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Select See All Buying Options to shop available offers. Found a lower price? Let us know. Although we can't match every price reported, we'll use your feedback to ensure that our prices remain competitive. E is a Real-time Strategy RTS game utilizing a revolutionary deception gameplay mechanic that adds a whole new dimension to its classic faction and resource collection based battlefield action. This mechanic allows and encourages players to engage in elaborate tactics of misdirection, which are as important as any other battlefield tactic to overall success in-game. Additional important features include six historically accurate Allied and Axis nation factions from the conflict, each with specific units, huge maps magnifying the importance of strategy and multiplayer support up to eight players. View larger. Easy targeting functionality. WWII specific weaponry. Of course the existence of deception as a tactic is as old as the RTS genre itself, but the approach to this taken by R. E is far beyond anything that has come before it. Instead of the one-off ploys and minor misdirections enacted at players' discretion seen in other games, R. Raises deception to the level of an integral battlefield tactic. Deceptive tactics, known as 'Ruses,' allow players to do things like bluff enemies in order to lead your nation's army to victory, camouflage your troops, lure your opponent with decoy units, sabotage his logistics and more. Ruses are built into the game's mechanics in the form of 'cards' that can be played at particular times. There are many of these to choose from and use in accordance with particular scenarios and unit abilities. Just a few of these include: Radio Silence - A way to hides all units in a sector from an enemy intelligence system. Spy Plan - Reveals all unidentified units in the sector and keeps spy units hidden from the enemy detection system as long as they do not leave the affected area. Decryption - Reveals all enemy orders in a chosen sector. Decoy Offensive - Creates 5 decoy units to simulate an actual attack, drawing enemy forces out. Camouflage Net - Hides buildings and production facilities from enemy intelligence resulting in possible flanking scenarios by unexpected forces and unseen resources. Dimension is another fundamental aspect of R. That highlights the importance of deception. Displays maps a hundred times larger than in traditional RTS games, which raises strategy to an unprecedented scale and gives deception a lot more depth. Playable Factions and Multiplayer Because R. Is set during the WWII era, playable factions seen within the game are reflected in the combatants of that conflict. Each have specific units, strengths, tendencies and tactical deceptive leanings. Also, since fooling a human player is very different than doing the same against AI, in addition to a deep mission single player campaign, multiplayer options play a major role in R. In fact, multiplayer is the dominant mode available in R. And players will be able to set up games with their own preferences thanks to several parameters number of available ruses, conditions of victory, game time, , or mode, etc. Key Game Features RTS action that includes becoming a master of deception on the battlefield using tactics like decoys, camouflage, radio silence, deciphering to mislead enemies. Experience war as a strategist commanding a huge spectrum of mechanized and infantry units. Choose between six Axis or Allied powers with specific units and abilities and tactical leanings. Test your strategic skills with fast-paced, addictive adversarial skirmishes, up to 8 players. Displays maps a hundred times larger than in traditional RTS games, which makes raises strategy to an unprecedented scale and gives deception a lot more depth. Click to play video. Merchant Video. Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness. Customers find the video game well worth the money and happy with the gameplay. However, some find it tough to master and frustrating. Opinions are mixed on enjoyment, story length, and graphics quality. AI-generated from the text of customer reviews. Customers appreciate the value for money of the video game. They mention it's well worth the money and the Manhattan Project Pack is free. And the Manhattan Project Pack is free , it has 3 more maps and 2 more modes: nuclear and total war When I say difficulty, I mean it was challenging. Well worth the money. I hope they come out with a sequel. I could do without the bad language Never gonna be a best seller but I got my entertainment worth out of the game for the price. Think it was like 10 bucks. Customers find the single-player missions challenging and frustrating. They say it gives them experience as a commander, is fun, and involving. In addition, they mention the game will test their strategic and resource management skills. Conclusion: This is a very good game, with good graphics. It's fun, it's involving , and even though it's a few years old it's great Some of the single player missions are challenging , a few are downright frustrating Gives any level of strategy gamer a challenge and enjoyment. Customers have mixed opinions about the enjoyment of the game. Some mention it's awesome and fun, while others say it's boring and lacks variety. It's fun , it's involving, and even though it's a few years old it's great The single player is pretty fun The gameplay is quite good. It's certainly more realistic than most RTS games Customers have mixed opinions about the story length of the game. Some mention the scenarios are excellent, while others say the storyline is horrible and cheesy. The scenarios were excellent and the campaign took many hours to finish Storyline are ok but remember to reduce the music volume