edition, by Jon Hoffman (Author) (2017)(https://t.me/iOSMaterials/248)
18. Mastering iOS 11 Programming: Build professional-grade iOS applications with Swift 4 and Xcode 9, 2nd Edition Paperback by Donny Wals (Author) (2017)(https://t.me/iOSMaterials/216)
19. Swift 3 Game Development - Second Edition by Stephen Haney (2017)(https://t.me/iOSMaterials/377)
20. Swift 3 Protocol-Oriented Programming - Second Edition (2016)(https://t.me/iOSMaterials/379)
21. Beginning Swift by Kare Morstol, Rob Kerr (2018)(https://t.me/iOSMaterials/84)
22. Machine Learning with Swift: Artificial Intelligence for iOS 1st Edition, by Oleksandr Sosnovshchenko (Author), Oleksandr Baiev (Author) (2018)(https://t.me/iOSMaterials/118)
23. Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition (2018)(https://t.me/iOSMaterials/327)
24. Mastering Swift 5: Deep dive into the latest edition of the Swift programming language, 5th Edition (2019)(https://t.me/iOSMaterials/812)
25. Swift Protocol-Oriented Programming: Increase productivity and build faster applications with Swift 5 (2019)(https://t.me/iOSMaterials/817)
26. Hands-On Swift 5 Microservices Development: Build microservices for mobile and web applications using Swift 5 and Vapor 4 (2020)(https://t.me/iOSMaterials/847)