Smutstone Wiki

Smutstone Wiki




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Smutstone Wiki
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1.   Pick a name you like to keep for a long time . This name will be visible for others in the tournaments and people will see this as your real name. Sometimes you see names in the tournament that make you question if the person realized this in the beginning. Also you’ll use it contacting Customer Support (CS). As you will learn playing this game for a while, contacting CS is something that we really need and comes in handy on several occasions.
2.   Use an e-mail address you keep and don’t forget both the mail address, login name , and password . This is all necessary to keep playing in the long term and contact CS.
3.   Be patient! Long term planning is the way to be fast. Read the manual. All points are important. Don’t worry: there is a lot of waiting time so you have time to read all and still not miss anything in the game. The most important rule to follow is: Patience!

If you are new and wondering how to progress in this game called ‘Smutstone’? Or if you have been playing for a while and want to start a new game, and progress faster?

->In this manual we will give you some nice tips and ways to get started and progress through the first few stages. I say 'we' since all progress I ever made was a team effort. There are a lot of nice and smart people helping to make the game easier to understand and better playable.

We give you many hints of how to play smart and avoid disappointment. How to invest your time (and if you want your money, but using money is not required). This guide aims at getting your Temptress Mythic card up to level 2 at least within your first month of play. The Temptress card is the second Mythic card the game provides, after you get your first one ( Bone Walker ) up to 5-star. Every win in the daily tournament will get you duplicates to seduce a Mythic card one star up. The next card will only become available after you got the previous one to 5-star, which means winning the tournament 5 times, and invest your resources to seduce the cards at the right time. The game provides a total of 3 Mythic cards from daily wins, hence after 15 times winning you finished the beginners' part of Smutstone. The 3 rd Mythic card is called ‘ Lady Butterfly ’. These three Mythic cards have special abilities (called artifacts ) that make them (and the other cards you draw together with them) stronger against the opposing cards.

The first 3 Mythic cards stay important till you reach the stage the game is into right now, so getting The Mythics is the most important goal and to get them fast will seriously help you to advance fast. Moreover, there are three special sets of cards , and the Mythics are part of those sets. And together with a specific Mythic card, you also get a strong Legendary card wich is also part of one of the 3 special sets. Those sets are the strongest in the game, and there are no other cards or combination of cards yet, that are stronger in 100% of the cases. So it's really important to get those Mythic cards. We will write more about the sets later on.

As stated before, we aim to get you to 2-star Temptress in your first month, it can be done faster, but we leave some room for errors and misfortune. This because it’s human to make errors and winning daily tournaments depends heavily on who is with you in the same group and you can be either lucky or unlucky in that respect. Also, the cards you get from opening boxes and chest is partly a matter of luck. Finally, the developers of this game also read here and change the game based upon our findings. So, we use the relaxed approach: you don’t need to be the most skilled and fortunate player to advance fast.

Take it easy and don’t forget to enjoy the game

Yes there it is (thanks Dark Xoko ): this manual is not the only and best way to play the game. It's just a description of how it can be done with a lot of information from people that have been playing for a while. The game changes over time. We can be wrong about matters. New data can be discovered. New tools, new techniques could become available in time.

Did you find something new?? Thank you very much for sharing!

After you start your game, there is an automatic tutorial that guides you through the first (City & Forest) maps whenever something new comes into play. It's there helping you to understand the game as you progress and it pops up automatically when you arrive at a new feature. Some menus of the game become available after you progress through the City map others after you progress in the Forest map. You can read all about it in the rest of this Wiki, we only aim here at the actual gameplay.

For now, it’s important to keep your resources as much as possible. You don't spend them till the time you really need them. You only start to spend your resources when you are making your go to win a daily tournament. So, don’t level, seduce any card yet, don’t open any boxes, don’t use any rubies until you are ready to play in the tournament . Not keeping your resources tight is going to set you back weeks if not months.

Some of these hints might seem a little too obvious, but don’t forget to follow them!