in setting and make sure the voice volume at full Customers have mixed opinions about the graphics quality of the product. Some mention it's beautiful and unique, while others say the graphics are not clear and the pop-in is annoying. The graphics pop-in is a bit annoying , but overall a good game with usable controls on the PS3 controller. Maps have a nice look to them, no glitches so far. The Manhattan Project adds 3 more maps. The volcano one, and 2 more islandy type maps Customers find the product difficult to master. They mention it's frustrating, hard to figure out what to do, and takes a lot of time. Some say the instructions are not good and the game guides you slowly. Additionally, some customers have an occasional lack of understanding of what needs to be done. Some of the single player missions are challenging, a few are downright frustrating This game is horrible. The unit interface is clunky and you're sitting there trying to select the right unit while your other units are dying My only complaint was the occasional lack of understanding of what needed to be done Skip to main content. See All Buying Options. Image Unavailable Image not available for Color:. Ruse - Playstation 3. Visit the Ubisoft Store. Platform : PlayStation 3. Rated: Teen. Platform For Display: PlayStation 3. PlayStation 3. Xbox Edition: Standard. About this item R. RTS action that includes becoming a master of deception on the battlefield using tactics like decoys, camouflage, radio silence, deciphering to mislead enemies. Report an issue with this product or seller. Customers who viewed this item also viewed. Page 1 of 1 Start over Page 1 of 1. Previous set of slides. Next set of slides. Would you like to tell us about a lower price? Ruse - Playstation 3 Share:. Price Availability Website Online. Store Offline. State: Please select province Please select province. Submit Feedback. Please sign in to provide feedback. Brief content visible, double tap to read full content. Full content visible, double tap to read brief content. Page 1 of 1 Start Over Page 1 of 1. Previous page. Videos for this product Click to play video. Next page. Looking for specific info? Customer reviews. How customer reviews and ratings work Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them. Learn more how customers reviews work on Amazon. Customers say. Select to learn more. Images in this review. Sort reviews by Top reviews Most recent Top reviews. Top reviews from the United States. There was a problem filtering reviews right now. Please try again later. I'll be dividing the game into sections modes, units, maps, etc and be telling you what kind of game this is. I'll start off with the big things that people ask about like the campaign, nations and everything else. I'll be writing a pretty long and detailed review; just read what you want. Basic info and unique features: First off this is a strategy game staged during WWII; using your mind is key in winning! For example: if a unit is in range of an enemy unit and you choose to fire upon it, the enemy will be hit there's no chance the shell will miss it. It's different from Close Combat games where the enemy is in range but the shell shot may miss. This game is more 'global strategy,' though you can still micro manage things. The maps are built on a table, like a war planning table the you see in movies where they're planning their attacks and things. It's pretty unique. Zooming in will in a way put you on the battlefield and you can see the horizon--zooming out will put you in the war room and show you the table and the war room environment. The war room differs according to which map you're playing on. If you play on the map D-Day the war room will be a ship with hatches and things. Very nice. Campaign: The game has only one campaign, the Allies. There's no option to play a German or Axis campaign, only the Allies. But you can in 4 missions choose to use German units, but you'll still be on the Allies' side. So you will be able use German units, but you don't have a full 20 missions long campaign. The Allies' campaign is composed of 22 missions including the 4 mission where you can use German units, excluding the prologue, which isn't even a mission you only control 2 units for about 5 minutes. Anyway, the 22 missions are stretched over North Africa till Germany For me it took exactly 1 week for me to finish the campaign on Strategy Fan difficulty medium , there's 2 more difficulty levels, Beginner Strategist easy and War Gamer hard , it also depends on how much you play, I play So it didn't take too long for me to finish, but the missions can get long, it also depend on how fast of a speed you want to play it on, and how much you play of course. Unit limit in campaign missions is 40 units and there is no time limit for the campaign missions. Each nation has its own strengths and weaknesses. For example the UK has the best air force in terms of feasibility, production speed, and cost. Many people playing as the UK will have a flyboy style gameplay. Although they have an armor base to produce tanks, tanks aren't their strong suit; they actually have the worst tanks! Italy has cheap and fast units but they aren't resistant to too much fire. They rely on fast strikes, overwhelming numbers and continuous pressure on the enemy to crack them. The USSR has an incredibly fast production rate of infantry squads, thus many people rush with Soviet troops! They advance in the armored vehicles category, which comprises of the best tanks the Soviet industries have to offer with KV-1s, Ts, IS-2s, and IS-3s! The USSR uses brute strength to defeat its enemies! Germany fielding the most advanced, best in their class, though expensive units can bring down some real pain and terror if you know how to handle it. Having a