Shadow Kiritani

Shadow Kiritani




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Shadow Kiritani
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TV World ( Persona 4 ) Metaverse ( Persona 5 )
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Turning into Personas Controlling lesser Shadows
Shadow Madarame Shadow Kaneshiro Shadow Futaba Shadow Okumura Shadow Sae Shadow Shido Shadow Yu Shadow Yosuke Shadow Chie Shadow Yukiko Shadow Kanji Shadow Rise Shadow Teddie Shadow Naoto Shadow Mitsure Shadow Akihiko Shadow Aigis Shadow Junpei Shadow Yukari
In Megami Tensei's Persona series, Shadows are physical manifestations, or also referred to as a Jungian archetypical being of a humans' subconscious, which explained why they had aggressive behavior. Shadows are generally hostile towards their human counterparts. Had anyone encountered his/her Shadow and accept their existence, the entity evolved into stronger and tamed version called Persona.

In Persona 2 Innocent Sin , the Shadows (Shadow Selves) were created by the protagonist's subconscious during events after King Leo's defeat. Even if the heroes accept their flaws and understand their own weaknesses, they will still fight the heroes. In Eternal Punishment, Nyarlathotep creates them when the protagonists arrive in Monado Mandala. In the Persona 2 duology, the Shadows use the Reverse version (Palette Swapped versions) of the protagonist's main Personas each using the signature attacks the protagonist's personas use.

In events of Persona 3 the Kirijo Group's discovery of the Shadows' existence and subsequent experiments on manipulating them, ostensibly as a power source and means of time manipulation. Shuji Ikutsuki was among those who started the experiment. Unfortunately, it resulted in a catastrophic accident at their laboratories, killing hundreds. They have been appearing due to the Kirijo Group's experiments, during the Dark Hour, a hidden twenty-fifth hour that takes place every midnight, during which the world comes to a stop and humans reflexively contain themselves in coffins, obliviously "playing dead" to protect themselves from the attention of the Shadows. Occasionally, a human will not transmogrify in this manner, and will quickly become prey of the Shadows, having their minds devoured and becoming vegetative (Apathy Syndrome) and in some cases even become a shadow as their physical form dissolves, reducing his or herself to become a shadow a shadow. Only those with Personas, even if they can't be successfully summoned, are immune to this effect and function normally during the Dark Hour.

In Persona 4, major Shadows that encountered in the game, Shadow Selves, represent the heroes doubts and hidden thoughts about themselves become manifest upon entering the TV World. They will try to kill the heroes if they are not accepted. Major Shadows encountered are Shadow Selves from Yosuke, Chie, Yukiko, Kanji, Rise, Teddie, and Naoto. There's also twist where Teddie, the inhabitants of TV World, actually a unique entity evolved from Shadows that developed deviating traits including true humane emotions of his own and presented himself as hollowed bear-themed mascot costume. As his friendships with Yuu and co. grew, he developed his own human body that he initially lacked, much to their surprise.

Though they initially only appeared in TV World, the world that actually dimensions formed by humans' subconscious, the heroes realized that its influence began to sleep through the real world and it's become apparent that Tohru Adachi 's nihilistic view of the world has directly misguided two true masterminds of the events, Ameno-Sagiri and Izanami, to fuse TV World and real world. With Ameno-Sagiri and Izanami's defeat, as well as Adachi was taken by authorities, the merging of two worlds eventually prevented.

In Persona 5 , Shadows are Personas that are born in the sea of human souls, they can be recruited through negotiation by the protagonist.

Shadow Selves are a manifestation of a human's distorted desires that rule over a palace which reflects off his or her desires. They hold a treasure which is the origin of their distorted desires. Upon taking that treasure, the palace would disappear and the owner of the palace would experience a change of heart. The person's shadow would then relocate to the Mementos Depths, were non-criminals or non-persona users shadows are held, representing the masses of Society. The Palace Shadows act as the main antagonists of the game.

Shadow Selves differing from society don't automatically have palaces, instead, they leave the main palace and create closed off sections in the mementos tunnels that act as cradles for the shadow and their treasure until they become wicked enough to grow a palace and a full treasure. These Shadows act as optional mini-bosses the protagonist can fight in mementos

Much like majorities of monsters in Silent Hill, shadows are physical manifestation of everyone's repressed memories, the things they don't want to say out loud nor think about, deepest desires, fears, and emotions. Strong-willed Shadows attract lesser Shadows, which later create stronger Shadows. This made them aggressive and dangerous monsters, especially in their monstrous forms.