If you play on the Hooligapps server, registering your account with a valid mail address will give you 50 rubies. Rubies you need (together with the 100 that the game provides you freely) to buy your first extra slot for the Duels , or just to have some extra rubies when needed.

You can choose to get 2x 40 rubies and the Archeress or just 1x 120 rubies. Choose as you like. In the beginning you need duel chests, so getting an extra slot makes that faster. Further on in the game you need rubies, so don't spend all for extra slots in the beginners' stage.

Progress till the duels menu becomes available (Archeress helps) without levelling up too much cards. Then sit and wait, only investing your energy in chapters on the City map that you already did (preferably the ones that you have won full (triple star victory) so you can keep the extra points for when you play your first tournament. Unless you need the items (fire elixir or earth elixir) to upgrade your cards later on. In that case you can repeat the city chapter for that item even if you didn’t win it 3-star yet. You can read all about levelling up cards and the items you need in other sections of this Wiki. For now it's good to have a bit of gold, some items (preferably the ones you need to upgrade your P-deck, see below) and some boxes, that you also get from triple star victories. You need to open one silver box in the tutorial. Let that be your last one for now. Open every bronze box to get energy, gold and items

The map has fights along the storyline that give you a certain amount of points (called ‘mojo’) depending on how strong your win is. You get a 1-star win if only one card of yours survives. 2-star with 2 cards remaining, triple star when all 3 cards remain. If you just repeat a chapter after a triple star win, it’s always 5 points you get. If you do a new chapter and win triple star you get 30 points, if you already won it 1- or 2-star, it’s respectively 10 and 20 points. After you finish one map, you get to another (there are 5 till now: City, Forest, Sands, Rivers and Island). This manual will bring you to the final chapters of the Rivers Map.

To win a daily tournament you need around 1200-1400 mojo points. Don’t worry, you also get points from upgrading your cards, so don’t do that yet.

The endgame of how Smutstone is now, is all about sets . Passion set, Nature set and Fairy set. Those are the sets you need to invest to. I chose the Passion set , because I believe that is the best set to progress fast in the beginning. Even though Nature set can get you to Island 10 winning 100% slightly better (nobody in this game can win Island 11 for 100%, not without using Devine stones, so that is the end point right now). I started to collect duplicates for this set, which seems difficult because duplicates are random. Yet in the first weeks I only upgraded those cards and it seemed that made them drop more. It could be that I was very lucky to get duplicates for this P-deck fast, or it happened because I put those cards in my deck. Anyway, I got a lot of dupes for Undead Queen , Inquisitor , Savage , Blind Warrior and Barbarian . Those 5 cards are in your Passion set, together with Temptress and Owl (Owl comes together with 3 rd Mythic Lady Butterfly). The more cards you have together, the higher the bonus all cards of the same set get. 4 cards together: 5%, 5 cards give 10%, 6 cards 25% and all 7 cards 75%. That 75% is bigger than any bunch of 7 Mythic cards together. (which also means that the Mythics you can get in Events are not primary goal.)

In the beginning you won’t have a full set, just fill the deck with the highest cards you have (Smutstone selects the strongest cards automatically. When you select ‘edit deck’ you see them in the lower part of your page. Yet this selection doesn't take into account the set bonus nor the effects of the artefacts on the cards.)

Very important note : You can select your deck!

Like I wrote above: after you start to build a specific deck (seducing the cards, levelling the cards, putting them in your deck) the cards that you are working on will drop more! This is a very important discovery! It only got clear to me after I started again. It means you can activily select your future deck already in the beginning. It's a jolly good feature of this game!


Look at the card duplicates I got after 21 days farming (Event included):
From the very first beginning I got dupes from all cards, yet I immediately put Undead Queen, Inquisitor and Blind Warrior in my deck. Seduced them and thought I was lucky to get even more dupes from those cards. I also upgraded some others like Geomancer, that was pretty strong in the beginning together with the 'free' promotion card Archeress. It turned out the cards I used dropped much more, so I could progress in build my deck. I have to add that I was lucky to get an event in the early weeks, so I could get a lot of dupes from all Legendaries (Cultist, Undead Queen, Witch Docter, Amazon, Red Riding Hood) and Epics (that drop insanely from the biggest Event coffers).

