Slutcraft Heat Of The Sperm 0.20

Slutcraft Heat Of The Sperm 0.20




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Slutcraft Heat Of The Sperm 0.20
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Changelog: Ver.0.29.1 High priority: Trash collection Minigame (trash collection) Splish-splash (Guardian essence) Stuck in wall animation 1 Medium priority: Ursadon sprite Pregnant QoB sprite Low priority: Bug fixes Added older scenes (update 28) to the gallery Some small improvements ver0.28.1 High priority: Scene: Fatal climax Scene: QoB's hunger (Drone) Guardian quest: Stuck in pipe Scene: Bait Medium priority: Dialogue: Pregnancy (belly) Sprite: Pregnant Sarah (belly/boobs) Gallery: Added a music room (you can find it in the gallery) Added animations to Fap material scene Added animations to Bathday scene Low priority: UI updates (3rd chapter) Non-adult scenes added to the gallery (patron request) (not all of them, just the important ones, the big fight, Sarah's acceptance to the Swarm, etc). Added older scenes (update 27) to the gallery Fixed Non-H scenes missing from the galalery Fixed a bug when Sarah leaves the chrysalis (Android version) Bug fixes ver.0.27.3 ***High priority:*** Defiler route (2 scenes) Scene: Mistress and QoB confrontation Scene: Zergling essence Scene: QoB's hunger (Hydralisk) Scene: Feeding Lizzara level 0 (QoB) Medium priority: Updated Sarah's sprite, new boobs (sketch) Updated Sarah's/QB sprite, belly (pregnancy) (sketch) Low priority: Dialogue: Hydralisk's love of boobs Dialogue: Hydralisk after first meeting him Changed Hydralisk's sprites in the start Update checker UI updated Ver 0.26.1 ***High priority*** Animated: Feeding scene (level 0) (secret item) Added: Hydralisk essence (2 scenes) Updated: zergling essence mini-game Added: Little shenanigans (scene) ***Medium priority*** Added: Gallery items (secret item) Animated: Gallery items (secret item) Added more Chinese translations (more than usual!) ***Low priority*** Added: endless mode Changed the notification system for when all the content has been seen Various bug fixes Ver 0.25: High priority: Minigame: Zergling essence (beta) Medium priority: Scene: QoB's and Mistress's meeting Scene: Sarah's hunger (Drone sex) Scene: Hunger, kiss (Lizzara route) Other: Added ability to sort the gallery in different ways (we are open to your suggestions on other ways) Added a visual for Lizzara's hunger. Ver.0.24: High Priority: Scene: Feeding Lizzara (Sarah's route) (levels 0-1) Returning the favor: Spike/Inseminator (poll winner) System: Lust Selfcaster 2 (2 parts) Dialogues: Abathur, Stukov, Zergling, Guardian, Lizzara Added new updates to the gallery (visuals 23 update) (soon) Drew Lizzara's mouth in the bridge location Reworked the effects/music in Day 1 (leader fight) Medium Priority: System: Chapter selection Changed the order of the triggers for chapter 3 of the game. (More changes are inbound due to the addition of new ystems) New visuals for chapter selection Other: Added more Chinese translations Bug fixes Changes to how changelog is displayed Ver.0.23: High priority: Added scene: Hunger (Lizzara blow-job) level 0 Added scene: Lizzara's transformation (???) levels 0-1 Added scene: Hunger, kiss (Lizzara route) level 1 Event slight rework: Meet the leaders Medium priority: Dialogue after Tentacles level 3 scene Dialogue after Transformation (???) levels 0-1 with Sarah scene Added scene: Jerk-off week level 3 Low priority: Made changes to the save system, you will now see which saves were made in an older version of the game, and you will get a warning upon trying to load an old save, so you can't confuse them with normal saves now. Bugfixes Ver.0.22: High priority: Scene: Tentacles levels 2-3 Drone essence Sarah route (minigame) Lizzara's infestation Scene: Jerk-off week level 2 Scene: QoB's hunger zergling route level 0 Chinese translations for the first chapter Lust system Continuation of the story Medium priority: Gallery rework Low priority: Intro available in Russian Epilogue 1 available in Russian Checkpoint moved (according to gameplay chapters) Bug fixes Ver 0.21: **High priority:** Scene: Satisfying her needs (Mistress + Stukov) Scene: Selfcest level 0 (terran form) Event: Rebirth (Leaving the chrysalis) Scene: Hunger, Stukov's route, level 0 Event: Meeting Mistress, level 0 Event: Day 0 Scene: Sport is life level 5 Scene: Tentacles levels 0-1 **Medium priority:** Dialogue: Talking to Lizzara Dialogue: Talking to Sai'mon Dialogue: Talking to Sochus Dialogue: Talking to Queen of Blades