Scary Fast

Scary Fast

NovaLightDevStudio · Android October 08, 2026

Scary Fast Privacy Policy

Last updated: 8 October 2026


1. Developer and scope

Scary Fast is made by an independent developer using the name NovaLightDevStudio ("we"). This is a developer name, not a claim to be a registered studio or legal entity. Contact: novalightstudio321@gmail.com. This policy covers the Android versions of the game distributed through RuStore and Google Play. The game shows ads from the Yandex Advertising Network and uses AppMetrica; see sections 4, 5 and 7.


2. Data on your device

The game does not require an account. Progress, settings, records, achievements, selected racers, parts and upgrades bought with in-game currency are saved on your device, including a local backup of the save. The game does not upload that save to a developer-operated cloud service. It does not request contacts, photos, the contents of messages, microphone access or payment details. GPS and Android location permissions are not used for gameplay. However, network services may infer your approximate region from your IP address.


3. Local multiplayer

When discovering rooms and playing over Wi-Fi, devices exchange local network addresses, player and room names, selected racers and kart appearances, race state, actions and results. The default player name comes from your device name and may be visible to other players; room names may be visible to devices discovering rooms on the same network. Do not put personal details in your device name. Local play does not require a developer-operated game server. Other participants may independently record information they see; we cannot delete their recordings.


4. Yandex advertising

Ads are shown through the Yandex Advertising Network (Yandex Mobile Ads SDK): interstitial ads, occasionally between races, and rewarded ads, only when you start one yourself (for example, "×2 candies"). To load and display ads, record impressions and interactions, measure effectiveness and prevent abuse, the service may process the advertising identifier when available and permitted, IP address and technical device, operating system and app information. Personalization is permitted only with the required legal basis. Data handling depends on the SDK version and settings. The advertising SDK may also use AppMetrica. Saves and player names are not intended to be sent to the advertising service.


5. AppMetrica

The game uses Yandex AppMetrica. Installation/device identifiers, IP address, system and app information, sessions, crashes and performance data may be transmitted for usage statistics, installation-source measurement and diagnostics. The game also sends these events: a finished race (mode, track, chosen hero, place, time, and whether it was a network game), an ad shown, and a reward received for watching an ad. Player names, room names and support correspondence are not included in those events. Identifiers and IP addresses may be personal data; we do not describe them as fully anonymous.


6. Recipients and purposes

SDK data is received by Yandex, including YANDEX LLC as the AppMetrica provider. We may access reports in advertising and analytics dashboards. When you contact support, your email address, message and voluntarily supplied attachments are processed by us and the Gmail email service to respond, diagnose issues and handle data requests; we do not use them for advertising emails. Disclosure to public authorities may occur when lawfully required. Yandex's processing, its service providers and potential international transfers are described in its policy: https://yandex.com/legal/confidential/en/. Gmail privacy information: https://policies.google.com/privacy?hl=en.


7. Legal grounds and choices

Local saves and network exchanges support game functions you choose; correspondence is processed to respond to your request. Where the law requires consent for analytics or advertising processing, that consent must be obtained separately before such processing and may be withdrawn. Reading this policy or continuing to play is not separate consent to personalized advertising and analytics. If your device's region is set to a country of the European Economic Area, the United Kingdom or Switzerland, the game does not turn on AppMetrica and does not tell the advertising SDK that you consent to personal data processing, so ads are shown without personalization. Advertising identifier availability and personalization restrictions can be managed in Android advertising/privacy settings; menu names vary by device. Resetting an identifier does not itself erase information already transmitted.


8. Retention, deletion and requests

Local data is kept while you need it for the game; you can delete it by clearing app data or uninstalling. Backups made by Android, if enabled by the system, are managed separately in system settings. We retain support correspondence until a request is resolved and for no more than 12 months afterwards, unless longer retention is required by law or to protect rights in a dispute. SDK data is retained under the provider's terms and service settings; uninstalling does not automatically delete it. To request access, correction, deletion, restriction of processing or withdrawal of consent, email novalightstudio321@gmail.com. We will handle requests within the deadlines of applicable law and contact the provider where needed. Minimal technical information may be needed to locate a record, but not your password or a passport copy.


9. Security

We restrict access to support correspondence and service dashboards. AppMetrica encrypts data in transit as described in its documentation. Local Wi-Fi gameplay is not a confidential messaging channel and does not provide end-to-end encryption: use a trusted network. Absolute device or transmission security cannot be guaranteed.


10. Children

The game is not directed at children under 13, and its ads are not set up specifically for a children's audience. Parents should read it with a child who plays. Processing children's data and showing them ads require compliance with the special rules of applicable law and the store; a parent simply reading this policy does not replace any required consent. Contact us if you believe a child's data has been processed unlawfully.


11. Changes and contact

We update this policy and its date when features or data processing change. The current text is available in the game under Settings → About the game → Privacy policy. Additional notice or consent is provided where required by law. Privacy contact: NovaLightDevStudio, novalightstudio321@gmail.com.


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