hampered war economy will really cost you. Germany has high end units for every need, but for a price. Their Tiger tanks will wipe out entire armored columns! Their jet fights can handle any air opponent with ease. Their heavy Sturmgrenadier infantry is armed with the best weaponry Germany has to offer. Artillery includes StuG assault guns, Flak 88 guns, and more! If you have a well established economy you have nothing to worry about. The USA has everything for every need like Germany but does not have the best units. They balance quality with production rate and price. Making it the ideal nation to play as if you what to be effective in every field but not have your economy too strained. Battles, Operations, and game modes: 'Battles' are just skirmish battles you fight against the A. There's also a 'profile setting,' which allows you to choose how the A. I will mostly use fighters and bombers to attack you, and you get the idea. There's 6 profiles altogether, regular, air force, howitzer, prototype, blitzkrieg, and turtle. There's also 3 game settings, one: The choice for free-for-all and 2 team battles, the maximum on one map is 4 players. War modes: You can choose which era you want to fight in: , , , Total War, and Nuclear mode. Now what I mean by , , and modes is that, each unit in the game has a war make, which era it was made in and served in, so if I choose era war mode I'll only have access to units which were available up to In Total War mode, your war mode era starts from and progress every 10 minutes till And Nuclear mode is were you can deploy nuclear howitzers; this mode is really just a joke, you build a high end army and it can all blown away by one nuclear shell, its just a mode for messing around in. There's also the option for time 10, 25, 35, etc, minutes but there is NO option to put the timer off, the maximum time limit is 60 minutes! Operations are single player and co-op missions. Unit limit in Battles is units. The DLCs add more missions also. Units: Each nation has around 26 to 33 units, some nations may have more tanks then others. Units are deploy through industrial building, like barracks or a prototype base. After you build these buildings you get to deploy different units. You also get the ability to upgrade units, like a Panzer IV can be upgraded to a Panther tank. The bad thing is if you upgrade you won't be able to use the previous unit which you upgraded from, kind of stupid. Each fraction has it's own bunkers, but some of the nations have very, very weak bunkers, there's not always equality in the units which makes the gameplay much more dynamic. Infantry can engage tanks with Panzerschrecks, bazookas, but some units are stuck with using mere hand grenades! Infantry units can place ambushes in woods which triples their effectiveness and shelters them from damage. You can deploy Bofors, Flak 20mm, Flak 88mm, 88 guns are not only very affective against air units but also tanks , ZSUs, and all the other good stuff. But to make the Bofors and Flak 20s affective, you would have to deploy them in large numbers to have some kind of an affect. Artillery units for each nation is about , 2 howitzers and 2 assault guns but this is not the case for all nations! They can deploy: armored recon, Light tanks, advanced light tanks upgrade to advanced , medium tanks, advanced medium tanks, heavy tanks and advanced heavy tanks. The thing is that these units can only be used against tanks and vehicles, not infantry. Like a Jadgpanther during WWII had a secondly armament of a machine gun to deal with infantry but not in the game, it can't use its main gun either to attack infantry at all, so you have to send tanks with your tank destroys to protect them from infantry. Anti-tank units available are around 4. You can deploy air recon, paratroopers, fighters, fighter-bombers, and bombers. There are about 7 units that can be deployed through the airfields. Now how fighters 'work' in the game is after they have eliminated an air unit they will have to go back to the airfield and resupply. Fighters can also make ground attack runs on infantry, if the infantry unit is destroyed or not the fighter will still have to resupply, while fighting other fighters or bombers it will stay on the tail of its target and destroy it completely before returning to base. Of course you have to be carefully, and watch out for anti-air units, large groups of AA can tear planes to shreds. Prototype bases field all the powerful and wacky weapons of WWII. There are about units available. There's also artillery like the mm Long Tom, mm Morser, armored anti-aircraft, flamethrower tanks, rocket launcher vehicles, like the Russian Katyusha. When a unit is hurt or too damage to fight it retreats you know this when a flashing exclamation mark appears over the unit, if the unit keeps getting hit it'll eventually get destroyed. Units are designated by chips, just like poker chips. Light units like infantry and recon are represented by small chips while tanks are represented by bigger chips. Unidentified aircraft are shown are arrowheads. But don't think they're just big and small poker chips running around--there are actual units just with subtle chips which help you see what they are Your army's units are always identified to you who sit on a chip. Units in close proximity to each other will be shown as stacked towers when you zoom out. Making them easy to move--select the tower and giving an order will give the order to all the troops in the stack. Another thing is the UPlay points that you earn with which you can get the Super Perishing tank upgrade, you can upgrade your Perishing tanks to Super Pershings! That's all for units! RUSE cards: This game has something called ruse cards, there special abilities that allow you to trick and deceive