Dialogue: Talking to Abathur **Locations:** New location: Throne room New location: Bridge New location: Leader's hideout **New characters:** Queen of Blades Reborn Sarah New persona: Drone **Miscellaneous:** Added descriptions to scene tree Interface fully translated into Russian Added Italian translations (60%) Added a new checkpoint (beginning of update 21) Fixed bugs. [B]** 20th update added to gallery: ** [/B] Scene: Freedom (in epilogue) Scene: Inside chrysalis (transformation) Scene: Jerk-off week (level 1) Ver 0.20.1: Fixed some bugs. Fixed map not showing in the labyrinth event. Android version added. Ver 0.20: Event: Attack Epilogue: Freedom Scene: Freedom masturbation (in epilogue) Event: Transformation start Scene: Inside chrysalis (transformation) Scene: Jerk-off week (level 1) Event: Labyrinth, map added New level system New scene tree system (available in character menu) 19th update added to gallery: Abathur's inspection added Finale stage 3 added Last request added Jerk-off week added Fixed/improved numerous scenes Translation improvements added New music added (during the content of 20th update) Bugfixes Ver.0.19: High priority: Abathur's checkup Final test stage 3 Last request (mini game) Jerk-off week checkup Report to Mistrese Medium priority: Added to gallery: Zergling's needs stage 2 (ver.0.18) Added to gallery: Final test stages 1-2 (ver.0.18) Added to gallery: Masturbation stage 2 (ver.0.18) Added to gallery: Zergling's punishment stage 3 (ver.0.18) Italian translations (ver.0.18, partially) Ultra high priority: Bugfixes Ver.0.18: Scene update: Zergling's punishment (blowjob route) (level 2) Scene: Zergling's needs (levels 2-3) Scene: Masturbation (level 2) Scene: Final exam (stages 1-2) Event update: Jerk-off week, this event replaces the 'masturbate 50 times a week' quest Event update: Preparing for the exam Mistress sprite changes Intro changes Bugfixes Ver.0.17: Scene: Sport is life (level 4) Scene: Zergling's punishment (level 2) Event: Three-day long exhibitionism training New locations to visit: -Throne room -Bathroom -Hall of Evolution -Corridors of the ship New visuals for physical training New clothing system, now Sarah can finally take off the lewd lingerie New scenes in the gallery Added missing scenes and levels to the gallery Gallery bug fixes Bugfixes Ver.0.16: Scene: Sport is life (levels 2 and 3) Scenes: Naked training sessions and training with equipment Scene: Let me play with you (zergling) (levels 0 and 1) More functionality for the zergling in Sarah's room Event: Naming the zergling Scene: Feeding 2 (level 2) Scene: Link to the Swarm, Sai'mon's route (levels 1, 2 and 3) A change to the Masturbation 0 scene - added Stukov's route Scene: Stuck in wall 2 (level 2) Bugfixes Ver.0.15: Added new character, zergling. Added new event "Absolute perfection" Added new scene "Feeding 2" (levels 0,1) Added new scene "Play with me (punishment)" (levels 0,1) Added new scene "Bath day" (level 3) (0.14) Added new scene "Stuck in wall 2" (levels 0,1) Added a gallery to the main menu. New costume teaser (poll) Changed Sarah's infestation scene. (changed the gag to an organic one) Bugfixes Ver.0.14: Added 2 'stuck in wall' scenes Added 2 new 'Sport is all' scenes Added Connecting to the Swarm event (the general introduction) Added Connecting to the Swarm: Abathur's route (2 levels) Added new location, Hall of Evolution Added new character, Abathur Added a few new dialogues with Saimon and Stukov and also a few of the ones we've forgotten to add before Ver.0.13.1: Add Italian translation. Ver.0.13: Continuation of the main storyline; Masturbation scene; Kiss scene; An analysis scene; Continuation of Bath day event; Optional lulz; 'HIDE' button added to interface, it can be used to hide the dialogue window and look at the images without any obstructions (click on the screen to show the dialogue window again); Fug bixes. Ver.0.12: Continuation of the main storyline; Continuation of side-stories; New character: Mistress; Bug fixes. Ver.0.11.2: Fixed a bug in the 'Find a way out' event. Ver.0.11.1: Fixed missing English translations in some scenes. Ver.0.11.0: Storyline continuation. A new side-storyline (it's quite easy to stumble upon) but it's more of a placeholder for now. Inventory system, you can now interact with items you find during your playthrough. Changed physical training system. Fixed bugs regarding wrongful display of hunger and energy bars. Text improvements. Fixed some inconsistencies in the plot. Fixed a couple of bugs. Ver.0.10.0: initial release.
