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Bards Dream Bards specialized in the harp not only to protect themselves with their performance but also to spread music to boost morale of party members. Their efforts to play powerful music empower themselves as well as party members. Vibration Attribute Buff Type: Passive Description Enhances the vibration of the harp. This skill increases magical damage when using skills of Battle Chord Line. Skill LV 1 Increase the damage of harp magic. Echo Attribute Buff Type: Passive Description Enhances the resonance of sound by using mana so that the range of skills of Music Pleasure Line extends. Skill LV 1 Increase the range of harp magic. Music Life Attribute Buff Type: Passive Description Enhances the capability to dance or play the harp with passion for music to reduce the consumption of mana when skills for dance or harp-playing are used. Weapon Any weapon or empty hand. Prism Attribute Buff Type: Passive Description Creates the defense screen of the light by making various harp sounds pass through the heart. Battle Chord In a series of battles, Bards discovered their playing could give huge damage to enemies, and they further developed it as attack skills, broadening their capabilities from just encouraging members or protecting themselves to attacking enemies. Horror Chord Attribute Long distance-magical Type: Active Description Creates horrible and painful sounds around enemies to damage them. Skill LV 1 Attack the enemy with the harp. Booming Chord Attribute Magical Type: Active Description Bursts rhythm energy created from chords with the use of mana. Enemies exposed to the rhythm energy get damage. Skill LV 1 Use the harp to damage enemies around you. Mana Switch Attribute Magical Type: Active Description A chord energy made with various pitches is made onto a target around you. When the target damages an enemy, some part of the damage will be converted to mana and your MP will be recovered. Cannot used on yourself, and the effect of the skill is only applied when using a harp. Skill LV 1 Continuous time: Weird Chord Attribute Long distance-magical Type: Active Description Spreads horrible and terrifying chords around enemies to cause damage to multiple enemies. Skill LV 1 Use the harp to damage enemies in front of you. Bomming Wave Attribute Long distance-magical Type: Active Description Converts the cumulated mana inside the body to sound energy, and greatly damages the enemies around you by bursting forth the energy. Skill LV 1 Magical attack power: Music Pleasure Bards know how to play music that evokes all kinds of emotions in the heart. But playing music to create pleasure was their virtue. In addition, Bards took the most pleasure from playing for members and the pleasure of members enabled Bards to obtain various skills using the effects of the pleasure. Moving March Attribute Buff Type: Skill LV 1 Increase the movement speed of party members. Guard Tambour Attribute Buff Type: Active Description Creates the defense screen of the strong rhythm which absorbs the physical damage and protects party members by playing powerful music for survival. The effect disappears along with music grinding to a halt proportionally to an attack. Skill LV 1 Buff party members ability to absorb physical damage. Consumes MP every 5 Seconds. Mana Tambour Attribute Buff Type: Active Description Creates the defense screen of the soft rhythm which absorbs the magical damage and protects party members by playing soft music for endurance. Skill LV 1 Buff party members ability to absorb magic damage. Hit March Attribute Buff Type: Active Description Increases the hit rate of party members nearby by playing sophisticated and calm music. Swing March Attribute Buff Type: Active Description Increases the movement speed of party members for a fixed time through fast and light music play. Clout March Attribute Buff Type: Active Description Increases the conventration of party members, resulting in the increase of attack rating through the music play that brings tranquility to the mind. You cannot use the skill with other instrumental skills except for moving march or swing march of music pleassure line. Skill LV 1 Surrounding Melody Bards who are sensitive learned how to express joy and sorrow in a melody and utilize it in a combat. Bards play beautiful and glorious music to comfort and cheer exhausted party members while playing sad and gloomy music with noise and discord to put enemies in chaos and limit their actions. Holding Clamor Attribute Debuff Type: Skill LV 1 Inflict Restraint status effect stopping an enemy from moving. Inflict Restraint Status 2 nd Grade. Cure Melody Attribute Buff Type: Active Description Selects randomly and cures one of bad status among power reduction, limit, and curse by playing emotional music for a member. Temptation Attribute Debuff Type: Active Description Plays music infatuating monsters to get friendly so that they attack other Monsters nearby for a while. This skill only works for regular monsters and regular party Monsters. Skill LV 1 Inflict Confused status effect making the target attack surrounding targets. Rave Melody Attribute Buff Type: MP used for this skill is 0. Patter Clamor Attribute Buff Type: Active Description Disables the movement of enemies exposed to the music temporarily, by making sharp ripping sound around the target. Skill LV 1 Front 7. Curious Temptation Attribute Buff Type: Active Description Creates strange sound waves that interest monsters, tempting the monster to become an ally. An allied monster will attack other surrounding monsters for a fixed time. This skill is only usable on general monsters and general party monsters. Cure Music Attribute Buff Type: Active Description Maximizes your emotion and plays a music that spreads around the target. Party members who listen to this play will be randomly cured of one bad status, from weakening, limitation, curse line. Rave Harmony Attribute Buff Type: Active Description Converts some amount of HP to MP by making a tidal wave of mana inside the body through the music play that brings emotional typhoon. Silkroad Screen Shot Resimleri. Lv Up Hp,Mp Hesaplama. Silkroad Lv Skilleri. Bards specialized in the harp not only to protect themselves with their performance but also to spread music to boost morale of party members. Enhances the vibration of the harp. Increase the damage of harp magic. Enhances the resonance of sound by using mana so that the range of skills of Music Pleasure Line extends. Increase the range of harp magic. Enhances the capability to dance or play the harp with passion for music to reduce the consumption of mana when skills for dance or harp-playing are used. Lowers