SFX Artist
Digital nomads. Work from anywhereCompany: Minimpire
Company Description Minimpire is a creative studio dedicated to designing and developing engaging video games for a global audience. The team focuses on delivering memorable interactive experiences through strong art direction, immersive sound, and thoughtful gameplay. As a growing company, Minimpire values collaboration, experimentation, and continuous improvement in all aspects of game production. Team members have the opportunity to contribute directly to the look, feel, and impact of each title. Minimpire supports remote work and uses modern tools to keep teams connected and aligned across projects.
SFX Artist Needed – Stylized Action RPG (Cartoony / Food-Themed) -
We are developing a (stylized Soulslike action RPG) with goofy food characters and expressive combat. We need an SFX artist to create **combat, abilities, and movement sounds & amazing music.
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Style Direction (MANDATORY) Reference:
* Hi-Fi Rush
* Ratchet & Clank
* Zelda BOTW / TOTK
* Super Mario Odyssey
* Castle Crashers
* Cuphead
Sounds must be stylized, punchy, clean, and readable.
(No realistic/dark Souls-style audio.
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Scope:
* Weapon attacks (light/heavy combos)
* Special abilities
* Enemy hit reactions
* Player locomotion
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Sound Design Requirements
* Each attack = (transient + body + stylized layer)
* Combat must feel (responsive and impactful)
* Specials must be (bigger and unique)
* Movement = (light, bouncy, expressive)
* Subtle food/comedy textures (crunch, squish, pop) without losing clarity
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Technical Requirements (NON-NEGOTIABLE)
* Uses (Reaper, Pro Tools, or Ableton)
* Experience with (Wwise or FMOD)
* Ability to design (layered and varied sounds) (not single SFX)
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To Apply Send:
* Portfolio (gameplay SFX only)
* Examples of stylized/cartoon combat
* Price per SFX complexity
Optional test may be required.
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* We are looking for high-quality, game-ready SFX, not generic or realistic sounds.