your enemy. The maps you play on are divided into sectors. You place your ruse card in one sector in which it takes affect for a certain period of time. Maximum amount of ruses that can be placed in one sector is 2. There are ruses that reveal information, those that hide information, those that allow for fake structures and units. They're some that are aggressive ruses, that increase unit speed, inspire units too fight to the death, and one that forces enemy units to flee faster. And another which allow you to revert intel, what this does is it chances the frequency of units, it disguises light units as heavy and heavy units as light. The enemy will get a big surprise! It take about 2 minutes for you to get a new ruse. A good example is from the game's manual, it says, 'combining Decoy Army and Blitz, you can move your decoys to their target location fifty percent faster. You can find the UPlay option in the games main menu. I would highly suggest that you buy the D-Day map, it's a beautiful, big, great map, it's one of my favorites. Buying the Super Perishing tank grants you the option to upgrade your regular Perishing tanks to Super Perishings! As I explained before each unit has chips which designates them as units, lets say your chip color is blue, having the golden chips will give golden strips around the chip, nice golden look! Maps: There are really only 17 maps not including any Downloadable Content maps , they've put in 3 or 4 maps a second time with a different name, and a slightly different location of your HQ on the map. I think they did this because a few of the small maps in the game can be played 2 VS 2 in multiplayer and 4 VS 4 as well. In the map section there are 2 separate sections one for 2 VS 2 and another for 4 VS 4. There are small and big maps, whatever you want. There's a broad range of maps, there's some snowy maps, tropical, woodland, volcanic, yes there's one map where you fight around the base of a volcano. Each map has it's own strategic situation, meaning you can't use one tactic on every map you have to first study the map and see the best approach. The volcano one, and 2 more islandy type maps. All of these are medium sized maps. The Chimera pack offers 3 more maps, one small desert map of North Africa, another desert map of medium size, and a snowy map called Nuclear Winter. The DLCs maps and maps already in the game can be played online and in single player 'battles. But not just anywhere, they're fixed positions on the map that you send engineers to and they 'recommission' the depot. Then supply trucks roll out and go to the nearest HQ or secondary HQ, each truck has 3 dollars and 3 truck come out at regular intervals. The trucks only use roads, so it's important to keep the roads secure. Supply depots have a limit of supplies or money, on top of the supply depot it says how much money is left in the depot. That's why as you play deploy supply depots to keep the money flowing, you'll be surprised how quickly you can go bankrupted! All the nations use dollars. Also keep in mind deploying a supply depot will raise you unit limit by one more. I'm saying that, if I have 20 units on the battlefield and I choose to deploy another supply depot, the unit counter will be raised to In online gameplay, each truck carries 3 dollars but you only get 2 of the 3 dollars and the the 1 dollar left goes to your partner, if there is one. So you're funding each others war economy! If you don't know how to do that look it up on the internet or ask Sony, restoring the file system does not delete any files or data it only sorts them out This thing has only happened twice since I've got the game and I've had the game for about one year. One other problem is that during online gameplay the server rips you and your partner apart and throws each of you in a different alternate dimensions or something! I was playing with a friend once and was talking with him with a microphone, suddenly a messages pops up and say that he had surrendered, I ask him why have you surrendered, he says that he hadn't, I play the game while talking to him, he finished the game before me and says he had won. I read on a forum that this thing has happened to someone else as well! I'm not sure how many times this has happened to me, but I'm not alone for sure. The online lobbies glitch a lot as well, many times when someone joins a lobby one person may see them there but another may not, and if the host starts the match the game will freeze at the loading screen, by 'freeze' I don't mean PS3 freeze and you can't do anything, It will just not load and you'll have to quit the game. It's quite rare that the PS3 system freezes. Graphics: The graphics are very good and I love zooming in all the way and strolling around the map. The engine itself is very good, it runs the game fast, it's good quality. Save system: The saving in this game is nice. You can pause anytime and save. If you load a saved game you'll be at the exact time you save it at, you won't start at a check point. There's also the auto save, every time you get to a check point it saves for you. You can save campaign missions, battles, and operations. Multiplayer: The online is pretty nice, nothing new about it but it's very fun. People still play online, host rooms won't be filling up like Battlefield 3 matches but people still play. You best chances of playing online is during the afternoon when many people are online. Lag depends on your internet connection and the server you get connected to, sometimes I get no lag other times it's frozen with lag, it seems Ubisoft has the 3rd class servers set up for this game, or at least for the consoles. The Pack of The Rising Sun offers the ability to play as the Japaneses nation, and includes 3 more operations. The Chimera pack has 3 