Skyrim Creatures Sex

Skyrim Creatures Sex




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Remember me Not recommended on shared computers
Allow friendly creatures to take advantage of your character and NPCs.

Any nearby non-hostile creatures with a high enough arousal will rape (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience.
Some effort has been made to provide compatibility with Submit, Defeat and Deviously Helpless by filtering creatures rendered non-hostile by their respective calm spells but the results may not function perfectly.
Ultimately this mod is intended to be a drop-in replacement for the venerable Lover's Victim Dogs & Horses which is sadly no longer supported. However, SLAC has been built from scratch and does not share any code or other assets with this predecessor.
v04.0 Beta 04
This is the beta version of the next release of Aroused Creatures. The big updates for this over v03 are the addition of a pursuit option that allows creatures to chase victims prior to engagement and the ability to filter consensual and non-consensual animations (this only works for SLAC engagements). There is also some very basic support for creature gender but the options are limited right now. From Beta 01 Aroused Creature will default to using quest aliases instead of a cloak spell for detecting nearby creatures. See the change log below for more details.
The beta will only function with SexLab Framework v1.59c and later. Animation filtering and creature gender options will only function with v1.60 RC2 and later.
See SexLab Aroused Creatures SE for the Skyrim Special Edition compatible version.
Recommended
More Nasty Critters (adds aroused creature models)
SexLab More Creatures (adds more friendly creatures to the world)
Install
Use a mod organiser like NMM or MO. Alternatively drop the contents of the archive into your Skyrim Data folder then activate the SexLab Aroused Creatures.esp in your load order. Obviously this should be loaded after the above requirements. Once in-game make sure that creatures are allowed in the SexLab MCM.
How to Use
After installing this mod and starting your game Aroused Creatures should be active automatically. Approaching creatures now has a chance to trigger an animation depending on the creature's arousal level.
With the default settings engagements will be relatively rare. To increase the number of engagements open the Aroused Creatures MCM and reduce the Creature Arousal Threshold in the PC/NPC settings. Note that there are separate thresholds used for PC and NPCs.
Uninstall
Use your mod manager of choice or manually delete any of the following (not all will be present):

It is important to remove the script files as these may otherwise try to execute after disabling the esp. This can lead to unexpected behaviour.

Upgrade
It is strongly recommended that you disable the mod in the MCM (uncheck Mod Active) and wait until any ongoing SLAC-triggered animations are complete. Uninstall, then load your save and wait at least 2 minutes real time in-game, then wait 2 hours using the wait menu before saving again. Then install the new version.
Known Bugs
In some instances the Pounce option provided in v04 Alpha 03 can trigger combat when a creature pounces on an NPC. This option defaults to off and should be used with caution.
Submit and Defeat events may occasionally be interrupted by this mod triggering in the time between the player being downed and an animation starting. The actual result of this will vary from nothing to the enemies remaining calmed after an event. While there are now checks built in to try and prevent this the actual cause of incorrect progression in those mods is rarely clear.
There can be quite a lag between a creature being selected for an engagement and the animation actually starting. You might find your character teleported a short distance back to where the engagement was actually triggered.
With a long check frequency it is possible to run past a valid candidate creature in the time between checks. Lower the time between checks or increase the engagement radius to decrease the chances of this happening.
For performance reasons the Nude Only option uses the Nude Faction from SexLab Aroused. This means there can be a delay after equipping or unequipping clothing and armour before Aroused Creatures detects the change.
The Require LoS option is very buggy: creature and victim can be standing face-to-face, inches apart, head-tracking each other, and apparently still not have line of sight. If this is causing you problems it is recommended to disable it. Without Require LoS it is possible for creatures to teleport through walls to reach their victim.
Versions 01.1 through 04.0 of this mod have been cleaned in TES5Edit.

Version Issues
If you are using, or are planning on trying earlier versions these are things to take into account:

License
All contained code and assets:
Thank You
Ashal for the SexLab Framework.
redneck2x for the SexLab Arousal Framework.
Quisling, jbezorg, and everyone who has submitted advice, bug reports and suggestions.
Everyone who has helped by reporting issues and testing development versions.
SexLab and SexLab Aroused or Aroused Redux
You must be 18 years of age or older to enter.
Click below to verify your age or exit now.