Last edited by ShadowPortalTeam on Tue Jul 19, 2022 7:36 am, edited 25 times in total.

I like the art. I'm into it. Are we going to get some zergling action?
Never did I think Zergs would turn out sexy. Outside of some missing words in a few sentences, it's not too bad. I like the art and the direction in which it's going. The feeding scenes are my fav thus far, they're really good. Can't wait to see how often this game updates, I want mroe of it
dannub Wrote: I like the art. I'm into it. Are we going to get some zergling action?
Jiktaq Wrote: Never did I think Zergs would turn out sexy. Outside of some missing words in a few sentences, it's not too bad. I like the art and the direction in which it's going. The feeding scenes are my fav thus far, they're really good. Can't wait to see how often this game updates, I want mroe of it
The art looks good an' the concept interesting, I'll definitely be keeping me eye on this.
Elaymidoray Wrote: The art looks good an' the concept interesting, I'll definitely be keeping me eye on this.
im not much into "trainer" type games but i like starcraft. artstyle is good. i did find it a bit strange though that stukov is in the game when he wasnt around yet when kerrigan was first captured by the zerg. still its a good concept and i look forward to seeing where you go with it.
chickenmccluckcluck Wrote: im not much into "trainer" type games but i like starcraft. artstyle is good. i did find it a bit strange though that stukov is in the game when he wasnt around yet when kerrigan was first captured by the zerg. still its a good concept and i look forward to seeing where you go with it.
His mission was to make the races fight with each other as well as in the long run create the queen of blades to destroy the universe, giving him motive to *personally* see to her transformation and be an evil perv to her. Also he is a shapeshifter so it is feasible that he could be there in that point of the plot. Also the possibilities with a shapeshifter are pretty much endless. You could do so many mind games with Kerrigan and even the player with that. For example he could pretend to be someone (say raynor) in the next cell over, and use Kerrigan's trust to his advantage to coerce her more into perversion, then after the point of no return she and the player finds out it was Duran all along, boom! plot twist! Also there is the potential for a lot of good banter between Duran and Stukov.
His mission was to make the races fight with each other as well as in the long run create the queen of blades to destroy the universe, giving him motive to *personally* see to her transformation and be an evil perv to her. Also he is a shapeshifter so it is feasible that he could be there in that point of the plot. Also the possibilities with a shapeshifter are pretty much endless. You could do so many mind games with Kerrigan and even the player with that. For example he could pretend to be someone (say raynor) in the next cell over, and use Kerrigan's trust to his advantage to coerce her more into perversion, then after the point of no return she and the player finds out it was Duran all along, boom! plot twist! Also there is the potential for a lot of good banter between Duran and Stukov.
ShadowPortalTeam Wrote: Hi! About Stukov: we've changed him a little so that he fits into the game better. And we know that we probably should've used Duran instead of Stukov, but we completely forgot about him. Nova and Raynor will most likely appear in the game in the future, but currently we are working on adding Abatur. We acknowledge the importance of a slow transformation, so there won't be an immediate conversion. We wanted to add some sort of intro or a prologue to explain the context of the game, but that would mean even more development time without releasing anything, and we've been working for 5 months on the project already, so some bits that should've been in the game weren't included in the first release. Thank you for you 'wall of text', we are always happy to hear your opinions and advice. Respectfully yours, Shadow Portal team.
ShadowPortalTeam Wrote: Hi! About Stukov: we've changed him a little so that he fits into the game better. And we know that we probably should've used Duran instead of Stukov, but we completely forgot about him. Nova and Raynor will most likely appear in the game in the future, but currently we are working on adding Abatur. We acknowledge the importance of a slow transformation, so there won't be an immediate conversion. We wanted to add some sort of intro or a prologue to explain the context of the game, but that would mean even more development time without releasing anything, and we've been working for 5 months on the project already, so some bits that should've been in the game weren't included in the first release. Thank you for you 'wall of text', we are always happy to hear your opinions and advice. Respectfully yours, Shadow Portal team.