the MP consumption of skills. Creates the defense screen of the light by making various harp sounds pass through the heart. In a series of battles, Bards discovered their playing could give huge damage to enemies, and they further developed it as attack skills, broadening their capabilities from just encouraging members or protecting themselves to attacking enemies. Attack the enemy with the harp. Bursts rhythm energy created from chords with the use of mana. Use the harp to damage enemies around you. A chord energy made with various pitches is made onto a target around you. Spreads horrible and terrifying chords around enemies to cause damage to multiple enemies. Use the harp to damage enemies in front of you. Converts the cumulated mana inside the body to sound energy, and greatly damages the enemies around you by bursting forth the energy. Bards know how to play music that evokes all kinds of emotions in the heart. Increase the movement speed of party members. Creates the defense screen of the strong rhythm which absorbs the physical damage and protects party members by playing powerful music for survival. Buff party members ability to absorb physical damage. Creates the defense screen of the soft rhythm which absorbs the magical damage and protects party members by playing soft music for endurance. Buff party members ability to absorb magic damage. Increases the hit rate of party members nearby by playing sophisticated and calm music. Increases the movement speed of party members for a fixed time through fast and light music play. Increases the conventration of party members, resulting in the increase of attack rating through the music play that brings tranquility to the mind. Bards who are sensitive learned how to express joy and sorrow in a melody and utilize it in a combat. Inflict Restraint status effect stopping an enemy from moving. Selects randomly and cures one of bad status among power reduction, limit, and curse by playing emotional music for a member. Remove Weakening, Restraint and other Abnormal Status effects. Plays music infatuating monsters to get friendly so that they attack other Monsters nearby for a while. Inflict Confused status effect making the target attack surrounding targets. Converts some amount of HP to MP by playing stormy music to create a mana storm inside your body. Convert own HP to MP. Disables the movement of enemies exposed to the music temporarily, by making sharp ripping sound around the target. Creates strange sound waves that interest monsters, tempting the monster to become an ally. Maximizes your emotion and plays a music that spreads around the target. Converts some amount of HP to MP by making a tidal wave of mana inside the body through the music play that brings emotional typhoon. With extensive understanding of music, Bards came to know how to create various kinds of music from comforting one to painful and unbearable noise. The music serving the purpose from supporting members to restraining enemies works brilliantly in the battle. Damages your enemy by playing discordant music and suddenly turning it into loud noise You can convert the damage of enemies into your MP through the wave. This skill disregards the defensive power of enemies. Inflict absolute damage to MP of target, disregarding its defence strength. Level 1 skill deals damage and returns MP to the caster. Through powerful rhythm, you play a music that stimulates the targets mind. The stimulated target will recover small amount of MP for a fixed duration. Protects you from the attack of Monsters for a while by using harp to create and spread noise around you. For party members excersices the blocking magic against a pre-emptive strike from most monsters. Blocking for Level 30 and Lower. Plays sentimental music filled with your mana A listener gets full of mana with MP charged, and a certain portion of the effect is transferred to two party members nearby. Recover nearby targets MP. First a harmonious music is played, then all of a sudden loud and horrible music is played to deal damage to an enemy. The damage dealt on the enemy will be converted to your MP, This skill ignores the targets defense. Plays a music with your mana for all party members. Party members listening to the music will feel their body filled with mana, resulting in fixed amount of MP recovery. Stimulates aprty members mind around you by making powerful rhythmical wave. Stimulated targets will reover small amount of MP for a fixed duration. By spreading sharp sound around you, you and the party members will not be attacked first from monsters for a fixed time. Creates chaotic sea through cacophony with mana. Monsters drowned in the sea will be confused and their hostility toward the target will decrease. Bards enhance their capability through various forms of dances. But the capability works only when music is played. Extends the range of the effect when Bards dance to delightful music by learning tripping to express upbeat mood in dance. The skill works only when you use Dancing Concert Line skills. Increase the range for dance skill. Resistance Ratio 8 increase. You can dance only when music is played, and if the bard paying music is under attack or use another skill, the effect of dance disappears. You cannot use the skill with another in the Dancing Concert Line at the same time. You cannot use the skill with other skills at the same time and its effect disappears when you are under attack. When others play music, this skill only works within the range of music effect. Increase the physical damage of party members. Increase the magic damage of party members. Increase the amount of HP healed. Decrease the MP consumption of party members. Increased the morale of party members around by dancing with combative spirit, increasing the physical damage of short distance attacks. Cannot be used simultaneously with other skills, and the effect will disappear when attacked. This skill will only work when you are within the distance of the music play effect of another players music play. Stimulated the mind of party members by dancing a dance with powerful emotional air stream, increasing the damage of magical atatcks. Cannot be used simultaneous ly with other skills, and the effect will disappear when atatcked. This skill will only work when you are within the distance tof the music play effect of another players music play. Calmes the mind of nearby party members through a dance with tranquil and stable emotion, increasing the effects of healing. Clears the mind of party members by sumlimating the joy of life into a dance, cauing decrease in MP consumption when using MP. Sizce en iyi hangisi?

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