more maps, and a few more operations, I think 3 more are added. And the Manhattan Project Pack is free, it has 3 more maps and 2 more modes: nuclear and total war. Extras: In the main menu in the extras, there's a 'Ruseopeida,' in which you can look up the different nations units and read their descriptions, nice feature they added. Concerns: Not many, just that there is a time limit and unit limit. It's fun, it's involving, and even though it's a few years old it's great. Anyone who likes strategy and WWII this is the game for you! If you have any questions about the game ask me. I discovered this game via the demo in the Playstation Store. I had heard of the game but had no idea what it was about- so when I saw the demo I downloaded it. However, I do enjoy the economy aspect of RUSE that allows you to build units to suit your needs or wants, and you get a very large selection of units including prototype units. Some of the single player missions are challenging, a few are downright frustrating. I know there's a couple, especially toward the end of the single player campaign, that I had to play over and over just to be able to beat them. They are definitely tough! Multiplayer is a pretty different bag of worms. I do have a few beefs with multiplayer to be honest. While it can be fun to play, I very often find it very frustrating. In multiplayer there's a certain number of supply depots available and you're limited to a total of 50 units. For some reason, buildings and supply depots count toward your unit count- which is something I don't completely understand. And this is probably one of my major complaints of the game. Often early into the onset of a multiplayer game I'll build something defensive like an antitank bunker, then later on will need one further up from where that one is because that's where my other units are. But I can't sell or get rid of that bunker unless the enemy blows it up somehow. Another complaint I have is that some units are a little overpowered. I say except Germany because the Stuka's attack is so slow you can often blow it up before it actually drops its bomb And if someone has a recon anywhere in your general area, they can just send 8 fighter-bombers in and blow up most of your vehicles, and that's really annoying. Also, I have faced some people with the Japan expansion, and Japan has a prototype heavy tank that has rocket launchers on it. Everyone who plays as Japan just builds a ton of these tanks, comes near your base and blows everything up with the rocket launchers. The rockets are ridiculously powerful too because I faced a guy who was blowing up my King Tigers with just the rockets from a few of these tanks. People build 20 heavy or prototype tanks, use radio silence to get them in near your base, and then kick your ass. In fact I often wonder how people do it, because I'll be struggling to build a few basic units and they send down a bunch of expensive prototype tanks and wreak havoc. Ah, who knows, and sorry for the rambling, I'm just venting a bit. I suppose that is the essence of multiplayer. Even the battles against the AI can be fun although the AI is really predictable. In short- great game, and as soon as the Playstation Store is back up I'm planning to get the expansion packs for the game as well. It was a fun game, but not much variety to the gameplay, so it got boring after awhile. Beat it, played some scenarios and other non-campaign stuff, but once it went on the shelf, I don't see it coming back off in the near future. The story is a bit cheesy and over the top, but still entertaining. It's certainly more realistic than most RTS games. The multiplayer is long dead, but you can play matches against AI opponents and allies. The graphics pop-in is a bit annoying, but overall a good game with usable controls on the PS3 controller. One person found this helpful. The unit interface is clunky and you're sitting there trying to select the right unit while your other units are dying. Real let down of a game. If you've never played other RTS games, maybe it can be fun, but I couldn't stand it. See more reviews. Your recently viewed items and featured recommendations. Back to top. Get to Know Us. Make Money with Us. Amazon Payment Products. Let Us Help You. Amazon Music Stream millions of songs. Amazon Ads Reach customers wherever they spend their time. Sell on Amazon Start a Selling Account. Veeqo Shipping Software Inventory Management. AmazonGlobal Ship Orders Internationally. Shopbop Designer Fashion Brands. Deals and Shenanigans. Ring Smart Home Security Systems. Blink Smart Security for Every Home. Amazon Subscription Boxes Top subscription boxes — right to your door. PillPack Pharmacy Simplified. 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Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Global Achievements. Global Leaderboards. Luchs View Profile View Posts. Last edited by Luchs ; 3 Aug, pm. Showing 1 - 15 of 20 comments. Sadpan View Profile View Posts. Steel Division: Normandy '44 is like RUSE, made by Eugen and is more realistic like wargame but not too complex, just has more units imo too few. The trouble does not only consist of finding such a game but finding such a game with a playerbase worth mentioning. The only games that are really like Ruse are Ruse and Ruse with mods. Thats what makes Ruse so unique lol. Crafty View Profile View Posts. Originally posted by Coalition :. Last edited by Crafty ; 21 Aug, pm. Originally posted by Crafty :. Originally posted by Dredditor :. This is the best RTS ever : please revive it. Per page: 15 30 Date Posted: 3 Aug, pm. Posts: Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Some geospatial data on this website is provided by geonames. View mobile website.

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