ShadowPortalTeam Wrote: Hi! About Stukov: we've changed him a little so that he fits into the game better. And we know that we probably should've used Duran instead of Stukov, but we completely forgot about him. Nova and Raynor will most likely appear in the game in the future, but currently we are working on adding Abatur. We acknowledge the importance of a slow transformation, so there won't be an immediate conversion. We wanted to add some sort of intro or a prologue to explain the context of the game, but that would mean even more development time without releasing anything, and we've been working for 5 months on the project already, so some bits that should've been in the game weren't included in the first release. Thank you for you 'wall of text', we are always happy to hear your opinions and advice. Respectfully yours, Shadow Portal team.
A new update 0.11.2 is released. You can see the changes under the Changelog spoiler.
Enjoying the new update! Glad to see you guys are still plugging away at it. I used this opportunity to go through the text a little bit more thoroughly looking for spelling errors and the like, this is what I found, up to about the point where Sarah has her meltdown _General erros_ -The plural for Zerg is Zerg, so the s is unnessesary. In context you would end up saying Sarah resists, not letting the Zerg do what they intend" or "The two Zerg were obviously discussing something" -There is a lot of jumping between past and present tense in the sentences, which in this case, unless you're specifically referencing something in the past or future, you probably want to keep it present tense. for example: "Zergs started to actively talk among each other but Sarah couldn't hear it. Her vision quickly blurred and she lost consciousness." We want to keep the sentence in current tense, so the sentence should read as: "The Zerg start to actively talk among each other but Sarah can't hear it. Her vision quickly blurs and she loses consciousness." ... While you can still understand what is going on in these sentences, they do sound a bit wonky when they jump between tenses. I could go into a lot more detail about it but a forum page isn't a great spot to go into a lecture about sentence structure lol _Specific errors_ -"Preference" on main menu should be "preferences" -On the Sarah status screen her name is missing an 'h' -"Sarah sensed a lot of disgusting smells. That made her feel nauseous" either A) get rid of the period or B) replace it with a comma and change "That" with "it" -"Sarah swallows last drops of the liquid"... add a "the" before the word "last" -"It makes me sick" is a bit of a strange expression in this context, "I think I'm going to be sick" or "I feel sick" is more common-tongue -"Why the hell can i even hear you?" replace "Why" with "How" -"i've noticed your strong psyonic abilities"... spelled "psionic" (also the abbreviation "psy" should be changed to "psi" as well -"Zergs dragged Sara to another room." missed the h on Sarah -"Look who is there!" "here" instead of "there" sounds better in this instance -"And you'll assist him, you understand?" replace "you understand" with "understood" -"Who are you supposed to assist to?" change to "Who are you supposed to be assisting?" -"I was just wondering when they're going to send the new..." "they were" reads better -"Me?My name is Alexey Stukov." throw a space after "me?" Alexei has an i at the end as well -"What exactly parasites do?" put a "do" before parasites as well -"You can get away only if Queen herself remove the parasite from you." put a "the" before Queen and add an 's' to remove -"Easy, girl. I just paralysed you." paralyzed has a z instead of s Anyway thats about as far as i got before getting tired of having to retype stuff (sucks not being able to copy text in this engine), but that's most of what i noticed from the intro. The English translation is honestly very good, especially from some of the stuff i've seen before, there are just some really little things here and there that would make it read better. Not sure what your plans are in terms of development, but if at some point you got someone who spoke English as their native language to go through the pages of text to iron it out, that would be a big plus. Keep up the awesome work and looking forward to the next release!
omnipotent Wrote: Enjoying the new update! Glad to see you guys are still plugging away at it. I used this opportunity to go through the text a little bit more thoroughly looking for spelling errors and the like, this is what I found, up to about the point where Sarah has her meltdown _General erros_ -The plural for Zerg is Zerg, so the s is unnessesary. In context you would end up saying Sarah resists, not letting the Zerg do what they intend" or "The two Zerg were obviously discussing something" -There is a lot of jumping between past and present tense in the sentences, which in this case, unless you're specifically referencing something in the past or future, you probably want to keep it present tense. for example: "Zergs started to actively talk among each other but Sarah couldn't hear it. Her vision quickly blurred and she lost consciousness." We want to keep the sentence in current tense, so the sentence should read as: "The Zerg start to actively talk among each other but Sarah can't hear it. Her vision quickly blurs and she loses consciousness." ... While you can still understand what is going on in these sentences, they do sound a bit wonky when they jump between tenses. I could go into a lot more detail about it but a forum page isn't a great spot to go into a lecture about sentence structure lol _Specific errors_ -"
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