Remember me Not recommended on shared computers
Allow ❀️friendly❀️ creatures to take advantage of your character and NPCs.
Any nearby non-hostile creatures with a high enough arousal will pursue and force themselves on (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience including dialogue and hotkey invitation.
SexLab Aroused Creatures SE is developed from the Oldrim SexLab Aroused Creatures.
SexLab SE and all of its requirements.
SexLab Aroused Redux SSE and all of its requirements. Other versions of SexLab Aroused should work.
Creature Framework SE (third-party port) Creature aroused model management.
More Nasty Critters SE and Hentai Creatures (third-party port) Creature aroused models and animations. Also adds spells to spawn female creatures.
SexLab Defeat SE Player struggle HUD meter feedback (ESP does not need to be enabled if not wanted).
Fuz Ro D-oh Silent Voice Silent dialogue readability.
Fore's New Idles in Skyrim SE (FNIS SE) and FNIS Creature Pack Run Generate FNIS For Users after installing or uninstalling this mod.
SexLab More Creatures SE Adds more friendly domestic creatures for Aroused Creatures to work with. There will be far fewer engagements without this.
Billyys Animations for SE (third-party port) Creature group animations.
Horny Creatures of Skyrim SE (third-party port) Adds animations for male NPCs on female creatures.
SLAL SE Animations by Sailing Rebel Adds a few more non-consensual horse animations.
One With Nature - Dynamic Animals and Creatures SE Allows normally hostile creatures such as wolves and deer to be treated as friendly.
Use Mod Organiser 2 (fully supported) or Vortex Mod Manager. Enable the mod and run LOOT. Run Generate FNIS For Users and deal with any warnings or errors (they are all important). NMM and manual installation are not supported!
Skyrim must be installed outside of Program Files to avoid potential issues with Windows UAC. This is not just an Aroused Creatures issue - modded Skyrim should never be installed in protected areas of the file system. Doing so can prevent SKSE and other modding tools from functioning correctly.
Once in-game ensure that SexLab is fully installed - this requires opening the SexLab MCM, clicking the Install option, exiting the menu then waiting for SexLab's "Ready" message. Once SL installation is complete open the SexLab MCM again, choose the Animations Settings page and uncheck the Disable Starting Teleport option, enable the Allow Creature Animations option. Close the menu and wait for the message that creature animations have been installed.
The core functionality of Aroused Creatures is automatic and does not require user input. By default Aroused Creatures will be active as soon as SL is ready but the initial settings may make engagement fairly rare.
If a creature with a suitable arousal level is within range of a female NPC or PC they will begin to pursue them. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged.
To increase the frequency with which engagements are triggered go to the Aroused Creatures MCM, select the PC/NPC Settings and reduce the Creature Arousal Threshold for the PC and/or NPC. There is also a default 60 second global Cooldown configured under General Settings.
To directly invite a creature to engage the PC access the Aroused Creatures MCM -> Dialogue & Interactions, find the Invite Creature Hotkey and chose an input. Adjust the Invite Arousal which will be used to test the creature's arousal when trying to invite them. Now stand close to a creature with the reticle over them and hit the invite key. A message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested. Hold the key for one second to try and perform oral sex on the creature. Hold the key for two seconds to invite nearby creatures of the same species as the targeted creature to a group animation.
Dialogue options can be enabled under Dialogue & Interactions that will allow you to direct your follower NPCs and creatures by talking to them. You may also extend this to non-followers. Some dialogue options will only be available after selecting an actor with the Target Select Key (default [N]) - for instance, select a creature then persuade your NPC follower to deal with it, or select an NPC and task your creature with chasing them down.
There are plenty of other settings to explore and customise your experience. Hover over a setting in the MCM to view a description at the bottom of the interface
There is now a Help MCM page which will display potential issues with the configuration of Aroused Creatures and SexLab. Hover over any warning to get a detailed description. The Help page will also list recently failed engagements and their failure codes. Hover over these codes to display a description of what they mean and any potential solutions.
Aroused Creatures configurations can now be saved and loaded via the Profiles MCM page allowing settings to be transferred between saves. When using MO2 these saved profiles will be found in the Overwrite mod under SKSE > Plugins > ArousedCreatures and may be moved to another mod if required. If they are moved to the Aroused Creatures mod itself then please remember to back them up before updating or they will be lost for good. It may be more prudent to store them in a separate mod specifically for such SKSE data.
Exposure to nudity and witnessing sex acts will increase creature arousal and produce more frequent engagements. This is not controlled by Aroused Creatures. For issues with arousal not properly increasing please check the SexLab Aroused Redux SSE support thread or the support thread for your version of SL Aroused. In the SexLab Aroused MCM disable the option to prevent arousal changing while dressed. You may also wish to reduce the check frequency so that arousal is updated more promptly. Hitting the Target Select Key (Default [N}) on a creature while standing close to them will updated their arousal immediately. Under the Current Armour page of the SexLab Aroused MCM you can set your current armour to be treated as nude which will then increase arousal for nearby creatures more rapidly.
All contained code and assets: GPLv3. Full license included in archive.
SexLab SE, SexLab Aroused Redux SSE
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Click below to verify your age or exit now.

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