SUPER MEAT BOY
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Super Meat Boy is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of "Team Meat". It was self-published as the successor to Meat Boy, a 2008 Flash game designed by McMillen and Jonathan McEntee. In the game, the player controls Meat Boy, a red, cube-shaped character, as he attempts to rescue his girlfriend, Bandage Girl, from the game's antagonist Dr. Fetus. The gameplay is characterized by fine control and split-second timing, as the player runs and jumps through over 300 hazardous levels while avoiding obstacles. The game also supports the creation of player-created levels. Super Meat Boy was first released on the Xbox 360 through Xbox Live Arcade in October 2010, and was later ported to Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U, and the Nintendo Switch. A Wii version was in development but was ultimately cancelled. Development of the game began in early 2009. McMillen worked on level design and artwork, while Refenes coded it. The game's soundtrack was written by Danny Baranowsky, who had also worked on the original Meat Boy. Super Meat Boy won several awards and has been cited as one of the greatest video games of all time. Critics lauded the game's controls, art, soundtrack, and challenging gameplay. The game was also a commercial success, selling over a million copies by January 2012. A sequel, Super Meat Boy Forever, was released on December 23, 2020, without McMillen's involvement.
In connection with: Super Meat Boy
Title combos: Meat Super Meat Super Boy
Description combos: shaped greatest designed Team and awards the on game

Edmund Charles McMillen (born March 2, 1980) is an American video game designer and artist. He is known for his Adobe Flash games with unconventional visual styles. His works include 2010's side-scroller Super Meat Boy, 2011's roguelike game The Binding of Isaac, and its 2014 remake The Binding of Isaac: Rebirth.
In connection with: Edmund McMillen
Title combos: McMillen Edmund
Description combos: born Edmund scroller American unconventional styles Edmund its Rebirth

Tommy Refenes is an American video game designer and programmer, best known for his work on the game Super Meat Boy, a platformer he co-created with designer Edmund McMillen.
In connection with: Tommy Refenes
Title combos: Refenes Tommy
Description combos: game programmer Super game the designer McMillen Tommy and
The Binding of Isaac (video game)
The Binding of Isaac is a 2011 roguelike action-adventure game designed by independent developers Edmund McMillen and Florian Himsl. It was initially released for Microsoft Windows, then ported to OS X and Linux. The game's title and plot are inspired by the Biblical story of the Binding of Isaac. In the game, Isaac's mother receives a message from God demanding the life of her son as proof of her faith, and Isaac, fearing for his life, flees into the monster-filled basement of their home where he must fight to survive. Players control Isaac or one of the 6 other unlockable characters through a procedurally generated dungeon in a roguelike manner, fashioned after those of The Legend of Zelda, defeating monsters in real-time combat while collecting items and power-ups to defeat bosses and eventually Isaac's mother. The game was the result of a week-long game jam between McMillen and Himsl to develop a The Legend of Zelda-inspired roguelike that allowed McMillen to showcase his feelings about both positive and negative aspects of religion, which he had come to discover from conflicts between his Catholic and born again Christian family members while growing up. McMillen had considered the title a risk, but one he could take after the financial success of Super Meat Boy, and released it without much fanfare to Steam in September 2011, not expecting many sales. The game soon gained popularity, partially as a result of various Let's Play videos showcasing the title. McMillen and Himsl released an expansion called "Wrath of the Lamb" in May 2012, but were limited from further expansion due to limitations with the Flash platform. They had started working with Nintendo in 2012 to release a 3DS version, but Nintendo later backed out of the deal, citing controversy over the game's religious themes. Developer Nicalis worked with McMillen in 2014 to complete a remake of the game, The Binding of Isaac: Rebirth, adding features McMillen had planned that exceeded Flash's capabilities, as well as to improve the game's graphics and enable ports for other systems beyond personal computers, including PlayStation 4 and Vita, Xbox One, Wii U, Nintendo 3DS, and the Nintendo Switch. This remake has commonly been cited as one of the best roguelike games of all time. McMillen later worked with James Id to develop The Legend of Bum-bo, which serves as a prequel to The Binding of Isaac. The Binding of Isaac has been well-received, with critics praising the game's roguelike nature to encourage repeated playthroughs. By July 2014, McMillen reported over 3 million copies had been sold. The game has been said to contribute to renewed interest in the roguelike genre from both players and developers.
In connection with: The Binding of Isaac (video game)
Title combos: game The game Isaac Binding The Binding Isaac of
Description combos: Isaac The allowed but Switch Binding McMillen for One
People for the Ethical Treatment of Animals (PETA), an animal rights organization based in the United States, has released a number of browser games on its website that have parodied existing video games. Various PETA parodies have been made based on games such as New Super Mario Bros., Cooking Mama 2: World Kitchen, New Super Mario Bros. Wii, Super Meat Boy, Super Mario 3D Land, Pokémon Black 2 and White 2, and Pokémon X and Y. PETA creates these games to spread attention about real-life animal rights and animal welfare concerns and to advocate for vegetarian and vegan diets.
In connection with: PETA satirical browser games
Title combos: PETA satirical browser satirical PETA browser games PETA satirical
Description combos: the Animals attention an on vegetarian has and Cooking
Super Meat Boy Forever is an indie platform video game developed by Team Meat for Nintendo Switch, Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, iOS, Android and Linux. Originally planned as a mobile-only version of Super Meat Boy, Super Meat Boy Forever was gradually developed into a full-fledged sequel featuring its new auto-runner control scheme and randomly generated levels. The game was released on December 23, 2020, for the Switch and PC, and released on PlayStation 4 and Xbox One on April 16, 2021. Mobile versions were released on April 20, 2023. It is expected to be released on PlayStation 5, Xbox Series X/S and Linux. It received mixed reviews from critics and was followed by a spinoff, Dr. Fetus' Mean Meat Machine.
In connection with: Super Meat Boy Forever
Title combos: Boy Forever Super Meat Boy Boy Super Forever Meat
Description combos: control Fetus versions fledged platform released Super randomly reviews
Dr. Fetus' Mean Meat Machine is a puzzle video game developed by Team Meat. It is a spinoff of Super Meat Boy and Super Meat Boy Forever. The game was inspired by Dr. Robotnik's Mean Bean Machine. Thunderful and Headup Games published it for multiple systems in June 2023.
In connection with: Dr. Fetus' Mean Meat Machine
Title combos: Mean Fetus Dr Fetus Mean Machine Meat Dr Fetus
Description combos: published and Meat and spinoff Dr Meat spinoff of
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