If you compare this to someone who's building the N deck, you see the differences:

This deck was not built with a lot of Event coffers, yet you see the big difference in droprate from N-deck related cards compared to P-deck related cards.

One could easily argue that the drops you get determine the deck you will build. And it's too early to make any defenitive conclusions, yet I found this pattern during all my accounts.

For now it's best that you determine what deck you want, and just upgrade the cards that belong to that deck. I would further advise not to upgrade any cards that don't belong to the deck you will have in the future. Except maybe if you upgrade some cards for points to win the tournament, but we will adress that issue later on.

Sometimes you need to design your deck against the opponent’s deck. Some cards get 50% bonus against others depending on the colour. The further you progress, the more important this aspect becomes. In the beginning you mostly just play your strongest cards.

Once you got to the duel’s menu , get new chests as much as possible. Whenever you win a duel (1-, 2- or 3-star victory) you get a duel chest as long as you have a slot open. In the beginning you get 4 slots for free. The rest cost rubies (first one 150, then 250, 450, 800, 1500, 2500 and 4000). If you don’t have a slot open, you need to wait (45 minutes for a common chest, 3 hours for a silver chest, 12 hours for an epic chest and 48 hours for a legendary chest).

The chests contain cards! Cards you can use in your deck. The higher the chest, the more cards it contains and the higher the cards are. The strong cards are the legendary and epic cards. Those you want in your deck in the beginning. If you have repeated drops of the same cards, that will give you the duplicates to seduce cards to the next star level (5 star is the maximum, and you need a load of duplicates to get that last level. An exception are the first 3 Mythics, which require just one duplicate – one extra daily tournament win – for the next star level. Yet you need to invest a lot of gold to upgrade them.)

Now the good part: you can choose your chest using the fixed chest table, first discovered by Kyle . The chests always drop in a fixed order, so if you keep track of the order and skip the chests you don’t want, you will have the chests you actually want.
To skip a chest means you do a fight while you don’t have a slot open . If you lose a fight there is no problem at all. Yet a 3-star win will give you 9 points, 2- and 1- star wins give respectively 8 and 7 points. Any win (1-, 2- or 3-star) will give you a chest, and so you move up one place in the table.
The points you have in the duels determine the league you are in. To keep track of your total of points is a big aid in keeping track of your point in the table! Losing will add minus 4 to your total, and retreating (retreat button in the right upper corner before clicking ‘ready’ button, showing a red exit door) gives your total minus 10.

There is a more specific table in the Duels section.

So in a special case, if the next fight gives you a total that is less then the minimum of your current league: you lose much more points to set you back further. Supposing you have 301 points and you are in Master League 2, then you loose a fight and you loose about 40 points, but if you retreat you will loose 140 points. (The idea is correct, the numbers maybe not; does anybody have a table for this?).

Beware: if you lose a fight that makes you drop to a lower league, the amount of points lost is significant bigger (-4 will be around -36/-100 and -10 will be -90/-250, all depending on the league). This can easily get you confused about where in the duels table you are.

Important : you don’t need to watch the whole fight. Just refresh your browser . This has 3 disadvantages : firstly, you won’t see whether you did win, and with how many stars. If you lost it’s easy to lose track. Secondly, there was a time that ppl got a 2 hours ban for refreshing, so it seems the devs are not particularly happy with ppl refreshing a lot. Thirdly and this is also the big advantage: it can take more time to reload the game, but mostly it diminishes the waiting time significantly. Then it becomes a big advantage . So refreshing can save some years of your life!