As confirmed in Persona 4, Shadows actually neither truly evil nor malevolent, but rather chaotic being that when confronted humans whom subconscious created them, they sneered his/her repressed feelings and begged to be accepted for it. Had the person too evil, insane, or ignorant, the Shadow will either absorbing nearby Shadows to evolve or disappeared. But if the person acknowledged his/her shadow as part of him/her, the Shadow will obey him/her as his/her Persona, evolving to more majestic appearance.

It's actually possible if the Persona devolved to its former Shadow form had their human selves suffer mental breakdown, but due to their previous evolution to Persona, these devolved Shadows are far more deadlier than their pre-evolved form. As seen in Persona 4: The Animation , Yuu's mental breakdown for losing his friends who banished by Izanami has dangerously devolved his Izanagi Persona into monstrous Shadow in form of mass of television-like creature. Fortunately, as his devolved Shadow' current form is his pain and fear of losing his loved ones, he managed to snapped himself out of it by realizing that his bonds to them won't be destroyed by their disappearance, allowing his Shadow Self to re-evolved to its Izanagi form before caused any damage and later, evolved it further into Izanagi-no-Okami.

These special Shadows are the fragments of Death that escaped following the sealing of Thanatos into the Protagonist as well as primary antagonists of Persona 3 . They appear at every full moon, seeking to return to Death which is sealed into the protagonist. Shuji Ikutsuki had SEES manipulated into killing all of them, where the process would cause them to reunite with Death and thus, summoned Nyx to end the world in an event called The Fall.

Magician Arcana is the first Shadow Arcana as well as the first one to be defeated. It represents the inverse values of its respective tarot card. The Magician Arcana represents concentration, resourcefulness, action, and creativity. The Shadow has no face to wear its mask, and as an extension, no head to guide its actions. Composed entirely of arms and hands, the Arcana Shadow has no purpose other than the relentless desire to manipulate the world around it. Aside from holding more power, it is no better than any other Shadow, mindlessly dogging Akihiko to the dormitory even as he ran away. The Shadow's full potential remains unrealized as it has no reason to direct its efforts towards enlightenment.

Unlike the rest of Shadow Arcanas, it not fought as the first boss, as when protagonist summoned his Orpheus, the said Persona suffer a transformation into Thanatos who killed Magician before reverting to Orpheus.

The second Shadow Arcana that acts as the first boss of Persona 3 . Shadow Priestess represents the inverse values of its respective tarot card. The Priestess means someone with knowledge and wisdom, yet the reversed version of it means someone unable to use that knowledge or someone not able to make decisions. Thus instead of confidently standing like the priestess does in the upright position, it instead lays on the ground sloppily.

Shadow Yu is Yu's Shadow Self that made his debut at the end of Persona 4 The Animation . His devolution from its Izanagi form was triggered by Yuu's unease surrounding his relocation from Inaba, which at first, caused a single day keeps repeating itself in a time loop. When Margaret attempted to snap him out of it through battling him, Shadow Yuu made his presence known. Appearing as a pile of televisions sets with Yu's image on them, this Shadow is not fought and is quickly accepted: Shadow Yu states that he was afraid of "a future without my friends," and that he would have to go on without them. Yu quickly agrees with his Shadow, stating that all he wants is to be with his friends, whether this fantasy is real or not. By then, Shadow Yu lifts into the air and re-evolves to Izanagi who delivers the final blow to Margaret's Persona.

This Shadow Self is only one who not directly fought and weakened before turned into Persona as Yu already aware with his nature, unlike his friends who refused to do the same to their Shadow Selves at first.

Shadow Yosuke is the first Shadow Selves encountered in TV World. He appears in the ruins of the Midnight Channel's version of Saki Konishi's family store, openly stating Yosuke's motives in joining the Protagonist were purely self-gratification and indulgement in something new and exciting. He also dismissed the death of Saki as Yosuke's excuse for the excursion into the Channel, an unimportant event that led to something far more interesting. Yosuke's rage at the Shadow's words led him to deny it, prompting the Shadow to power itself up and try to kill him.

Shadow Yosuke appears as an animated frog with a whimsical body on top, an allusion of a proverb "frog in the well". Yosuke's Shadow represents his animosity toward living in a confined country town, as well as his wish for something of interest to happen. Shadow Yosuke, like the rest of the shadows to come, represents the reverse of his Arcana, the Magician. The reverse
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