1 Use the very beautiful and comprehensive online tool that LukyMe made in this Wiki.
2 Use a printed version of the list. On a rainy Sunday afternoon, I made this excel sheet with little squares that I uploaded in the ‘ guidelines of future events ’. It turned out a bit small, but you can use it. Preferably put the number of your score (last 2 digits) in the list as an extra way to check your spot). Keep in mind that you lose points when you lose a fight, even if you only win 1- or 2-star. In the discord app, you can find a copy of this table in Word (find it in the pinned messages). Here is the invitation for discord: ☀ https://discord.gg/GfVWky
3 Make your own version. Like BlackXjack did: a bigger paper with bigger squares where you can put a coin on. Every time you win, move the coin. This will prevent you from printing a lot. The drawback is that this penny can get lost, or be moved without your notice. The spouse, girlfriend, wife could be ‘cleaning’ your desk. There could be any pet or small child (who believes this coin is something the tooth fairy forgot to hand over) taking it out without any sense of guilt and leave you devastated. And so there goes your good intention to never lose a cent over this game. We have all been children, so don’t believe in the ‘just universe’ to take care of it. The Smutstone Universe is not ‘just’ at all, as we will go deeper into this point later on.
The biggest annoyance in the beginning (and also later on) is losing track of your position . Depending on the speed of your internet connection, your computer, your finger and your mind (not necessarily in that order) you could take a long time to go from one legendary chest to the other one. The process to get there is not only time consuming, it’s also brain killing and one gets easily distracted. The outcome could be that you invest a few hours getting there and having a fail (one spot too early) or epic fail (one spot too far). This is to help you:

1. Use the tool of LukyMe or Prolli to determine your spot in the table.
2. Use any method for progressing and keep track of your score , since that is one extra check.
3. Always use the exact same sequence : write down the score, do the fight, refresh, check the score, write it down etc. If you start to do things many ways, that is the fastest way to get lost. Many times, you have a score of let’s say 15. Then you do a fight and you are sure you've won it. But then it says 25, but +10 is not a possible score. So, either you made a mistake on the previous score (it should have been 16 maybe) OR you missed a few scores (and it’s not the first time...), it was actually 15+7+7 -4 = 25. Sometimes you can retrack your steps, but sometimes you can’t. And it can happen you think you should have a Legendary chest, but you get a common chest (ouch!).
4. Get insurance . Insurance is someting that costs a little but can prevent high costs from disasters.This is what I do: When progressing to spot 84 (legendary), you take 79 (rare) first. If it’s not rare you are fu**ed, but then at least you know it. Or take 83 (common) as 45 minutes waiting is nothing compared to going all the way to the next Legendary (hence the insurance).
5. If anything goes wrong anyhow, Blame Hooligapps/Nutaku. Life is difficult enough already; you shouldn’t have to deal with failure by yourself. This game it's just ill-designed!

While you wait for participating in your first daily tournament, you collect dupes and more dupes . The best chests are both legendary and epics . You need to have a deck of either epics and/or legendries. It seems to me that you get more duplicates of cards that are into your deck. You keep the duplicates, because you can seduce the cards that have enough duplicates. Any seduction gives you 30 mojo points. At some point I had 20 common cards ready to seduce and 14 rare cards ready to seduce. Common cards cost 3000 gold only for first seduction, rare cards 4500 gold. It’s a very cheap way to get a lot of mojo fast. We will adress this later on.

For the beginner, this is a way to get more legendary and epic cards for your first deck. When the game progresses you are more interested in dupes from your current deck or specific dupes (like common) if you like to seduce a load of common cards to get more mojo.

If you want to seduce/level many cards in a row, you need a lot of gold. Next to getting dupes from duels chests, getting gold is your second aim. You can get a lot of gold from winning more chapters (1-star victory gives loads of gold) yet you want to keep those chapters till the time you make a run for winning a daily tournament.

Gold is farmed using energy, which you get from 4 sources :

1. Waiting…. Every 5 minutes you get one energy! In one hour that is 12 energy; in a days’ time that is 288 energy. That’s a lot of free energy!
2. Opening boxes. For the beginner that is the Bronze box, that becomes available every 8 hours. Also, it’s for free. I get most energy when my energy is totally empty. Many times, that is 50, sometimes 25, sometimes nothing, but then still you get duplicates, items and ma
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